Heroes vs Villains

The day has finally arrived— A day we have all been waiting for. It is finally time to talk about the challenges— of the best season of Survivor. The challenges of Survivor: Heroes vs Villains. Of course, "best" is a subjective term, but let's be realistic; is there a season of Survivor more universally beloved? This is a season that sits at the number 1 spot of an enormous portion of the fanbase, and for good very good reason; it has a legendary cast, extraordinary storylines, and contains several of the most unbelievable and outrageous moments to ever occur on the show. Is it too hyperbolic for me to claim that this is the greatest all-star reality TV season of all time? Listen, Big Brother 7 is exquisite; The Amazing Race 11 is one of the best. But I think Survivor: Heroes vs Villains, to me, is in its own tier of greatness. The plot is perfect, the cast is perfect— but are the challenges perfect? That's the topic of today, and before we jump into it, there's an important element to this season's challenges, and I'm sure a lot of you already know where I'm going with this. For the first time ever, and in celebration of this absolute milestone of a season, every challenge from this season is borrowed from a previous one. That's right, no new challenges to talk about here, so it's really going to be a question of which challenges they choose to bring back, and how the cast of Survivor: Heroes vs Villains tackles them. As for the idea of all returning challenges, I really like it for a season like this. And I really love how throughout the season, Jeff will often directly reference the previous seasons in which the challenges occurred and/or originated. It's just another thing that contributes to Survivor: Heroes vs Villains feeling like the anniversary celebration that it is.

Originally published: August 28th, 2022

episode 1 reward challenge

Battle Dig Physical Race

Survivor: Heroes vs Villains demonstrates its supremacy right out of the gate with the most memorable opening challenge of all time. This is the second (and last) appearance of "Battle Dig," an epic physical contact challenge that originated in Survivor: Panama. This is the first (but not the last) time a physical contact challenge opens a season, and I absolutely love when they do this. If you've read any of my previous entries, you already know how much I adore these types of challenges, and Battle Dig is possibly the best of its breed. It's a crazy, chaotic, enthralling, all-out war of a challenge... while still, in my opinion, never coming across as too violent and unsafe, unlike a certain Schmergen Brawl challenge which I talked about length in the previous entry. And to start out the season this way— this huge, all-star season with a dream-come-true cast— is absolutely perfect. It's the ultimate crossover, and you end up with the most incredible matchups which you previously could only have dreamed of; Stephenie vs Parvat?! Rupert vs Boston Rob?!!! J.T. vs Jerri?!!!!! It's incredible. The rules are the same as they were in Panama, except now all of the rounds are 2-on-2; dig in the sand to find a bag, try and bring it back to your tribe's mat, the other tribe can do anything in their power to stop you, and the first tribe to score three points wins. And just like in Panama, I want to go through each round and talk about the highlights.

Round 1 is all women, where we have Stephenie and Cirie for the Heroes going against Parvati and Danielle for the Villains. Interestingly enough, Cirie and Danielle are the only two people on this cast to have played in this challenge before, and back then, they were on the same tribe. Now they are opponents, which Jeff keenly points out! The challenge gets very physical very quickly, immediately becoming the tackle-palooza you'd expect from Battle Dig. The girls are taking each other down left and right, there's sand flying everywhere, there's... blurring... and just like in Panama, Cirie is absolutely incredible in this challenge. Jeff likens her gameplay to a linebacker in football, a true force to be reckoned with. As Parvati is restraining Stephenie, her villainous teammate Courtney yells to her from the sidelines, suggesting that she... break Stephenie's shoulder???! Ah, it's great to have you back, Courtney. The Villains score the first point shortly thereafter, and it's revealed that Courtney's wish is only half-actualized. Stephenie has a dislocated shoulder! Candice delivers a suspenseful confessional before the show cuts to commercial, stating that, as a medical student, she thinks Stephenie might have to be pulled from the game right then and there. So, this is obviously an iconic moment— only minutes into the first challenge of the season, medical is called. A moment so memorable that, 22 seasons later, will be directly referenced by another player after sustaining a similar injury in the first challenge of their season. So out comes Dr. Ramona, someone we've seen a lot of so far on Samoa. (Serious question, who's gotten more screen time, Dr. Ramona or Brett?) Thankfully, she's able to quickly pop Stephenie's shoulder back into place, producing this... chilling sound, and I think this is really the moment which secures to the audience that "Yep, this is going to be a legendary season." Jeff Probst is clearly loving this, he does that little smirk + "Wow." that you can all easily picture.

Onto Round 2, and it's a split gender division; the Heroes have Amanda and J.T., while the Villains have Randy and Jerri. Shortly into the matchup, Jeff narrates a humorous development, as J.T. locks Randy into "some kind of a hold," and proceeds— "That's some country right there!" There's a bit of a struggle to unearth the sandbag, but ultimately, it's a pretty short round and J.T. is able to score for the Heroes without too much difficulty. Then it's time for the first all-men round: Colby and Tom for the Heroes, going against Coach and Russell for the Villains, and can I just say, what an absolutely iconic matchup. Over ten years later it's still hard to believe all four of these guys are on the same season together. In this round, the target sandbag is located in the very furthest lane from the start, so you know it's going to be a huge struggle to retrieve it. As the round begins, we see Coach employ an interesting strategy; as the other three players dig in search of the sandbag, Coach stands back and observes, ready to pounce as soon as the bag is found. I think this is a really great technique; not only does it allow him to save energy for the true battle for the bag, it more importantly allows him to ensure the Heroes aren't able to discreetly obtain the bag and dash back to the start before the Villains have time to react. Eventually Russell uncovers the sandbag and an absolute brawl ensues, with all four men completely entangled with one another. Tom and Russell break apart, with Russell doing everything in his power to prevent Tom from moving, perhaps going a bridge too far and prompting Jeff to yell at them to "play fair down there!" Meanwhile, Colby has the bag within his grasp, but Coach is on top of him, holding him down. Very slowly but surely, Colby is able to maneuver towards his tribe's mat, but Coach once again utilizes a brilliant strategy in this challenge by flipping the script on Colby and, in a zestful burst of energy, drags Colby to the Villains mat, which scores the Villains another point in the challenge. Coach lets out a screech of victory, followed by an instantly memorable Tyson confessional: "Colby getting owned by Coach? Oh my gosh dude. I can only imagine what Colby is thinking. He's gotta just be like, 'I may as well just become a woman. Because there's no point on trying to maintain my masculinity now.'" The joke is a bit too Rocky-esque for me, but it serves a great reminder that yes, we have a whole new season of snarky Tyson confessionals ahead of us. Ultimately, it's an insanely memorable and tactical round, and we're still not done with the challenge yet.

Circling back to the start, the fourth round is another women-on-women showdown. For the Heroes, Sugar and Candice are up, while the Villains have Sandra and Courtney. This is one of those rounds where it takes a long time for the bag to attain any sort of momentum; the bag has been discovered but the women are so tied up that no one is able to transport it more than a few inches at a time. All four women put up a great fight, and eventually it's Sugar who finally achieves some notable progress towards the tribe mats. However, she is once again stopped by Sandra, and here is where yet another instantly memorable, and downright dastardly moment occurs— Sandra undoes Sugar's top. As soon as Sugar is finally able to stand up, she becomes instantly exposed, a potentially awkward position, however she is not fettered by it and proceeds to race to her tribe's mat, sandbag in hand, and scores the most dramatic point of the challenge. I absolutely love this scene because it perfectly captures the entire spirit of "Heroes vs Villains," in just 10 seconds. Sandra does something objectively villainous, just absolutely, cartoonishly vile, and it is immediately juxtaposed by Sugar heroically prevailing nevertheless, her dash to the mat emanating such dignity and valor. On the flipside, and something that I think is underlooked, is that Sugar's reaction sets an important tone for the scene. It doesn't seem to bother her too much, but in my opinion, it would have been perfectly reasonable if she had been bothered by it, and made it a "bigger deal." I am sure there are many women who have played Survivor who would have been mortified had another contestant done that to them, and I do think it is an instance of Sandra crossing a line that she probably shouldn't have crossed. I sometimes wonder if the scene would have been perceived differently if it had aired today, and I am absolutely certain that if Sugar had reacted with more distress, it would be remembered as one of Survivor's more "problematic" moments. But the scene played out the way it played out, and ultimately it ended up being lighthearted and a perfect encapsulation of what the season was, a war between good and evil, and I'm thankful for that.

Thanks to Sugar scoring that critical point for the Heroes, we get to see the maximum amount of rounds this challenge could have, just like in Panama, hooray! The fifth round is another all-men round, with Tyson and Boston Rob up for the Villains, and James and Rupert up for the Heroes.... Hmmm, on Rupert's behalf, perhaps it actually would have been better if Sugar didn't score that last point, for... reasons we'll soon see. At the start of the round, we see Boston Rob emulate Coach's strategy of waiting back during the digging portion. Tyson is the one to find the bag, but James is able to snatch it, and before Boston Rob can intervene, Rupert tackles him, which gives James a vital 2-second head start in his dash towards the mat. Boston Rob is unable to catch him despite a desperate tackle attempt, so James ends up winning the challenge for the Heroes in the shortest round of the challenge. It's a great comeback story for the Heroes, having been down previously 2-1, and establishes a great start for the Heroes tribe (which will soon be proven a silver lining). But sadly, it wasn't a complete win, because during this round, Rupert suffers an injury to his toe, and it's unclear to me exactly how this happens, but wow, it's unfortunate. Dr. Paloma makes her second unique appearance in less than half an hour into the season, confirming it is broken. I've always felt so bad for Rupert in this spot; I couldn't imagine finally returning to play Survivor, or playing Survivor at all for that matter, and starting off the game on such a sour note. Rupert surely knows he is going to be in a lot of pain for the rest of the season and he's entirely helpless; it's not an injury that requires him to be pulled from the game, so he's just going to have to... suffer through the season. It's a shame. But holy cow, what a challenge. Like I said, this is the most memorable opening challenge of all time. Seriously, there are entire seasons of Survivor that have less memorable moments than this challenge! But that's Survivor: Heroes vs Villains for you, so you better get used to it!

