May 9, 2018

Your Questions, Our Answers (FAQ)

What's the difference between gamification and game-based learning and how do I get started using them in my classroom?

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1:1 Instructional Resources & Success Stories

What's the rest of the world doing with 1:1?

Gamification

Gamification is the idea of adding game elements to a nongame situation. Corporate reward programs are a good example. They reward users for certain behaviors. Starbucks has done a fine job of getting me to spend more money through their rewards program. It’s not the most sophisticated form of gamification, but I am rewarded for making purchases and can earn extra levels by earning stars based on the program structure. Programs like this have added a scoring game mechanic to commerce.

In the classroom, gamification has been integrated in a more authentic manner as some classrooms have become a living, breathing game.

Game-Based Learning

Unlike gamification, game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years. One of my fondest memories of school was the stock market game we played in one of my high school social studies courses. I learned so much about the stock market by investing with my fantasy portfolio.