The MOL Earth-1111 multiverse and its immediate surroundings are currently known to be in a cube formation. (Expand upon this!!! Don't just say BTC!!!)
Roles for the MANCM Eighth-Infinita Team (In order of joining, technically)
Ethan: The person who put the team together and does the executive final decisions, the actual leader, recording history, rewriting the universe, being annoying, destroying/creating
Ability: Having whatever is needed to usually beat the villain of the week; Role: Mid-range, frightening others, scout; extra skill of creativity of throwing random things
Ayan: Self-proclaimed leader, assassin
Ability: Role: Long-range, spy, ninja
Matt: Battlefield leader, survivalist
Ability: Role: Close-range, melee, demolitions (interchangeable with Hank, but Hank does more damage absorbing whereas Matt deals damage while trying to avoid being hit)
Yash: Strategic leader, hitman
Ability: Role: One-shotter, assassin, inventor (stuff like teleporting and other special moves are also his specialty-category)
Hank: Artillery (ranged support), mascot
Ability: Role: Assault, tank, speed unit
Joe: Doesn't care about leading (but has a monastery, he just does his own thing), army summoning
Ability: Role: All-range fighter, mystic healer, potions/poisons
Remy: Advisor, information warfare
Ability: Magic; Role: Warping reality, abstract-concept control, special combos
Vincent: Secret last-resort, battle tide-turner
Ability: Tech; Role: Transport, repair, buffing others
Bagel and Falco: Ammunitions, vehicles, arms, supplies, subverting expectations, something codex, air/land/sea/sky/underground/space
The Turtle: Being overpowered; taking care of stuff until someone else does the final combo strike finisher (Well, most of the time...), occasionally/sometimes/maybe/always forgotten in peacetime
Note to self: it's Saul, not Sal.