5/5

episode 1 immunity challenge

Lock, Load and Light Physical Race / Mental

The first Immunity Challenge of the season is the return of the first Immunity Challenge from Survivor: Cook Islands— and if you've been keeping up with this series, you already know that I love almost every challenge in that season. This is a great first challenge, because it is cleverly designed, demands teamwork, and it's fun to watch; basically exactly what you're looking for in a Survivor challenge. The rules are exactly the same as they were in Cook Islands, the only difference being that there are now only two tribes playing instead of four. To refresh your memory, each tribe has to maneuver over some sand hills, assemble a puzzle boat (awesome!), paddle out into the ocean to light a torch, paddle back to shore, take apart the puzzle board and use the puzzle pieces to form a ladder (awesome!). Meanwhile, the other tribe members have to assemble a separate puzzle in the form of a compass, which must then be carried up the ladder and placed in a designated spot. Finally, all of the tribe members must race to the top of the ladder and where a ceremonial fire barrel must be lit, the final objective of the challenge. The highlight of the challenge is during the rowing portion, and is once again courtesy of Jeff's commentary: "Coach leading the tribe for the Villains, using all of that life experience in the kayak!" Have I mentioned yet that I love this season? The Heroes establish a pretty significant lead in the physical part of the challenge; as the Villains make it to the torch-lighting station in the ocean, the Heroes are already back at the beach, lit torch in hand. However, the tides change during the puzzle portion of the challenge, where Boston Rob and Sandra make up a ton of time for the Villains. To put it simply, they are exceptional here, and meanwhile, Hero puzzle-doers Amanda and Cirie begin to flounder. Things only get worse when Sugar and Rupert try to chip in, and suddenly, it's the Villains who have the notable lead. James gets frustrated with his tribemates, yelling at them to calm down and "let two people do it." This is going to be a comical, recurring plotline throughout the season, where James gets mad at his tribemates for having terrible teamwork. The Heroes are never able to finish the puzzle, and Jeff puts it best— "It started as a blowout for the Heroes, it is ending as a blowout for the Villains." All of these lead changes on top of an already great challenge make this an excellent viewing experience, and a great way to kick off the season.

4/5

episode 2 reward/immunity challenge

A Crate Idea Physical Race / Mental

Now it's time for a more recent challenge to make an appearance, the Tocantins sensation "A Crate Idea!" I had high praises for this challenge back then, and the format is completely unchanged here, so it shouldn't be too surprising to hear that the challenge is great in Heroes vs Villains as well! A brief recap of the rules— each tribe has to send out two members at a time to retrieve a giant puzzle crate, rolling it back to the start. The crates are heavy and it's very difficult. Once all six crates have been received, the tribe must work together to use the crates to assemble a staircase. To make it even more challenging and to add a mental component, the crates have to be arranged in the correct way so that the side of the staircase displays their tribe name. Once all of this is complete, the tribe has to scale the staircase up to the finishing platform— it's exhausting. I don't have a ton to say about the rolling portion of the challenge, but once again, you can easily see the wear it is having on the players. At one point, Randy, who is on the sit-out bench, quips that his tribemates should try and "roll it on Rupert's toe," who is also sitting out. Ah, joys of the Villains tribe. Rupert provides some interesting commentary as well, praising his tribes' efficiency with lines such as "it's like a ball rolling down that aisle!" At any rate, the tribes remain fairly neck-and-neck throughout this portion, with the Heroes finishing first, giving them a slight advantage in the more cerebral second half. Once the Villains arrive, Jeff waits no time to set the stage: "The last challenge was decided by a puzzle, and the Villains won. Heroes looking for some redemption." This does a great job at foreshadowing the beautiful symmetry between the outcome of this challenge and the outcome of the previous one. It becomes quickly apparent that once again, the Heroes are struggling to communicate during the puzzle part of the challenge, and Boston Rob's leadership proves paramount for the Villains yet again, as they squash the Heroes' lead in no time at all. From the sidelines, Rupert begins to get frustrated, reminding his tribe that they've "got to work. You've got to WORK!" The scene of the Villains transporting their uppermost piece is an epic one, as Rob symbolically stands and pushes it over the edge, his tribemates below him. Meanwhile, a devastating mistake becomes apparent to the Heroes, who notice that they've placed one of their cubes in the wrong spot, which frustrates Stephenie, who claims to have noticed the error from the beginning. The Heroes proceed to make more mistakes, and a communication breakdown unravels. Everyone on the tribe is annoyed, but James is furious. He tells his tribe that they need to listen to "one voice." Then, J.T. tells his tribe to bring a piece to the top, and Stephenie says "No, this is not right." James' response is to start screaming "SHUT UP!" at her. Jeff takes note of this: "Heroes begin talking trash to each other. Not a good sign." I love seeing the dichotomy of the supposed Villains, who communicate great with each other and are evening joking around during the challenge, with the supposed Heroes, who are screaming at each other and once again blowing a challenge lead, it's such wonderful irony. Even after the Villains inevitably win the challenge, James continues to scold his tribe for not listening to "one voice;" it sort of becomes his catchphrase this season. Ultimately, the challenge provides a very satisfying narrative in addition to being the well-designed challenge we already knew it to be thanks to its Tocantins appearance.

4/5

episode 3 reward/immunity challenge

Sumo in Mud Physical Race

It's time to jump for joy, because a top tier challenge has returned! This is Sumo at Sea, which originated in Survivor: Palau, but I guess its appearance in Heroes vs Villains is technically the Fiji version of the challenge, because it is played over a pit of mud rather than a platform on water. If you've read my Fiji entry, you know I like the mud better, so everything looks good so far. You may also recall I gave the challenge a lower score than usual in Fiji, but that was because it was a predictable blowout which felt unfair, because one tribe was living in luxury and the other was starving to death. Thankfully, this is not an issue on Heroes vs Villains, and we get the glorious privilege of watching two strong, absolutely iconic tribes battle it out, and it seems like either tribe could win. Once again, the tribes are playing to 8, and the first matchup is Tom vs Russell. Listen... I know I already stressed this three challenges ago with Battle Dig, but these matchups are just so insane. A Survivor fan's dream, that's what they are. Like, Tom, the charismatic and dominant winner of Palau versus arguably the show's most greatest villain in a physical sumo challenge? Surely there's no universe where that would happen... And yet, here we are, rightfully still talking about it 12 years later. I'll admit, that was a lot of prologue for what ends up being a fairly anticlimactic (but probably satisfying to a lot of people) round, as Tom knocks Russell into the mud in a matter of seconds.

Meanwhile, Colby is very lively in the audience of this challenge; he loudly hollers all throughout and is comically intense, like at the start of the second round, Candice vs Parvati, where he tells Candice to "attack her. ATTACK her Candice." This is a huge step up from the first round, as we get a long, back-and-forth brawl between the two women and who are nearly defeated at one point or another, but ultimately Candice wins with an epic finishing move, knocking Parvati into the mud while falling down on top of her, and of course, Colby is ecstatic about this. Sometimes I wonder if the reason Colby seems so reserved this season is because he used up all of his energy on this one challenge... The third round is a particularly exciting one, as two Survivor's most iconic OTT men take each other on, Rupert the Pirate vs Coach the Dragon Slayer. And of course, right from the beginning, the two guys are as melodramatic as possible— you know how when you play a fighting game the characters do little opening poses before the round begins?— They do that. As Jeff introduces them, Rupert slams his bag on the ground, and Coach starts beating his chest like Donkey Kong or something. During the round, the two men exchange hits a few times, but then Coach says screw it and just pushes Rupert into the mud with his hands. What follows is spectacular: Jeff waves his arms "No, no, you have to replay it..." But Coach doesn't hear him because he is in the middle of his victory animation, warrior scream and all. Jeff continues "NO! COACH!" and some of the bitter Heroes join in, like James, who exclaims "No karate chopping!" Finally Coach gathers wind of the ruling and retaliates by... flipping Jeff Probst off. And Jeff, very reasonably, thinks this is hilarious and almost starts laughing, but offers Coach some advice: "Take that anger and direct it towards the Pirate, not me!" So here we go again, Round 3 Part 2: Rob yells to Coach to "finish the job..." J.T. yells to Rupert to "Get low and get mean out there..." As Jeff prepares to yell "GO!," the editors play dramatic music and slowly zoom in on Coach and Rupert's faces, possibly the most underrated moment of the entire season. This time around, Rupert is able to knock Coach into the mud pretty quickly, and from the sidelines, James, somewhat distastefully, yells at Coach to "Get your ass up!" Personally I think James should have had some compassion for Coach, having just lost to a bunch of rules.

