Game-based Learning

2324 Open Day Game-based learning.mp4

Game-based learning, or gamification is suggested helpful in improving students’ cognitive engagement and satisfaction, solving issues of demotivated and uninvolved in learning activities. The success of game-based learning has drawn educators’ attention to transfer this strategy into learning and classroom context.

Our Citizenship, Economics & Society teachers have been making use of game-based learning to enhance students’ learning engagement and effectiveness. Daily lesson tasks in Life and Society have transformed to board and card games. It successfully grasped students’ attention and fostered student-student interaction and self-directed learning when compared to traditional lessons. 

Exemplars of our Game Designs

Factors affecting Hong Kong Economy (Students' work)

Game objective: 

To understand Hong Kong's economy is externally-oriented and its performance is closely related to local, mainland, and overseas events.

Preparation:

Students have to prepare 20 event cards (front: the event; back: its occurring year) which are relevant to the ups and downs of Hong Kong's economy from 1950s to 2018.

Game rule:

Angry Bear 

Game objectives:

To learn how to handle negative emotions in a positive way

To understand the importance of cultivating positive habits

Game rules:

Winning criteria:

By the end of the game, player who has the highest number of happy bear wins

Chinese Political System

Game objectives:

To understand the compositions and functions of the governing organs of China.

Game rules:

Hong Kong Public Finance 

Game objectives:

To understand the major revenue and spending of the Hong Kong government.

To examine the factors considered by the government when spending its revenue.

To understand the principle of keeping the expenditure within the limits of revenues of the Hong Kong government (Article 107 of the Basic Law).

Game rules:

Students' comments

"I learn more about the different methods to deal with adverse events or downturns in life. I feel more comfortable in dealing with negative emotions now."

 "It was fun to play games while learning how the government actually generate revenue and allocate resources to different areas of development." 

"I enjoyed the game because I could consolidate my learnings about public finance, as well as to bond with my classmates."