Now add the next section to your engineering notebook.
3.3 - Data Types, Variables, and Conditionals (ENET) - lmsa
Change your Avatar so that all of the shapes are based on 2 variables.
Get your avatar to move around your Landscape with the keyboard controls A S W D.
Implement Left Right Packman behavior.
Implement a Bottom and Top Hard Stop.
Post all documentation to your engineering notebook.