Round 4 is Cirie vs Jerri, and I don't have much to say about this one, other than that James continues his plunge into toxicity, yelling at Cirie to "whoop her ass!" She does, and the Heroes lead 4-0, setting up a somewhat similar blowout to what we saw in Fiji, albeit much more entertaining. Round 5 sees Tyson and J.T. duke it out, and it begins with Tyson... marking his territory, so to speak, clearing the mud off his shoes on J.T.'s side of the arena. It's so ridiculous that it's funny. This is another great round; it's super evenly matched and it looks like anybody's game for a while, until eventually J.T. is able to knock out Tyson and score yet another point for the Heroes. Round 6, Danielle vs Amanda, is a similar story; a great, evenly matched round that ends in victory for the Heroes. By this point, the Heroes are in total euphoria; this challenge will ultimately end up being the highlight of the season for most of them, so it's understandable. Round 7 is the round I think a lot of fans were waiting for, two of the shows biggest legendary alpha guys battling it out, Colby vs Boston Rob. Yes, it's finally Colby's turn, if you can believe he has any energy left after all the screaming. As expected, it's an epic round, so many near-eliminations and Boston Rob sliding all around, but once again, it's deja vu; Colby scores a point, the Villains still with 0 points. This means that that it all comes down to the next round, James vs Randy and... Come on. No disrespect to the great Randy Bailey, but I think we all knew where this was heading. But wow, it ends up being more glorious than we ever could have imagined. I think the Villains also knew by now that they had lost the challenge, but Jerri still tries to prop up Randy as best as she can: "Randy, fight as dirty as you can." And once again, James is so toxic! I actually think it's more funny than anything, like, why is James so mean this season out of nowhere??? Here's a guy who won America's Favorite Player two seasons in a row, now on the Heroes tribe but consistently behaving ruder than any one of the Villains. As Randy approaches the arena, James taunts him: "Come on, get down in here," sort of doing the whole... bully motions, if that's a thing. Randy quips "You like picking on an old man, don't you?" And the two guys continue to bicker back and forth a bit until Jeff begins to countdown. "Survivor's ready..." (Queue extremely dramatic music and close-up shots of both men) ... (Still waiting in suspense) ... (Do you see how dramatic they're making this?) ... (Wow, this must be an epic round) ... (Certainly) ... "GO!" And BAM, James slams into Randy, and in that ONE SINGLE HIT, Randy goes FLYING backward into the mud. It. Is. SPECTACULAR. The comedic timing to this moment was absolutely perfect, and wow, what better way to end this challenge. Would it have been nice to see more rounds? Yes. Was this particular outcome/storyline even better than that though? Definitely. As the Heroes are celebrating, some of the Villains start condemning James for KOing Randy like that... "Yeah, that was real Hero-esque..." "Real classy..." James is annoyed by this and yells to Randy, who is still laying in the mud, to "Get your f***ing ass up out of there!" Courtney delivers a cathartic line, "I told you you were on the wrong tribe, James!" And with that, one of the greatest challenges of all time comes to an end.

5/5

episode 4 reward challenge

Slip, Slide & Score Skill / Physical Race

Now for another challenge that was in Survivor: Fiji, this time one that originated in Survivor: Fiji, we've got the return of "Slip, Slide & Score." A really, really great challenge plays out in 1-on-1 showdowns where players have to run along a slippery mat to grab a ball and then try and toss the ball into a basket to score a point. It's also intro-bait. Because you know... everyone's covered in oil and... sexy stuff... I feel that's the main thing this challenge is remembered for, just the sheer quantity of intro shots that are taken from it. I almost wonder if the only reason they brought this challenge back is because they knew it would produce great intro shots, but that does beg the question why they waited until Episode 4. Nonetheless, I really like the challenge because it's a great test of skill and the 1-on-1 format is so good and needs to be used more often. That being said, I do think this time around the Fiji appearance trumps the Heroes vs Villains appearance, by a decent margin. It's still a pretty fun challenge, but it's just missing a lot of the comical falls and moments that made the Fiji appearance so memorable. The main thing you'll remember about this challenge is Colby's inability to score a point, sort of continuing a season-long narrative that "Colby sucks at challenges now." Basically, the tribes are playing to 3 points, and the Villains win the first 2 rounds. The Heroes actually begin to mount a comeback, winning the next 2 rounds, which is always fun to see, and it comes down to that Colby vs Tyson round to see who wins Reward. Colby keeps missing, and the camera cuts to James on the mat who utters "Come on, Colby!" in a tone of disapproval. Tyson ends up scoring the point, working to redeem the Villains after their abysmal performance in the previous challenge.

3/5

episode 4 immunity challenge

Roll With It Physical Race / Skill

Jeff opens this challenge with the following monologue: "This entire season we've been doing classic challenges from past seasons of Survivor. This challenge is classic for another reason— this is the only challenge in the history of Survivor to not be completed." Perhaps a bit overdramatic, but I think it's a really cool way to frame the return of "Roll With It," the first of multiple challenges this season to return from Samoa! For those who don't know, Survivor: Samoa and Survivor: Heroes vs Villains were the first seasons of the show to be shot back-to-back and reusing the same location, and you can see them getting their mileage out of a few of the challenges this season by using the same sets that they used in Samoa. Which is something I don't mind at all, because the challenges they chose to bring back from Samoa are generally very good. To briefly recap the rules, each tribe has a set of blindfolded members who have to roll a wicker ball through a course at the guidance of their caller. The twist is that the caller is inside the wicker ball, making for an extremely dizzy experience. At the end of the course, the caller has to direct their still blindfolded tribemates to complete a table maze, and as I'm sure you remember, in Samoa, this is where Russell Swan blacks out, leading to what was the most frightening medical evacuation in the history of the show. It's no surprise that the two most natural leaders, Tom and Boston Rob, step up to be the ones in the wicker ball for their tribes, and both guys do a great job at directing them. The Villains begin the table maze first, but only by a few seconds, and this portion of the challenge ends up being stressfully close. A matter of seconds separates the Villains winning the challenge and the Heroes winning the challenge; both tribes get their ball to the very end of the table maze, and both balls skirt the hole on at least one occasion. But in the end, the Villains are able to prevent the Heroes from winning two Immunity Challenges in a row and take the game. It's still a difficult and well-designed challenge, but I will say, it's definitely less memorable this time around without the Russell evacuation. It just goes by pretty quickly and doesn't produce any big moments, so it ends up being a very pleasant but unspectacular viewing experience.

3/5

episode 5 reward challenge

Schmergen Brawl Physical Race

And right after that, we get our second challenge from Samoa, and that's right, the most infamous challenge, debatably of all time, is back again, and for the last time. Yeah, like I mentioned in the last entry, CBS banned this challenge from being used anymore after this season aired, which is kind of funny, kind of epic, and maybe a little concerning. At any rate, I'm very excited to talk about it one more time, this time with a cast that you can be certain will make it as entertaining as possible. Again, a brief rules recap— Each round, three members of each tribe will be in "the pit," an absolute warzone of a place, battling for control over one of three balls that are kind of football-shaped. Any tribe members who get their hands on a ball must then throw the ball to one of 3 other tribe members who are stationed above the arena on their tribe's ledge. If they are able to catch a ball, they must then attempt to throw it across the arena and into a basket on the other side in order to score a point. It's a little complicated, but it's mostly just chaotic and an absolute blast to watch, even though I think it crosses a line into being too physical and dangerous for the contestants. If you want my full thoughts on this challenge, I implore you to go back to my Samoa entry where I wrote a lot more about the generic mechanics of it, but I'll spare you the details this time around. Let's get started here— first tribe to score two points is the winner! If you've been paying close attention, you'll notice that's one point less than what was required to win in Samoa. This could be the producers trying to make this challenge less dangerous by wrapping it up quicker, but it could also just mean there were unaired rounds, which is something that happens from time to time. Yeah, if you didn't know, sometimes in rounds-based challenges like this, the players are actually playing to... say, 5 points, but on the show, they edit it like they are only playing to 3, and the editors just pick the most entertaining rounds to air. Is that what's going on here? I'm not sure, but I thought it was worth mentioning.

