LORE THAT IS ONLY HERE (IN THE WEBSITE): Each MANCM member was originally going to specialize in something- Ethan in having a well balanced combo of speed, defense, and offense while primarily Canonical tools/artifacts (or anything else he gets his hands on, his main power is basically creativity), Matt in close combat, Ayan in ranged support, Hank in assault (tanking, or taking lots of damage while dealing lots of damage), Yash as a one-hitter who could blitz around the field at near-teleportation speeds, Joe in using his Trace Joejoe ("Joe(h)n" *(Demolition) Seewa), Remy in using magic (wand and staff only, runes/magic books/superpowers (like flexibility or floating through non-scientific means)/future tech are reserved for someone else/others), Vincent in being mid-ranged and having a magic/technology combo while having nearly unlimited ammo and reserves, Bagel in defense and Falco in healing, the Turtle in being to use almost any weapon, and the mechadeer in powering things up (they have to be connected though). There were also meant to be other roles/skills like forecaster (foresight), distraction (spews/spouts propaganda everywhere and acts adorable), .... ... .. . .. ... .... .
Off the field, this team has (the inventor), demolition/explosive, ambush, artillery, anti-air, anti-ground, anti-space, anti-sea, strafing, (enemy) spotter, propaganda, diplomacy, information warfare, underground battles, fortification (trench) builders, assemblers
The dream not yet realized: Weaknesses, traits, strengths, ideology/mindset, will, calculated, tactical, smart, power, potential, personality, goals
implement, instrument, utensil, device, apparatus, gadget, appliance, machine, contrivance, contraption, mechanism, aid, gimmick, gizmo
This will go into the story after some time.
Important little bits of stuff that don't really have their own pages are stored here:
Other lore elsewhere in the website (incomplete):
Notes to self: (Basically a collection of all alternate "Jo" names:)
Joejoe Joestar is copyrighted, replace with Joe-joe Joffray. (Task complete, meet Jojio Joe...)
Lineage a' Joes: Cup O' Joe, Nice-N-Fiery Joe, Joejoe Gioster, Joe Giofrahm, Jo Jester, Giojo Jo
Joe (Joseph Ghaly) His ability (Trace-merged form, it got merged with him during REBOOT, with Joe Cena becoming the Trace.) is actually Joe-joe (Joffrey) in the story of REBOOT, but it used to be his trace; Joe used to turn into Joe Cena, leaving that ability seemingly forever in Generation 2. Trace cry/yell: To be made and added, TBMAA, it's likely "SORA!!!/SCRAM (x3) -BLE-POWER!!!") - Joey Goizxav, Joj-Oo-Oo-Oo, Joe(h)n Cena, Joe Pajoyi, Not-Jeff/Jeffrey
(Direct children due to being a branch timeline:) The full lineage: Jonithin Gionerational (1), Josphe Joffray (2), Joterin Kujoe-in-uzo (3), Josulk Higashigiotoe (4), Giongster Giovenni (5), Joaltane Cujo-yam-kuza (6), Johnny Jophm (7), Josulk Josheanstere (8), Jolandio Josephine, Draginoa Ma-joe-fia (9) [Also: Joejoe {"Joe(h)n" *(Demolition) Seewa}, "_ Bunny", "_ Singer"]
Part 10... here: A few million years later, you end up with Joe (full name: Joseph, with Jojio, Joken, Joppy, Gogio, Jow, and Joq being distant adopted-into-family members) ___ (Gioster)
The MOL Earth-1111 multiverse and it's immediately surroundings are currently known to be in a cube formation. (Expand upon this!!! Don't just say DOU!!!)
Roles for the MANCM Eighth-Infinita Team (In order of joining, technically)
Ethan: The person who put the team together and does the executive final decisions, the actual leader, recording history, rewriting the universe, being annoying, destroying/creating
Ability: Having whatever is needed to usually beat the villain of the week; Role: Mid-range, frightening others, scout; extra skill of creativity of throwing random things
Ayan: Self-proclaimed leader, assassin
Ability: Role: Long-range, spy, ninja
Matt: Battlefield leader, survivalist
Ability: Role: Close-range, melee, demolitions (interchangeable with Hank, but Hank does more damage absorbing whereas Matt deals damage while trying to avoid being hit)
Yash: Strategic leader, hitman
Ability: Role: One-shotter, assassin, inventor (stuff like teleporting and other special moves are also his specialty-category)
Hank: Artillery (ranged support), mascot
Ability: Role: Assault, tank, speed unit
Joe: Doesn't care about leading (but has a monastery, he just does his own thing), army summoning
Ability: Role: All-range fighter, mystic healer, potions/poisons
Remy: Advisor, information warfare
Ability: Magic; Role: Warping reality, abstract-concept control, special combos
Vincent: Secret last-resort, battle tide-turner
Ability: Tech; Role: Transport, repair, buffing others
Bagel and Falco: Ammunitions, vehicles, arms, supplies, subverting expectations, something codex, air/land/sea/sky/underground/space
The Turtle: Being overpowered; taking care of stuff until someone else does the final combo strike finisher (Well, most of the time...), occasionally/sometimes/maybe/always forgotten in peacetime
USS Horizon:
USS Horizon Kai:
Omniverserous:
The Omniverserous prototype (featured in the appearance of Gigachad): Experimental Spacefaring Craft One Rotational Thrust, aka (also known as) ESCORT
Orbelon: Holographic trick used to escape Beamscape.
