Science 1 - Energy Websites

With such great similarity between the Science K and Science 1 Energy units, please note that all of the webpages here are specifically for content that is in Science 1 but not in Science K. Please take a look at the Science K page for content that is found in both grades, notably on the topics of "Directions" and "Movement."

Directions, Movement, and Speed

Car Drawing Physics

URL: https://www.physicsgames.net/game/Car_Drawing_Physics.html

Synopsis: This game places simplicity on the shape of the car, and generates the idea that cars (exerting the same amount of energy) go slower up and incline, and quicker down a decline. All that you or a student needs to do is draw a line, and the simulator will put a wheel at each end of the line. Then you can see how your vehicle speeds up and slows down throughout the level, and hopefully makes it to the finish line!

Energy Skate Park

URL: https://ophysics.com/r2.html

Synopsis: Even though this simulation may have been built with a focus on kinetic and potential energy (which is currently introduced at Science 10), this simulation can be used to show how the speed of an objects can be continually changing and how you can change speeds of objects. There are lots of factors that you can explore with your students in here related to speed: what happens to the skaters speed when gravity is changed? Does changing the mass of the skater change their speed? What happens when we bring friction into the picture? Questions like these can be taken on once your students are understanding speed; you can also choose to work in the "Lab" section where you can create your own shape for the ramp instead of a simple halfpipe. 

Types of Movement & Assisting Movement

Mega Ball

URL: https://www.physicsgames.net/game/Mega_Ball.html

Synopsis: Though a very simple game, this game certainly works on students understanding a number of factors involving bouncing. These include how different objects bounce differently on a round surface versus a flat surface, and how each consecutive bounce decreases in energy, and it also helps students work on knowing their numbers in decreasing order. It still brings a game element with the concept that your "game" ends if a geometric shape ends up touching the top of the screen.

Rotation: Rolling Motion

URL: https://ophysics.com/r2.html

Synopsis: This is a simulator that can allow students to see, most importantly, how different objects roll at different speeds based on the steepness of the incline. It is recommended to just select the "Solid Sphere" when wanting to compare different angles, and the "Solid Sphere" and "Thin Spherical Shell" (depicted by a bowling ball and basketball) if you would like to show some comparisons that not everything rolls at the same speed.

Note: All of the balls have the same mass; this is simulating a basketball and bowling ball of the same size and same mass; their key difference is where the mass is.