Now for a bit of an aside— Survivor: Winners at War was marketed as being a battle. How many times did we hear that word "battle" throughout the season and pre-season? "Battle." "War." It was constant. And while the season certainly was a battle of the greats in a figurative sense, I feel like producers didn't do a very good job at making it feel like a battle in a literal sense. There was only one physical contact challenge, and it was at the very beginning. After that, there was practically no intertribal challenges for the rest of the Pre-Merge. In that sense, I think Survivor: Heroes vs Villains does a much better job at making the whole season truly feel like a battle. The decision to have no tribe switches was an excellent one, because it allowed the rivalry between the two tribes to fester, and it's a rage that boils over when we get physical challenges like this— something Survivor: Heroes vs Villains has quite a lot of. This is the third physical contact challenge of the season, and that's not even counting other challenges like Slip, Slide & Score that allow the tribes to interact. That element of intense rivalry, fueled by a missing tribe switch, is something we also see in Pearl Islands and Samoa and I think it's an underrated element of what makes this season so unbelievably spectacular. And there's no bigger battle than Schmergen Brawl. The drama begins before the challenge even starts, when Jeff announces that the tribes are playing for a chocolate feast, and allows each player to enjoy the taste of a single chocolate chip. This leads to one of the most cringeworthy attempts at righteousness I've ever seen; while the Villains eagerly accept the chocolate chips, the Heroes decide to reject the offer and, with their all-so-serious faces, hand the plate back to Jeff. This leads to an amazing exchange, as Jeff asks Colby why he's annoyed by the offer, and Colby replies that "I'm not annoyed with you, I'm ready to get to the challenge." And Jeff's like "Free offer, I'm just curious—" and Colby INTERRUPTS him to say "Don't need it. Let's go." IT'S SO OBNOXIOUS. Jeff delivers the line of the season, "I've got the message brother, we'll go when I'm ready." Parvati and Courtney react with laughter; I love how Courtney does the "ooooh" sound, like when someone gets called to the principal's office. Jeff continues to press for what message the Heroes are trying to send to the Villains, and Rupert replies "Hopefully focus. We don't care about the Reward, we just want to win the challenge." Again, it's painfully self-righteous but to an extent that it's actually hilarious to watch. Russell gives a pretty obvious counterpoint— "We're always focused when we come to the challenge. That's why we keep winning." Then something straight out of a cartoon happens. Like I can't believe this season is actually real. Rupert slowly turns his head towards Russell, squints his eyes, and starts growling at him. It's such an amazing scene. Now, does this have anything to do with the challenge itself? Not really, I wouldn't let pre-challenge banter affect a challenge's score, but I couldn't not talk about this moment, which I think does a great job at setting the table regarding the pure degree of tension between the tribes as they head into this insanely physical challenge.

Only a few moments into the first round, James leaps to grab a soaring ball but ends up tripping/being pushed backwards and lands very awkwardly on his knee. James stands up and it's immediately obvious how badly he's damaged, prompting Jeff to stop the challenge and call in medical. They prompt James to stand up and he's barely able to walk, so he is pulled out of the challenge. It's later revealed that James tore his ACL, making Schmergen Brawl 2 for 2 in drastically impacting the game, either by evacuating or severely immobilizing a contestant. Brutal stuff. There's no doubt that this injury ends up impacting James' placement on the season and thus the entire storyline. Who knows how different Survivor history would be if this had been a kite-flying challenge instead? Similarly to Ben's removal from the challenge last season, James' exit puts the Heroes tribe at a big disadvantage because they now only have 2 players in the pit, as they are not allowed to replace him. However, this doesn't stop them from scoring the first point of the game. The second round is even more intense than the first. There are so many people getting thrown around and grabbed and pushed into walls. This is a battle. At one moment of comic relief, Russell, one of the people on the ledges catching the balls, gets pulled off the platform amid all the mayhem. Another comical moment comes a few seconds later, when J.T. picks up Coach and just throws him onto the ground, in what I can only assume was a beautiful attempt at paying tribute to the story of Tocantins. And then one more not-so-comical moment— or maybe it is just because of how freaking weird and out of the blue it was?— The Villains score a point, and as that is happening, Rupert randomly picks up Jerri and just SLAMS HER INTO THE WALL. For NO REASON. It is such a crazy, WTF moment that really shouldn't be funny, but again... I kind of think it is?  Like it was just so unexpected and pointlessly douchey that it ends up being funny in a sort of black humor sort of way. Let alone that RUPERT was the one to do it, America's golden child who 95% of the fanbase had previously considered to be a saint for some reason. That just makes it even funnier. And then when Jeff panics after seeing a woman slammed full-force into a wall and yells at everyone to stop, Rupert hilariously exclaims "I did not mean to do that!!!" (It was just an accident, guys! Please believe me!) I understand, the challenge simply caused Rupert to enter fury mode, so he lost control of his arms. It happens to the best of us. The third round is the least eventful, probably for the best, and guys, you wouldn't believe it— The Villains win the challenge. EVEN THOUGH they ate the chocolate chips. Life really isn't fair sometimes. Again— I refuse to give this extraordinarily entertaining challenge a perfect score out of principle. Too dangerous.

4/5

episode 5 immunity challenge

Blind Cube Crisis Physical Race / Mental

Next up we have a Survivor classic, Blind Leading the Blind. But this time, we are using the All-Stars version, "Blind Cube Crisis," which itself incorporates a Survivor: Thailand Immunity Challenge, which was simply called "Cube Crisis," which just involved putting together the puzzle. Not a good challenge in Thailand, but the blind version in All-Stars was very good, and is probably the most brutal blindfolded challenge ever in terms of number of injuries. I even wrote how I was surprised they continued doing the challenge after that, because it really seemed like a few people could have been evacuated if they had been hit just a little bit harder. That being said, we're all humans here, which means we all love to watch people fall down and run into things. For some reason it's funny to our sadistic little brains. On that note, this challenge is significantly less entertaining than it was in All-Stars because it lacks memorable moments. Almost no one falls or trips and both of the tribes communicate well for most of the challenge, making this one a bit underwhelming compared to its original appearance. My favorite thing about this rendition of the challenge is James, who due to his injury, takes on the role of caller for his tribe. He is a very funny caller, there are definitely a few moments that will make you giggle as he packs so much energy into his commands. Once again, this is a challenge where we see the Heroes secure a head start going into a puzzle, but still end up losing the challenge after the Villains make a comeback. The Heroes are absolutely demoralized by this loss. Rupert kicks the puzzle (which always helps). Decent challenge but unremarkable compared to the rest of the season so far.

2/5

episode 6 reward/immunity challenge

Rope-a-Dope Physical Race

Next we get to see Survivor try something new— kind of. See, this is one of those episodes where both tribes are going to tribal council, both tribes are voting someone out. (It also happens to be one of the best episodes of all time, but I digress.) We've seen this type of twist before, first in Vanuatu, and as recently as Gabon. (I know it happens in Pearl Islands too but that was a bit of a different situation.) In those seasons, what would typically happen is all players would participate in an individual challenge, and whoever wins the challenge gets to award Immunity to someone on the other tribe. In Gabon it happens immediately after the challenge, but we've also seen it where the winner goes and lives with the other tribes for a little while and decides at Tribal Council who to give safety to. This season they have changed things up a bit, and while I liked the old way, I think this is a good way of doing it as well. Now, both tribes will compete as individuals separately, so two people will win Immunity on their own merit. In other words, the challenge will be run twice. The challenge is the return of Around the Bend, which first appeared in Guatemala and also appeared in Tocantins; it's a physically demanding but simple challenge that involves racing through an obstacle course while tied to a rope. Previously this challenge would be played in two parts— the first few people to finish Part 1 would move on to the more difficult Part 2, a three-leveled version of the course. In this season, only the first part of the challenge is used to award Immunity, but the second part still appears in a new way: The two people who win Immunity get to duel each other in Part 2 in order to win reward for their tribe. I think this is a pretty interesting way of doing it, and I appreciate Survivor: Heroes vs Villains for mixing the format up a little bit. Candice wins the challenge in the Hero heat and Boston Rob wins in the Villains heat. There's not a lot to say about it, it's just a fun challenge to watch. This means that the second part of the challenge, the reward part, comes down to Boston Rob vs Candice, and Boston Rob wins it. All I can say is THANK GOSH Candice doesn't win. Can you imagine if the Heroes got to watch the Villain's tribal council? They would have realized that there wasn't an all-women's alliance after all and we never would have gotten the J.T. letter to Russell or the best Merge episode of all time or anything! Thank you for your failure Candice!!!

3/5

episode 7 reward challenge

Basket Brawl Physical Race / Skill

Up next we have another challenge that debuted in Survivor: Tocantins, and it's... BASKET BRAWL!!! One of my favorite challenges of all time, and yes, ANOTHER physical contact challenge. If you've been counting, that makes this the FOURTH physical contact challenge this season. That is extraordinary. In other words, every odd-numbered episode of the Pre-Merge has featured a physical contact challenge, which again, is absolutely perfect for a season with this type of theme, let alone the fact that these challenges are just freaking entertaining. As I'm writing this entry there are currently 42 seasons of Survivor. The last four physical contact challenges appeared in Seasons 40, 36, 33, and 31. It takes modern Survivor over five years to do what Survivor: Heroes vs Villains does in ONE SEASON. And it's sort of a last hurrah, in a way, because after this season, physical contact challenges will start to be much less frequent. Ever since Palau we've been getting at least one a season but after this, there are no more until One World, which is definitely a ways away. Do I get why they have made this change? Kind of. Do I agree with it? Don't get me started. Anyway, let's talk about Basket Brawl, shall we?

In case you've forgotten the rules, three members of each tribe square off in an arena of shallow water, battling for control of a ball. The goal is to score a point by tossing the ball into the opposing tribe's net, and the first tribe to score 3 points is the winner. And of course, because this is a physical contact challenge, the players can basically do anything they want to stop the other tribe. And just like in Tocantins, it's raining while they play this challenge. Like I said, it's a recurring thing. I don't know why. But it's awesome. Round 1 is all men, and as per usual with this challenge, there's tons of dunking and takedowns right out of the gate, an absolute joy to watch. There are a few really close throws during this round by Colby, but he isn't quite able to score a point. My favorite part of this round is when Coach gets his hands on the ball, aims at the net, and proceeds to do this comically awful toss that barely goes three inches into the air. I bet Jeff's nephew could throw it further than that. Coach gets a second chance, but he tosses badly again. After a bit more splashing around, Colby is able to retrieve the ball once again, and this time he is able to land it, scoring the Heroes their first point. The second round is a mixed gender round, but Colby and Coach are still participating, and Colby continues to massively outplay Coach, slowly regaining his masculinity. As Jeff puts it, "Colby has had Coach's number in this challenge! He eludes him again!" Eventually Coach gets another try at the ball, but Candice wraps her arms around him, severely disabling the Dragon Slayer. From the sidelines, Courtney yells at him "Coach, she's a chick, come on! Get it to Danielle!" Unfortunately, Candice ends up with the ball a few seconds later, and nearly scores another point for the Heroes but the ball just barely escapes the net. After a bit longer though, Candice is given a second chance and this time she does score the point, increasing her tribe's lead. The third, and ultimately final round plays out in literal seconds, as Colby easily evades all of the Villains, approaches the net, tosses the ball, and gives us a rare victory for the Heroes. It's definitely satisfying to see the Villains be humbled here. Two appearances in, and both times it has been a phenomenal challenge. And both times Coach was terrible. In a good way.