Polly:
Pocket Pixies:
Xander, 808, Bartender (James):
Wishbone (Bagel prototype clone), Edgy the cat:
Anna Harper: Also really important to the lore
The eight engines, the key to unlocking the USB's full database: These engines are powerful artifacts that each have a number on them, they will automatically interact with the USB once in range, opening up hidden slots and eventually, when all eight are collected, the memories will be released back to the MANCM. However, these keys are well hidden around the multiverse, with guardians left there by one of the Corrupted Ones who truly realized the plight of humanity.
The whole Metro USB subplot: Really an extremely powerful artifact from long ago, used by an iteration of Ethan (possibly even the first one) to wipe everyone's (including the Exalted Ones and Creator's) memories. The Watcher was not immune to this, or the Turtle of Power, the original successful meme god. They had programmed the USB to seek out Ethan and slowly give him back his old memories, so that one day, the MANCM's final iteration would be able to defeat the Exalted Ones for what they did to humanity, and so many other species, in their endless quest for power.
Mega-Fortune-Pudding-Pot: A bowl in Joe's lab, put a spoon in and take a bite; it gives you foresight into the future or clears your mind to show you old memories clearly. This thing can even restore sanity, not that it was ever used for that. If the pudding is all eaten, the bowl will lose its powers and become normal again. (Not to be confused with the Dreamscope (always capitalized) or Blender.)
Eh??? Well, besides numerous MANCM secret projects that each member has, Ethan has BRAINWASHING and BRAINWAVE MONITORING devices put everywhere. The first (flight simulator), second (unnotable transport), and third prototypes (became the frame/hull of the USS Horizon Kai) all ended up becoming parts for other ships, and the fourth was wrecked by Gigachad. This launch of the Omniverserous was only possible after the end of the expedition led by the prototype Omniverserous (Known to most as the Phaser Five, meant to designate the fifth prototype. The Omniverserous was built as the eighth prototype, while the sixth was used for mock testing... the seventh was stripped down into spare parts used to build the Overpower and Ethan's other projects, namely his Supertrain, with the eighth finally being made into the Omniverserous, which launched about a month after the USS Horizon Kai, which was under a basement of an indoor playing field/playing hall/multipurpose room/hologram tactical planning and training area.), which tragically... was presumed lost after mysterious circumstances in a dark cloud that would menace the outer worlds and realms of the MANCM. Many hull fragments were found scattered around the area of the last known signal. Meanwhile, 808, Xander, and the Bartender were all trapped in a time loop, reliving a certain period of time over and over until they figured out how to break the loop and escape Earth-N, which was then inducted into the list of all the previous similar-phenomenon Earth list. The Omniverserous would combine its star charts with lost satellites, random signals, and alien broadcasts (along with occasional deactivated probe data) to make a list of all the Earths, while triangulating planetoids, asteroids, threats to the universes' very existence, and so on, and so forth, and so...
Remy battles the great evil space clouds to protect his fellow citizens in the MANCM, running into many peculiar people and things along the way, while journeying from the Inner Systems of the MANCM galaxy to the Outer Realms, then skipping the Otherworlds ring to get to the galactic barrier. Extraordinarily. - The Counter-Verse
The Great Eight's newest creation: Project Breakthrough. It was handed over to the (Immortal Flying) Turtle of Power (TOP for short) to start an informational database on the MANCM and their later incarnations after the recreation of REBOOT in the 40th generation, shortly before the rebellion against the ____________. Project Breakthrough also has multiple subsection projects... Such as research into the properties of the USB, the multiversal server singularities, significant individuals, threat statuses... and so on...
Ideas: Separated Atom Grid Nexus world, defender of peace/justice: Atomic Prismy Nexium Navigator, tool: Nexic Atomizer, vehicle: "assaultmobilefluidicmessager"
Coremasters (also known as center masters, but those are less cool-sounding), right?
Anyways: Burst, Smash, X-Treme, Trigger, Fallout, Accel, Springboard (has the least amazing name but boosts others well), Importance
Corresponds to Peak units 1-8, these are larger morphing robot bodies that each turn from standard robo-mech-vehi-auto mode(s) to customized spontaneously recolored deformatted proto-merge modes that combine with the coremasters (robot suits that turn into cores, obvious) to each form a different configuration (each looks very different due to all the newly introduced parts splitting apart/up and augmenting the new thing in different areas/parts/airlocks/docking-ports); all the first eight made can forge (merge) together to form a large robot that suspiciously looks like it could turn into a flying carrier of sorts... Four form the torso, backpack, accessories, and part of the limbs (body connector joints and armor located there, namely the shoulder pad and waist/crotch support-defense-protection piece); four others form the rest of the limbs. Each eighth has a different power. The toy prototype was never made/released, too complicated.
Some parts of DOU (Discovery of Utopia) are exclusively on this website and serve as sneak peeks! WAIT WHAT!?