Search this site
Embedded Files
Skip to main content
Skip to navigation
Engineering 1 - Fundamentals of Engineering
Home
Unit 0 - Class Organization and Logistics
0.1 - Intro to Engineering 1
0.2 - Beginning of the Course Survey
0.3 - Syllabus and Class Contract
0.4 - Curriculum Resource Review
0.5 - Email Filters and Etiquette For Students
0.6 - Digital Distractions and the Negative Effects of Classroom Cell Phone
0.7 - Shared Drive Folder and Engineering Notebook
Unit 0 BoY Logistics Setup Complete
Unit 1 - Engineering and The Design Cycle
1.1 - Engineering Design Challenge
1.2 - Engineering Design Cycle & Aerial Tram Challenge
1.3 - Design Brief and Constraints
1.4 - Ideation and Brainstorming
1.5 - Concept Sketching
1.6 - Intellectual Property and The Engineering Notebook
1.7 - Deep Dive (EDC Case Study)
1.8 - Engineering Design Cycle Quiz
1.8a - Study Guide for EDC Quiz
1.8b - Engineering Design Cycle Quiz (Take 1)
1.8c - Engineering Design Cycle (Take 2)
1.9 - What is Engineering?
1.10 - Engineering Fields
1.11 - Engineering Fields Quiz
1.11a - Engineering Fields Quiz Study Activity
1.11b - Engineering in Society Quiz (Take 1)
1.11c - Engineering in Society Quiz (Take 2)
Unit 2 - Mechanical Engineering
2.1 - Mechanical Engineering
2.2 - Isometric Sketches
2.3 - Multiview Drawings
2.3a - Choose The Front
2.3b - Line Conventions
2.4 - Dimensioning
2.5 - Puzzle Cube Design
2.6 - Measurement (Rulers)
2.7 - Dial Calipers
2.8 - Intro to CAD - Fusion 360 for Students
2.9 - Part Modeling - F360
2.10 - CAD Puzzle Cube Parts and Drawings - F360
2.11 - CAD Puzzle Cube Assembly and Presentation - F360
2.12 - Lego Project
Unit 3 - Computer Science & Electrical Engineering
3.0 - Computer Science and Electrical Engineering
3.1 - Game Design Project
3.2 - Programming: Drawing, Sequence and Built In Functions
3.3 - Data Types, Variables, and Conditionals
3.4 - Expanding on Variables and Conditionals
3.5 - Portfolio Game Page
3.6 - LEDs and Resistors
3.7 - Buttons, Switches and the Serial Monitor
3.8 - Game Controller Project
3.8.1 - Project Overview
3.8.2 - Firmata and Button Control
3.8.3 - Controller Mechanical Design
3.8.4 - Prototype Controller
3.8.5 - Game Controller Final Presentation
TinkerCAD Class Links
Unit 4 - Intro to Archetecture and Civil Engineering
Engineering 1 - Fundamentals of Engineering
Home
Unit 0 - Class Organization and Logistics
0.1 - Intro to Engineering 1
0.2 - Beginning of the Course Survey
0.3 - Syllabus and Class Contract
0.4 - Curriculum Resource Review
0.5 - Email Filters and Etiquette For Students
0.6 - Digital Distractions and the Negative Effects of Classroom Cell Phone
0.7 - Shared Drive Folder and Engineering Notebook
Unit 0 BoY Logistics Setup Complete
Unit 1 - Engineering and The Design Cycle
1.1 - Engineering Design Challenge
1.2 - Engineering Design Cycle & Aerial Tram Challenge
1.3 - Design Brief and Constraints
1.4 - Ideation and Brainstorming
1.5 - Concept Sketching
1.6 - Intellectual Property and The Engineering Notebook
1.7 - Deep Dive (EDC Case Study)
1.8 - Engineering Design Cycle Quiz
1.8a - Study Guide for EDC Quiz
1.8b - Engineering Design Cycle Quiz (Take 1)
1.8c - Engineering Design Cycle (Take 2)
1.9 - What is Engineering?