5/5

episode 7 immunity challenge

Caught in the Web Physical Race / Mental

Well this is a throwback! It's the return of Caught in the Web, a challenge originating all the way back in Africa. It also makes an updated appearance in Guatemala, and this appearance in Heroes vs Villains will be the final one. The version in Heroes vs Villains is more faithful to the original design than what we saw in Guatemala, but there are some tweaks. Like many early Survivor challenges, it's very simple. One person at a time from each tribe has to run across a netted platform to a rope web, which they have to climb to retrieve a bag and bring back to the start. This is repeated until all of the bags are collected. Guatemala overhauled the rope web part of the challenge by putting it over a pool of water and making it more like a spider web, but we're back to the old way now. Guatemala also made the net-walking section a bit longer than it was in Africa, a change which carries over this season. There's also an entirely new element this time, a puzzle. In Africa you just had to collect the bags, but now there are puzzle pieces in the bags which the tribe must use to put together a jigsaw puzzle. So still a very simple challenge, but there's that extra room for a shake-up now as well. There's not a ton to say here, other than I really enjoy this challenge and it's simple but effective nature. As to why we haven't seen it again, my guess is because of safety concerns involving the net platform. When the players are jumping down onto it from high on the rope web, it can get a bit dodgy, and there's a bit of a scare with Courtney. After an incident in One World regarding a different net-related challenge, I think that was probably the nail in the coffin for this old-school challenge. The outcome is a bit surprising, as we see Boston Rob and Sandra fail to beat the Heroes at the puzzle, but in fairness, the Heroes had a head start because of Courtney losing a lot of time for the Villains. What an episode for the Heroes, they won both challenges for a change!

3/5

episode 8 reward challenge

Fauxconut Bowling Skill

This has absolutely nothing to do with the challenge, but I kind of wanted to mention it because when I went to go rewatch the challenge, I was reminded about it— Why is this episode's "Previously On Survivor" straight up propaganda? I get that Jeff is upset they voted out Boston Rob but my gosh, it's hilarious how biased that was. ANYWAY— Remember Fauxconut Bowling? This is the third of three challenges from Samoa that reappear in Heroes vs Villains, again, presumingly because the sets were already built, so why not? The oh-so-beloved Survivor Bowling challenge will not make any more appearances after this season, which is a bit sad, but I think it only ever returned in the first place because it was already built and it's a beautiful set. Before we get to the challenge itself, we once again have some fun pre-challenge banter worth discussing. We're 8 episodes into the season, and the Villains have an inkling that today might be the Merge. So what do they do? They drag all of their stuff with them to the challenge. If they were right, I think they would have been lauded for their brilliant thinking... Unfortunately, this season has a rare "delayed merge," (I think it's the last season to do this), and we still have a bit more Pre-Merge to talk about. That being said, Jeff loves this, and he knows exactly how to make a good TV moment. He really starts hyping everyone up, talking about how they all deserve a break and points to the food in the background, saying everyone will have a chance to eat. Then we get the episode title— "Everyone, drop. your. expectations." Darnit, pastored again! Very fun moment, and I think it sets the stage well for a really fun, light-hearted challenge. Not every challenge needs to be physical, not every challenge has to have the tribes wrestling each other— I think it's great to have this type of challenge in this spot. There's not too much to say, other than the "Colby sucks at challenges now" storyline continues. Now it's "Colby sucks at challenges now— even bowling!" Fun challenge, and yet another win for the Heroes!

3/5

episode 8 immunity challenge

Mud Slide Physical Race

Next up we have another challenge that debuted in Survivor: Guatemala, and I've got to say, out of all the challenges that appear in this season, this is the one that I'm confused as to why they decided to bring it back. It's not that it's a bad challenge, it's perfectly fine, but it's just kind of forgettable and even just looking at Guatemala I think there were some much more interesting options. The challenge involves tribe members being belted together and having to run through a muddy obstacle course as quickly as they can. There have been some changes since we saw this in Guatemala. First, in Guatemala, the tribe members were racing to retrieve pots of corn, which tied into Guatemalan culture. Well, we're not in Guatemala anymore, so now they are racing to retrieve flags; just a cosmetic detail, but I felt it was worth mentioning. The more important change is in the format, and this is something I really like: Before, it was just a race to see which tribe would be the first to collect enough corn to win the challenge. In this season, it's a challenge that plays out in multiple rounds, where pairs compete against each other to see who can retrieve a flag first in order to score a point. The first tribe to earn 2 points wins. Because there is an odd number of players, one of the rounds in a 1-on-1 showdown, which feels a little awkward, but it doesn't really matter I guess. As for the gameplay itself, there's really not much to say. I do think there's entertainment here, mainly just seeing everyone get all covered in mud. The main storyline of this challenge is that the Villains are in trouble, because Coach made Sandra and Courtney sit out of the Reward Challenge because he really wanted the feast. Not only did they not win the feast, but now Courtney and Sandra have to compete in the Immunity Challenge, and they are huge liabilities. It's a costly mistake for Coach because he's going to end up getting voted out in this episode, which does put a fun narrative bow on this episode's challenges.

2/5

episode 9 reward challenge

Chimney Sweep Endurance

It's time for the first Endurance challenge of the season, and it's a classic alright! It dates back to Survivor: Fiji, so it's not that old, but this was the legendary challenge that, as any true fan would know, took out the Dragon Slayer in Survivor: Tocantins. It is a TRAGEDY that Coach didn't make it to this challenge. You only had to survive one more episode Coach, why did you have to blow it?! I think you all know the drill with this one by now; each person has to stand barefoot on narrow footholds for as long as possible, and it's very painful. What stands out about this version of the challenge is the format, which is something completely new and something that we never see again, which is a real shame, because I think that it's really cool. This is not the first time we've seen an individual endurance challenge appear in a group setting before; if you've seen Gabon you'll recall "Keep It Up" being used the episode before the Merge where the last person standing would win for their entire tribe. I was very critical of that format, saying it felt clunky and reeked of production interference. What we see in Heroes vs Villains is something much more creative, and it all starts back at camp.

The tribes receive Tree Mail and are given the following message: "Your next challenge requires endurance and a threshold for pain. You would have seen this challenge in Survivor: Tocantins." Uh, hello? What is this Survivor: Fiji erasure Tree Mail?! Anyway, the message continues, outlining the exact rules of the game. Courtney instantly remembers the challenge: "Coach screamed at the end of his and was like GUHHHHHHHH!" I'm glad to see the casting directors made sure there were some superfans this season. Courtney's a queen. I digress, the twist is that each tribe has to rank themselves from strongest member to weakest member. When they arrive at the challenge, the two players who were ranked #1 for their tribe would be competing against each other, the two people who were ranked #2 would be competing against each other, and so on, all the way up to the two weakest members competing against each other. So you don't have to outlast all of the contestants, just the person on the other tribe who was ranked the same as you. If you do this, you earn a point for your tribe, and the first tribe to score 3 points wins the challenge. I love this format. It is so unique and well-thought out, and there are so many strategic possibilities. Everybody realizes that the "strongest" members for a challenge like this are going to be the women with smaller feet. Well, everybody except for Rupert, who insists that he's the strongest out of anyone left in the game, even though he has a broken toe. But he decides to be humble and let his tribe rank him last anyway. And so both tribes end up putting their women in the "strongest" spots. Obviously the idea is that each showdown will be, in theory, equally matched, assuming both tribes rank themselves accordingly. That's the strategy that both tribes are banking on. However, there's another way to approach this challenge that I guess nobody thought of, or maybe someone did think of it and they just decided it was too risky. But I think what you should really do if you want to win this challenge is try and game the system by anticipating what the other tribe will do. Something like this:

Because after all, why would you want even showdowns if you can create uneven showdowns in your tribe's favor? I think this would have been really fun to see, and another reason I'd love for this format to come back. I want to see players experiment with it.

