Part 1: 2009-2020 IEEE CIS Human vs. Computer Go Competition and AI-FML Educational Competition
Home > AI-FML Content Curation > IEEE Conference Activity > Part 1
Overview
Since 2009, the Human vs. Computer Go Competition and AI-FML Educational Competition were held at many IEEE CIS / SMC flagship conferences, including FUZZ-IEEE 2009 (Korea), IEEE WCCI 2010 (Spain), IEEE SSCI 2011 (France), FUZZ-IEEE 2011 (Taiwan), IEEE WCCI 2012 (Australia), FUZZ-IEEE 2013 (India), FUZZ-IEEE 2015 (Turkey), IEEE WCCI 2016 (Canada), FUZZ-IEEE 2017 (Italy), IEEE SMC 2017 (Canada), IEEE SMC 2018 (Japan), FUZZ-IEEE 2019 (USA), IEEE WCCI 2020 (UK), and FUZZ-IEEE 2021 (Luxembourg) to promote computational intelligence applications and education on Game of Go.
Part 1-1: 2009-2020 Human vs. Computer Go Competition and Human and Smart Machine Co-Learning
2009 to 2013: Game of Go Competition and Promotion History @ IEEE in the World (8:32)
2015 to 2017: Game of Go Competition and Promotion History @ IEEE in the World (3:02)
2018 to 2020: Game of Go Competition and Promotion History @ IEEE in the World (3:52)
2009 to 2020: Human vs. Computer Go Competition @ IEEE in the World (2:33)
Part 1-2: Selected Videos
FUZZ-IEEE 2009 and IEEE WCCI 2010: Human vs. Computer Go Competition (2:24)
IEEE SSCI 2011 and FUZZ-IEEE 2011: Human vs. Computer Go Competition (2:20)
IEEE WCCI 2012 and FUZZ-IEEE 2013: Human vs. Computer Go Competition (2:28)
FUZZ-IEEE 2015 and IEEE CIG 2015: Human vs. Computer Go Competition (1:48)
IEEE WCCI 2016: Human vs. Computer Go Competition (2:24)
FUZZ-IEEE 2017 and IEEE SMC 2017: Human and Smart Machine Co-Learning (2:16)
IEEE SMC 2018: Human and Smart Machine Co-Learning (1:50)
IEEE CEC 2019 and IEEE WCCI 2020: FML-based Machine Learning Competition on Game of Go (1:56)
FUZZ-IEEE 2019: FML-based Machine Learning Competition on Game of Go (2:15)
FUZZ-C1 Competition at IEEE WCCI 2020 on July 24, 2020 (2:24)
FUZZ-C1 Competition at IEEE WCCI 2020 on July 24, 2020 (1:56)
2009 to 2016: Human vs. Computer Go Competition @ IEEE in the World (1:29)
Part 1-3: 2020 IEEE CIS Summer School
Day 1 and Day 3: 2020 IEEE CIS Summer School CI High School Education Program on AI-FML Course on Aug. 21 and 23, 2020 (2:00)
Day 2: 2020 IEEE CIS Summer School CI High School Education Program on AI-FML Course on Aug. 22, 2020 (2:25)
Part 1-4: IEEE WCCI 2020/ IEEE CIS Summer School 2020
1st Place: Kiwi Team –AI-FML for Robotic Game of Go @ IEEE WCCI 2020 FUZZ Competition (6:52)
2nd Place: PokemonTeam –AI-FML for Robotic Game of Go @ IEEE WCCI 2020 FUZZ Competition (8:01)
3rd Place: DGPS mango Team-AI-FML for Robotic Game of Go @ IEEE WCCI 2020 FUZZ Competition (7:20)
1st Place: DongGuang Mango Team-AI-FML for Being in Game – IEEE CIS Summer School 2020 (9:19)
2nd Place: Team Yeowming & Dominic-AI-FML for Inference of Percentage of Votes Obtained – IEEE CIS Summer School 2020 (10:06)
Home > AI-FML Content Curation > IEEE Conference Activity > Part 1