1.10 - Engineering Fields
1.11 - Engineering Fields Quiz
1.11a - Engineering Fields Quiz Study Activity
1.11b - Engineering in Society Quiz (Take 1)
1.11c - Engineering in Society Quiz (Take 2)
Unit 2 - Mechanical Engineering
2.1 - Mechanical Engineering
2.2 - Isometric Sketches
2.3 - Multiview Drawings
2.3a - Choose The Front
2.3b - Line Conventions
2.4 - Dimensioning
2.5 - Puzzle Cube Design
2.6 - Measurement (Rulers)
2.7 - Dial Calipers
2.8 - Intro to CAD - Fusion 360 for Students
2.9 - Part Modeling - F360
2.10 - CAD Puzzle Cube Parts and Drawings - F360
2.11 - CAD Puzzle Cube Assembly and Presentation - F360
2.12 - Lego Project
Unit 3 - Computer Science & Electrical Engineering
3.0 - Computer Science and Electrical Engineering
3.1 - Game Design Project
3.2 - Programming: Drawing, Sequence and Built In Functions
3.3 - Data Types, Variables, and Conditionals
3.4 - Expanding on Variables and Conditionals
3.5 - Portfolio Game Page
3.6 - LEDs and Resistors
3.7 - Buttons, Switches and the Serial Monitor
3.8 - Game Controller Project
3.8.1 - Project Overview
3.8.2 - Firmata and Button Control
3.8.3 - Controller Mechanical Design
3.8.4 - Prototype Controller
3.8.5 - Game Controller Final Presentation
TinkerCAD Class Links
Unit 4 - Intro to Archetecture and Civil Engineering
More
Home
Unit 0 - Class Organization and Logistics
0.1 - Intro to Engineering 1
0.2 - Beginning of the Course Survey
0.3 - Syllabus and Class Contract
0.4 - Curriculum Resource Review
0.5 - Email Filters and Etiquette For Students
0.6 - Digital Distractions and the Negative Effects of Classroom Cell Phone
0.7 - Shared Drive Folder and Engineering Notebook
Unit 0 BoY Logistics Setup Complete
Unit 1 - Engineering and The Design Cycle
1.1 - Engineering Design Challenge
1.2 - Engineering Design Cycle & Aerial Tram Challenge
1.3 - Design Brief and Constraints
1.4 - Ideation and Brainstorming
1.5 - Concept Sketching
1.6 - Intellectual Property and The Engineering Notebook
1.7 - Deep Dive (EDC Case Study)
1.8 - Engineering Design Cycle Quiz
1.8a - Study Guide for EDC Quiz
1.8b - Engineering Design Cycle Quiz (Take 1)
1.8c - Engineering Design Cycle (Take 2)
1.9 - What is Engineering?
1.10 - Engineering Fields
1.11 - Engineering Fields Quiz
1.11a - Engineering Fields Quiz Study Activity
1.11b - Engineering in Society Quiz (Take 1)
1.11c - Engineering in Society Quiz (Take 2)
Unit 2 - Mechanical Engineering
2.1 - Mechanical Engineering
2.2 - Isometric Sketches
2.3 - Multiview Drawings
2.3a - Choose The Front
2.3b - Line Conventions
2.4 - Dimensioning
2.5 - Puzzle Cube Design
2.6 - Measurement (Rulers)
2.7 - Dial Calipers
2.8 - Intro to CAD - Fusion 360 for Students
2.9 - Part Modeling - F360
2.10 - CAD Puzzle Cube Parts and Drawings - F360
2.11 - CAD Puzzle Cube Assembly and Presentation - F360
2.12 - Lego Project
Unit 3 - Computer Science & Electrical Engineering
3.0 - Computer Science and Electrical Engineering
3.1 - Game Design Project
3.2 - Programming: Drawing, Sequence and Built In Functions
3.3 - Data Types, Variables, and Conditionals
3.4 - Expanding on Variables and Conditionals
3.5 - Portfolio Game Page
3.6 - LEDs and Resistors
3.7 - Buttons, Switches and the Serial Monitor
3.8 - Game Controller Project
3.8.1 - Project Overview
3.8.2 - Firmata and Button Control
3.8.3 - Controller Mechanical Design
3.8.4 - Prototype Controller
3.8.5 - Game Controller Final Presentation
TinkerCAD Class Links
Unit 4 - Intro to Archetecture and Civil Engineering
Unit 1 - Engineering and The Design Cycle
1.1 - Engineering Design Challenge
1.2 - Engineering Design Cycle and Aerial Tram Challenge
1.3 - Design Brief and Constraints
1.4 - Ideation and Brainstorming
1.5 - Concept Sketching
1.6 - Intellectual Property and The Engineering Notebook
1.7 - Deep Dive (EDC Case Study)
1.8 - Engineering Design Cycle Quiz
1.9 - What is Engineering?
1.10 - Engineering Fields
1.11 - Engineering Fields Quiz
Report abuse
Page details
Page updated
Report abuse