When the tribes finally meet up with Jeff at the challenge site, the Heroes get their first look at the new Villains tribe, and Coach has been voted out. Just as they suspected. Rupert (very humorously) comments that the all-women's alliance on the Villains tribe is "pretty obvious." I bring this part up because it's going to have huge ramifications in the next challenge. But anyway, the actual showdowns end up being quite interesting: The two "strongest" matchups are Danielle vs Candice and Courtney vs Amanda. In the middle is Parvati vs former Chimney Sweep champ J.T. A really fun matchup in the #4 spot is Jerri vs Colby, obviously harkening back to their rivalry all the way back in The Australian Outback. I think Survivor: Heroes vs Villains' failure to capitalize on the narrative of Colby and Jerri being on the same season again is perhaps its greatest weakness, so I'm glad we do get a tiny little bit of it thanks to this challenge. The "weakest" matchup is Sandra vs Rupert, which Jeff calls "another rematch," which doesn't really make sense, because as everyone knows, they were huge allies in Pearl Islands, but whatevs. Shortly after the challenge begins, Jeff makes an important announcement to everyone: Today marks Amanda's 100th day of playing Survivor! It's a huge milestone and she's the first person in Survivor history to accomplish it. I really like this moment, and I feel like it's something that gets forgotten these days, just how big of a figure Amanda really was back in the day. These days Amanda isn't really talked about as much, except in Reddit AMAs, of course. The Reward for this challenge is a trip to the Outback Steakhouse, and about 10 minutes into the challenge, Sandra talks about how much she loves the Outback Steakhouse and how the week before her husband went to Afghanistan, they went there twice. It's a cute little moment. Then, another amazing moment regarding the supposed-all women's alliance: J.T. looks over to Russell who is on the sit-out bench and mouths to him "Hang in there." And Russell responds with a little prayer gesture. It is so funny. It's not like Russell has any idea that this is going to lead to the Heroes giving him a Hidden Immunity Idol. Really, he's just playing along for the fun of it. Because why not, may as well mislead the Heroes into thinking they can trust him during the Merge, right? Russell delivers a rare mid-challenge confessional talking about how he's once again planted a "Russell seed" in their mind. 20 minutes into the challenge, Colby becomes the first person to drop, because of course he would be. Jerri scores the first point for the Villains and urges Sandra to hang in there: "You've popped out some babies, this ain't nothin'!" She replies "Two of them, didn't even get an Aspirin!" Rupert falls off a few minutes later, but Sandra insists on staying up for 1 more minute. Why are there so many great Sandra moments in this challenge?!!! Finally, Amanda drops out, which means Courtney scores the winning point for the Villains, ending the Heroes' 4-challenge win streak.

Now, imagine if the Heroes had used the strategy that I had outlined. We would have gotten Candice vs Parvati, Amanda vs Jerri, and J.T. vs Sandra. I'm not saying that the Heroes definitely would have won in this scenario, but I think they would have had a much, much better chance. They almost certainly would have scored at a point, as opposed to the complete blowout that we got instead. If the Villains had used my strategy they probably would have won even easier. If they had both used my strategy, then I guess we'd be back at square one. Anyway, due to a combination of really fun moments during an already great challenge, and the awesome new format, I've giving this one a perfect score. I think it's well deserved.

5/5

episode 9 immunity challenge

Strung Out Physical Race / Mental

Well this was a nice surprise! One of the best challenges from Survivor: Vanuatu is back! In this challenge, each tribe starts on a platform out in the ocean. Between the platform and the shore is a long rope that has been "strung out" over a series of obstacles. One member at a time from each tribe has to maneuver a bag of puzzle pieces, which is clipped to one end of the rope, all the way through the obstacle course to the other end of the rope, where it can be unclipped. This is a daunting task because the rope is tangled around so many obstacles, and thus, each bag requires a lot of physical tenacity to transport. I think it's just an extremely awesome challenge, one of my favorites. The only real difference between this version and what we saw in Vanuatu is the terrain. Here in Samoa, the obstacle course takes place over very shallow water, whereas in Vanuatu, I don't think anyone could stand at any point along the course. I think this probably makes the challenge a bit easier, just something worth noting.

So alright, I've set the stage for the challenge, but I haven't even talked about the main attraction here yet— this is the challenge. The challenge where J.T. makes what many consider to be the "dumbest move in Survivor history." I mean, he literally wins a trophy for it during the Reunion Show. All that speculation about an all-women's alliance on the Villains tribe has been leading up to this challenge, to this moment. But you need a little bit of context to understand it. At this point, Russell is now the only man left on the Villains tribe. From the Heroes' perspective, he is a dead man walking and the obvious boot should the Heroes lose another challenge. And while the Villains made a bad assumption a few episodes ago, everyone is basically certain that the Merge has to be next. I mean, how much longer could they possibly wait? This isn't Survivor: Thailand! So the idea was, J.T. has this Hidden Immunity Idol, let's give it to Russell; save Russell at this Tribal Council, have him deflect to the Heroes side creating a 6-4 majority, and proceed to Pagong the Heroes. Honestly, if the Heroes were right about there being an all-women's alliance, it would have been an epic move. But I think we all know how this story ends. The beautiful thing is that the audience knows that not only is Russell not in danger of being voted out of the Villains tribe, but he is running it. That makes this whole situation so much funnier. This entire challenge is like watching a slow-moving car crash. We all know what is about to happen and yet it feels like it can't be possible. Surely this isn't really happening. Your mind starts racing, you can already imagine the confessionals back at camp, Russell and the rest of the Villains making fun of the Heroes. And the challenge is perfect for this storyline. It's just dumb luck that it happened this way, but it could not have played out any better. Due to the nature of Strung Out, where each person departs from the platform one at a time, it creates an opportunity where eventually someone will be alone on the platform on each tribe. Russell ends up being the last person to leave for the Villains, which allows Colby to talk to him privately. He asks if Russell is going home tonight, to which Russell replies "Mhm." So Colby gives him the heads up that when the challenge is over, Russell needs to go over to J.T., who will "give him something." Use it tonight, and vote out Parvati, who the Heroes have determined are running the show over at the Villains camp. Again, the irony here is just spectacular. We know that Parvati is Russell's biggest ally. This literally could not have happened in a funnier way. We are living in that impossibly perfect timeline. And love Russell or hate Russell, he is hysterical in this episode. He tells Colby that he wishes that he could shake his hand. Colby replies "We'll have plenty of time for that." I can't even type this stuff without laughing. Colby jumps into the water before Russell, and Russell instantly produces an evil grin and mouths "Wow." Yep, I guess this is really happening. The Heroes have a decent-sized lead heading into the puzzle part of the challenge, which is putting together a little totem-pole structure just like in Vanuatu, and finish quickly, sending the Villains to Tribal Council and putting the plan into motion. Everyone's back at the beach celebrating, Russell casually walks up to J.T., J.T. slips it into his pocket, and boom. Survivor History. One of my favorite episode titles of all time. On another note, given how this Pre-Merge started, I think it's quite remarkable that we are heading into the Merge 5 versus 5. Credit where it's due to the Heroes for rebounding after falling so hard at the beginning. Anyway, this challenge sets into motion possibly the biggest blindside in Survivor history coming up in the next episode. Let's talk about its challenge:

5/5

episode 10 immunity challenge

Get a Grip Endurance

So here we are, the tribes have merged, and a chaotic Tribal Council is looming. What better backdrop for such an occasion than the return of a classic Survivor endurance challenge? No tee-ball Merge challenges today! This is another Vanuatu challenge, but it was also in Cook Islands and Tocantins. Hold onto a pole for as long as possible, doesn't get much simpler than that. Once again, Colby is the first person to drop out of the challenge, and this time Jeff confronts the former challenge beast about his performance: "Colby, disappointed about how fast you were out, or something going on?" Colby just says that this type of challenge is not his forte, that's all. Maybe the next challenge will be something in Colby's toolbox. Once we get down to only 5 people left in the challenge, J.T. loses his footing but rebounds, but jokes to Parvati "You thought I was going, didn't you! Nah, I was just getting a little break." Jeff is amused and asks J.T. if he was just playing around, and J.T. replies "Nah, I almost fell!" So that's a fun moment, but nevertheless, J.T. is the next person to fall out of the challenge, his fate sealed. We see Parvati hanging onto her pole with a lot of pizzazz, which bemuses Jerri, who asks how in the world she is hanging on like that. Jerri herself is fatigued from dehydration, and finally bows out at 1 hour and 30 minutes, which is still a very impressive time. Shortly after that, Candice announces that she is stepping down, but without any clear reason as to why, as it appears that she could certainly go on for longer. Jeff confronts her decision but she doesn't really give a satisfying answer. He tells her "Alright, step down." I think Jeff is disappointed in you Candice! Not as disappointed as he is in Colby, but disappointed nonetheless! This leaves just Danielle and Parvati, who almost immediately start talking to each other about who should win. Danielle asks Parvati to let her have it since she has an Immunity Idol, and Parvati agrees, so she steps down. This is an interesting move, and definitely evokes some paranoia among the Heroes who now suspect Parvati must have a Hidden Immunity Idol... But I don't think any of them suspect that she has two Hidden Immunity Idols. One of the best Tribal Councils of all time incoming!

4/5

episode 11 reward challenge

Pacific Shuffle Skill

Well... they brought this one back again. Survivor Shuffleboard.... The bare bones Tocantins version. That's disappointing. You guys, I don't understand the infatuation the challenge producers used to have with shuffleboard. It's not very good TV, and it's so unfair! We've seen it time and time again, whoever goes last in this challenge has like a 90% chance of winning! So, will Heroes vs Villains surprise us with the outcome? Let's find out. The first thing worth mentioning is that for the first time ever, this is being played as a Reward Challenge, which is an improvement. I've always said that if you are going to have a challenge with luck-based elements (in this case, whoever goes last), it had better be a Reward Challenge. The other big change is that for the first time ever, this is a Team Challenge. So, they've split into 3 teams, where each team member gets a couple of shots for their team. I'm completely indifferent to this change, it doesn't really impact the entertainment value at all. And what do you know, the Blue Team, who is the last team to go in this challenge, wins! What a shock. Like I said before regarding the bowling challenge, I think it's good to have challenges that test a variety of skills and aren't all physical, but I've just never liked this one very much. It's a combination of unfair and uninteresting that drags it down for me, especially when I know in the back of my head that a genuinely good version of this challenge exists in Vanuatu and the producers refuse to use it for some reason. Like in Tocantins though, the one part of this challenge that deserves praise is the shuffleboard table itself, which is pretty cool. This time it pays homage to all the past seasons of Survivor by displaying a world map, and showing all of the locations Survivor has filmed with their corresponding logos on the map. It's really neat. I'm still not a fan of the challenge though.

1/5

episode 11 immunity challenge

House of Cards Dexterity

We finally have a Gabon challenge gracing our screens! The Final Immunity Challenge from that season, House of Cards, is back! One of the rare but spectacular "Dexterity" classified challenges, it's an excellent test of skills that aren't usually tested in Survivor challenges. Namely, precision, resource management, and patience. Each player has 200 tiles which they have to use to build a house of cards. The first player to erect a 10 foot-tower, or the person who has the highest tower at the end of 30 minutes is the winner. I went on and on in Gabon about why this format is so interesting, so I won't repeat myself too much about that. Just know it's one of my favorite challenges, and let's talk about how it plays out with the Heroes vs Villains cast. It actually goes by a bit quicker this time around, because there are two competitors who have a natural talent for this type of thing. Jerri Manthey, and unexpectedly, Russell Hantz. We see a few of the other players try to catch up to them, but they are either too slow or knock over their towers. This is that risk vs reward element that makes the challenge so good; you need to go quickly in order to win, but too quickly and you're completely out of it. Russell and Jerri remain extremely neck and neck throughout the entire challenge, and once they both reach 9 feet, it becomes an absolute nail-biter. Russell seems to be slightly ahead of Jerri, but just as he is about to win the challenge, he runs out of pieces. That means he has to climb back down his ladder to collect some more, giving Jerri the opportunity to overtake him. In what is an extremely tense moment, she places her final few pieces, just as Russell is on the way back with his final piece, and mere seconds ahead of Russell, Jerri is able to win the challenge. And she is over the moon about it. This has always been one of my favorite challenge win celebrations, Jerri is just so happy about having won the first Immunity Challenge of her Survivor career. You can't help but to feel happy for the former nemesis of America! It's a really great challenge with a very exciting ending and outcome, what more can you ask for?

4/5

episode 12 immunity challenge #1

When It Rains, It Pours Endurance

It's endurance challenge time once again, and in the spirit of Heroes vs Villains, it's yet another all-time classic. When It Rains It Pours dates all the way back to Survivor: Africa, and most recently showed up in Micronesia— an appearance that I called one of the greatest challenges of all time when, after a series of hilarious events, Parvati won after 6 hours of pure agony. Probably the most consistently fantastic endurance challenge to this point, Heroes vs Villains has a tough act to follow, and unfortunately, I do think its appearance in this season is obviously the weakest of the 4. The concept of the challenge is still sadistic and wonderful— everyone has to hold their arm up for as long as possible; lower your arm too much, and your bucket will spill, eliminating you from the challenge. This season adds a new addition to the challenge, and I've got to be honest, I wish they hadn't done this: They made the challenge more difficult by forcing the players to stand on a narrow perch. It seems like every time this challenge appears after Micronesia, they find ways to make it "harder," which in turn, makes the challenge end quicker. By the time we get to Winners at War, it's really not even that same challenge anymore. Personally, I think having to endure a moderate pain for 6 hours is way more difficult than having to endure a more extreme pain for 30 minutes or so. The change in Heroes vs Villains isn't that big of a deal, but it is the start of the producers intentionally finding ways to shorten its length. This is still a good challenge, but it's missing memorable moments compared to the previous 3 iterations which were all iconic in some shape or form. Like in past seasons, Jeff offers temptations to the players, and only 1 minute into the challenge, Sandra and Russell eagerly accept the first one without even seeing what the food was, which was a pretty funny moment, I'll admit. 20 minutes into the challenge, Colby steps down for some donuts. 35 minutes into the challenge, three players step down for some candy and PB&J (including Candice, which is a big mistake), which leaves only Parvati and Rupert in the challenge. Finally we get to the outcome, which is probably the best part of the challenge: 1 hour and 10 minutes in, Rupert, who is the target to go home at this point in the episode, accidently slips off of the perch, which means that Parvati has won When It Rains, It Pours again. She is officially the queen of this iconic Survivor challenge. This is also the second time Rupert comes in 2nd place in this challenge, a delightful bit of symmetry to Survivor: All-Stars. Overall, it's still a pretty good challenge, but definitely anticlimactic coming off of Micronesia.

3/5

episode 12 immunity challenge #2

Pegatory Knockout Physical Race / Skill / Mental

For this episode's second Immunity Challenge, we have another challenge that originated back in Survivor: Panama! But do you know what's weird about this one? They changed the name! It's one of the only challenges this season to have a different name than what it had in one of its previous appearances. Anyone have a guess as to why we're not calling this "Wall to Wall" anymore? I digress, this is a decent challenge; it was pretty fun in Panama, and it works well enough here as well. There has been a significant change though, which is that now, it's an elimination-style challenge. Before, it was just one long race, but this season, each section of the challenge has been broken into parts, where only the first few people to finish one part get to advance to the next. The first part of the challenge includes something new; like in Panama, there's a table maze at the start of the course, but now, you have to dig up your peg out of the sand in order to do the maze. Only the first 5 players to complete the maze get to advance. The second part is the table maze, where you have to navigate your peg across the table as quickly as possible. In Survivor: Panama, this section was followed by a logic puzzle, but that part has sadly been completely removed in this version of the challenge. I'm guessing it's because the producers thought it didn't make for very good TV, but I really liked that part and thought it made the challenge more unique. Instead, Part 2 of this challenge jumps straight to the climbing part, where the players have to use pegs in order to scale a steep wall. In Survivor: Panama, I commented that the wall was very pretty... I can't say the same for this season, it looks very plain now, which is a tad bit disappointing. I think the wall is a bit shorter this time as well. Originally the wall was the end of the challenge, but Heroes vs Villains has added something new, a Part 3: Complete a slide puzzle. I guess this sort of makes up for the missing logic puzzle stage of the challenge, ensuring there is still some sort of mental component in here. First Survivor slide puzzle since Gabon, so there's that! Nothing of note-worth really happens during the challenge, but it's a fine viewing experience. I will say, I like Panama's version better. Russell ends up winning this challenge.

2/5

episode 13 reward challenge

Pass the Bucket Skill

Here we go everyone, we've finally made it— The pinnacle of Colby Donaldson's presence in Survivor: Heroes vs Villains. His entire "sucks at challenges now" narrative has been leading up to this single challenge. This glorious little challenge. But before we get into the details, let's talk about the challenge itself! This is yet another challenge that originated in Vanuatu, and I've got to say, for a season with no players from Vanuatu returning, at least Vanuatu has gotten some decent representation in a different sort of way. But in this season, we are specifically going to use the variation we saw in Cook Islands— players competing in pairs with their loved ones. I've said it before and I'll say it again, letting the loved ones compete in a challenge is one of my favorite things ever, and this is such a great challenge for that purpose. This is the first time the loved ones have gotten to participate since China, so it definitely felt due, and it really couldn't have played out any better, as we are going to see in a minute. The rules are the same as they were in Cook Islands, with one person carrying a bucket down to the ocean to fill with water, and then having to splash the water to their loved one who has to catch it and deposit it into a much larger bucket. There is one major difference though, which is that they have removed the blindfold element of the challenge. In Cook Islands, the person running to the ocean was blindfolded so the loved ones had to take extra care in instructing them what to do. This change obviously makes the challenge easier, but I don't really mind it. At the end of the day it's supposed to be a lighthearted challenge and I think it may actually work better this way.

But now, let's talk about the main storyline of the challenge, and anyone who's seen this season knows exactly what I'm about to say... the story of Colby and Reid. I guess Colby's mom couldn't make it this time, we have the next best thing, Colby's big brother. Initially they are very excited to see each other; they hug before the challenge starts and vow to do their best to win the challenge for each other. Unfortunately, this wholesome little reunion will be short-lived, because things don't go quite as planned once the challenge begins. Colby arrives with the first bucket of water and asks Reid how he should throw the bucket. Reid suggests he tries to "up it a little bit," which Colby does, but Reid catches hardly any of the water. Colby curses in frustration, but it's okay, they'll get it next time, right? Attempt #2: As Colby marches up the beach, Reid yells at him to "think about the prize, think about the prize." With all of the noise, Colby isn't able to hear the inspiring advice and just yells "HUH?!" Then he chucks the water to Reid, who once again fails to collect it. Now Colby is really getting frustrated. "Reid, I'm throwing it farther. COME ON!" Hopefully 3rd time will be the charm. He emerges with the bucket of water, tosses it, and nope. Now Colby's rage is beginning to boil over:"REID TALK TO ME FOR GOD'S SAKE!" Now here comes Colby for the 4th time. He throws the water. Reid fails to catch it. Colby is so angry at this point that he can hardly speak. All he can muster is an annoyed "Reid..." By now Jeff has taken notice of the Colby/Reid ordeal and commentates "Colby blaming everything on his big brother." Jeff quips "He's been that way for 34 days, Reid." Finally, we get attempt #5. Keep in mind that by now, some of the other players are nearly finished with the challenge and Reid has caught practically nothing. Colby figures that maybe communication is the issue: "Reid, tell me what you want." "Just throw it high, just throw it high." So, Colby throws it high... None of the water lands in Reid's bucket. This is when Colby goes into full "slam Jerri into the wall" fury mode, and shouts the line everyone remembers: "COME ON REID, DAMMIT!!!!!!!!!!!!"  Jeff thinks this is hilarious, and well, that makes sense, it is hilarious. Attempt #6— nope. "Come on, REIDDDD!" Unfortunately for Colby, and even more unfortunately for us, Colby won't be able to make any more attempts before Jerri and her sister Jennifer win the challenge. At any rate, this has got to be one of the funniest challenges of all time.

5/5

episode 13 immunity challenge

Keep It Up Endurance

There isn't too much to say about this next challenge. It's the return of "Keep It Up" from Gabon, a challenge I mentioned earlier in this entry when I was talking about Chimney Sweep and comparing it to the awful format this challenge took that season. Thankfully, this season it is now an Individual Immunity Challenge, which I'm 99% was what it was originally tended to be. So I'm very happy about that change, but the challenge itself still isn't all that interesting. Each person has to extend their arms outward and balance two poles, keeping them ledged between the backs of their hands and an overhead structure. It's a pretty difficult thing to do, so it's the type of challenge that's not going to last very long. Still, it can definitely get tense when it's down to the last couple of players and you can see the tops of their poles creeping along the edge of their structures. That's when this challenge becomes exciting, when it becomes a showdown of Parvati vs Rupert (once again), and they are both teetering on the edge of failure. The other highlight of this challenge comes 15 seconds in, when Colby is yet again the first person out, and by this point in the season, all you can do is laugh. No disrespect to the great Colby Donaldson, but what a comical arc of going from the ultimate challenge beast— the guy who only knew one way to play, and that was full tilt— to the worst challenge competitor on the same, maybe even worse than Sandra.

2/5

episode 14 immunity challenge

Offer It Up Endurance

For our Final 5 Immunity Challenge, we have yet another test of endurance, and hey look, it's the Survivor: China Final Immunity Challenge! Definitely one of my favorite Final Immunity Challenges to date, so it's a very nice surprise to see it appear here in the Heroes vs Villains finale. Of course, they did strip away some of the Chinese culture from the challenge, which does make sense— we're not in China anymore. Still, that's an element of this challenge that made it extra special in that season, with the epic monument in the background and porcelain dishes; this season, they've replaced the porcelain with more generic, colorful plates that feel more appropriate for this particular season. The goal is still the same— Everyone holds onto a wobbly balance arm which they have to stack dishes onto and ensure that none of them fall to the ground. At regular intervals, Jeff instructs them to add more dishes to their stack, and the detail that I've always loved is that the dishes come in various shapes and sizes. This makes it a lot more interesting and opens the door to potential strategies, like we saw in China where Amanda won the challenge after stacking dishes upside-down. It's not as exciting this time around, partly because last time it was Final Immunity, but it's still a very good challenge. It ultimately comes down to a showdown between Parvati and Colby, who was finally able to make a deep run in a challenge. This part of the challenge is extremely tense, especially when the players are in the middle of adding another dish with one hand while still balancing the stack with the other. Eventually, Colby's stack of dishes just collapses without warning, and Parvati wins yet another Immunity Challenge!

3/5

episode 14 final immunity challenge

Blind Maze Physical Race

Don't worry Survivor: The Amazon, we didn't forget about you! Think of it as saving the best for last. That's right everyone, for our Final Immunity Challenge of Survivor's grandest season of all time, we are getting the return of Braille Maze from all the way back in Season 6! It's a bit of an unexpected choice— Definitely not what I would have predicted showing up in this spot— But ultimately, it becomes clear that it was an extraordinarily good choice. To briefly recap the rules, each person has to navigate through a maze— while blindfolded. In order to accomplish this impossible task, there are guideposts throughout the course that have symbols and arrows ingrained on them. The players have to use their fingers to feel the posts, which will point them to one of four stations that they need to visit to collect a necklace. Once all four necklaces are collected, players have to navigate back to the start and claim the Immunity Necklace, which of course, wins them the challenge. It's a really cool and well executed idea, and it is accompanied by a very awesome set. Mazes are pretty much always great on Survivor, and this one is no exception; while not as flashy as other recent ones, it's colorful and gets the job done for a challenge of this type. If you've read my past entries, you know that I tend to be very critical of what type of challenge is used for the Final Immunity Challenge. I am of the opinion that the final challenge should be something that is mostly fair for everyone, so mainly, nothing too physical. Dexterity challenges work amazingly in this spot, as do endurance challenges that are more about focus than brute strength. It can be risky to attempt a "physical race" Final Immunity Challenge, but you know what? I think they nailed it with this one. While this is a race challenge, it's not really physical in the same sense that most other physical races are. It has a lot more elements you'd normally see in dexterity challenges like an emphasis on staying focused and working calmly but efficiently. I wouldn't really say physically stronger people have much or any advantage here over physically weaker people, so I think it's perfectly fine as a Final Immunity Challenge.

We also saw this challenge make an appearance in Survivor: Fiji. The design that season was very different from what we saw in The Amazon, opting for a more linear structure that progressively got more difficult. I think I appreciate that Heroes vs Villains has returned to the more open-ended, Amazon design, even though the other way worked well too. What really makes this challenge stand out though, more than any of its other appearances, is just how freaking close it ends up being. It's Final Immunity, so there's already an extra level of excitement and anxiety that normally isn't present, so when you have an ending like this on top of that, you end up with one of the best challenges of all time. Let's talk a little more about it. Parvati and Russell are in the lead, both with 3 necklaces, and it turns out that they are both missing the same one. They arrive at the final station at the exact same time, and that really makes things interesting, because all either of them need to do is get back to the Immunity Necklace at the start. Because they are right next to each other, it's kind of impossible for either of them to lose the other, as much as they try. It is a very fun scene though, watching them both try and scramble back to the beginning, Parvati yelling at Russell to "get off me!" while laughing. Suddenly, Jerri gets her final necklace too, and now we have THREE PEOPLE all in contention to win Final Immunity. It all comes down to that final sprint to the start. Eventually, all three of them make it to that starting area, and it's just a question of exactly where the Immunity Necklace is. It is SO. NERVE-WRACKING. You see people walk past it a couple of times. The dramatic music cue is absolutely phenomenal. Russell, Jerri, and Parvati are all within inches of each other, you can see the Immunity Necklace hanging above them, and at last, Russell is the one to grab it. Half a second later and Jerri would have gotten it. A full second later and it would have been Parvati. It's just absolutely insane how close this final challenge ends up being. What an amazing way to tap off this magnum opus of Survivor seasons.

5/5 

Normally this would be the end, but I would like to talk a little bit more about the season's challenges as a whole. Like I said before, I really like the idea of every challenge having appeared from a previous season. The question is, did they make good choices? I put together a little spreadsheet that shows the distribution of this season's challenges. Dark green means that is the version of the challenge that appears in the season, whereas light green means that a variation of the challenge appears in the season. If there is no difference between variations, I made the oldest appearance of the challenge dark green.

Heroes vs Villains Season Distribution

I think what we see here is pretty interesting. The vast majority of this season's challenges come from the second half of the show; the only reason The Australian Outback, Marquesas, and Thailand are lit up at all is because they contain the blindfolded challenge, which is in so many seasons. I see where the challenge producers are coming from, because the teens seasons generally have better challenges in my opinion. That being said, Survivor: All-Stars consisted almost entirely of challenges from the first 7 seasons and I think the result was marvelous. Perhaps Heroes vs Villains could have balanced the selection a little bit better and included a few more old favorites. Here are some changes I would have made if I were in charge of the challenges this season:

Final Thoughts

Well, we've finally done it. Survivor: Heroes vs Villains. My favorite season of all time, possibly your favorite season of all time— and we've taken a deep dive into its challenges. So, what did we find? I think most people would agree, overall, this season has a great selection of challenges. A milestone, anniversary season of Survivor is celebrated by bringing back classic challenges from the past, and when you are watching this season for the first time, it makes you feel really happy inside. There were some very, very awesome choices thrown in here, and yeah, maybe a few questionable ones as well. I think my favorite aspect of this season's challenges would have to be the number of physical contact ones we get in the Pre-Merge. If you're familiar with this series, you already knew going into this that they are among my favorite challenges, so to get 4 in the span of 7 episodes was like a dream come true. I would even call it a little overboard if this wasn't a versus season, a good against evil season— But for a season with that type of theme, I thought it was absolutely perfect. Another thing that I wanted to point out about this season is that it had a lot of endurance challenges. 4 in the Post-Merge and 1 at the end of the Pre-Merge, which is definitely a new record. It's something I don't mind too much here because most of them were very good challenges, but it is interesting to note as we slowly transition into "modern Survivor," which some say begins after Heroes vs Villains, where endurance challenges begin to appear in almost every episode of the Post-Merge. Alright, that's all for now— cheers as we enter a new era of Survivor!

Average Challenge Score: 3.54

Ranking Overall So Far: 12/20

If you have any comments, questions, feedback, or just want to reach out to me, send an email to cadebw2@gmail.com!