Fiji

Originally published: October 13th, 2020

episode 1 reward/immunity challenge

Chariots of Mire Physical Race / Mental

One thing I've found about Survivor: Fiji is that it has a lot of creative new challenges, and a lot of those new challenges never really appear again on the show. I'm not sure what the reasoning is for this, but right out of the gate, we get a pretty cool challenge that is, to put it simply, a Survivor: Fiji exclusive. Each tribe puts two of their members on a small chariot. The rest of the tribe is tied to the chariot, and they must race forward in order to pull the chariot as fast as they can. At several points, the tribes stop, and the two people in the chariot need to untie a bag of puzzle pieces hanging above them. Once the tribe gets to the end of the course, which Jeff explains is a quarter mile, they grab their tribe flag, and then race all the way back to the start. Once they get to the start, they use the pieces inside the bags to solve three small jigsaw puzzles, which reveal clues for solving the final puzzle. The final puzzle is straight from the "Wall to Wall" challenge in Survivor: Panama, where you have a slotted wheel, and you have to spin it a certain amount of times clockwise, then counterclockwise, then clockwise again, and if you do it correct, the slot facing you will have the correct bag. In this challenge, the correct bag contains a knife, which is used to chop a rope, and the first tribe to chop their rope wins the challenge. I really like this challenge, the chariot section in particular is great, especially as a first Immunity Challenge, because it demands that everyone, literally, pulls their weight. Some seasons have first Immunity Challenges that allow the weakest players to sort of go by unnoticed, but that is not a possibility in this challenge. The challenge is fairly back and forth between the two tribes; Moto takes the early lead, but about halfway into the challenge, they slow down, and Ravu pulls ahead, all the way until the puzzle. But at the puzzle, Moto is quicker to solve than Ravu, and Moto wins the challenge, securing themselves as the "Haves" for the season.

4/5

episode 2 reward/immunity challenge

Supply Ships Physical Race / Mental

This is an interesting challenge; it takes a pretty generic idea we've seen before– paddling out in a canoe and collecting floating objects on the way back– and gives it a pretty cool twist that makes the whole thing feel pretty fresh. Throw in a fun puzzle at the end and I think this is a quality challenge. Each tribe has three floating crates they need to escort back to the beach, and the way they accomplish this is hooking each crate to a long rope which is bundled around part of the boat. When a tribe gets back to shore, they all have to work together, pulling on the rope, in order to drag each crate back to the beach. Once all of the crates are back to the beach, the tribes can open them up, gathering pieces for a "pole puzzle." This is kind of similar to the stepping stools we saw them build last season in the "United We Stand" challenge, but this pole is a bit more intricate to put together. After all, it is the finishing puzzle of the challenge. The tribes were pretty even throughout the challenge, with the slight edge going to Ravu. Ravu really could have won this challenge, but things got a bit chaotic for them when putting together the puzzle, allowing Motu to once again slip ahead and take the win.

3/5

episode 3 reward challenge

Slip, Slide & Score Skill / Physical Race

I've made it no secret that I love the 1 on 1 format in Survivor challenges, and so it shouldn't come as a surprise that I love this challenge, which involves running across a slippery mat to grab a specific numbered ball. At the start of each round, Jeff announces which numbered ball the players are going for in that round, so the players know where they need to waddle to in advance. After retrieving their ball, the first person to toss the ball into a basket at the end of the course scores a point for their tribe. The first tribe to six points wins! The first round actually may be my favorite— it's Anthony vs Papa Smurf, and Papa Smurf is just a comic goldmine here. Fittingly enough, he always seems to fall in the most cartoonish ways, and it is so funny. You know, Survivor: Fiji actually has quite a few funny moments during challenges that seem like they belong on AFV more than Survivor, and for as quickly as they happen, they really help to elevate the season for me. The great thing about Round 1 is that Papa Smurf actually has a bit of a redemption arc and manages to win the round, despite his very funny falling over multiple times. I won't go into the rest of the rounds, because they are all pretty similar in writing. Just know that they are all quite entertaining, and Motu continues their winning streak after Dreamz scores the winning point.

4/5


episode 3 immunity challenge

U Pick, I Chews Miscellaneous Challenge

Food eating challenge, it's been a while! The last one was in Survivor: Palau, and while I enjoyed that one, I did point out that it felt like the weakest one because there was no variety in either participants or food selection. This season addresses both of those issues and we get another great food eating challenge! The format also changes a bit— unlike previous seasons in which this challenge occured in the Pre-Merge, in this season, we are using the Post-Merge format of each round being a timed trial. That's alright with me! We are eating Fijian delicacies, and the first round is giant clams. This really doesn't seem too bad. I mean, it doesn't look appetizing to me, but at the same time, it does look like something the tribes might just catch for themselves at camp using their fishing gear and eat without thinking much about it. The second round is octopus; octopus definitely has a particularly disturbing appearance, especially to someone who doesn't like seafood, but again, for a Survivor food eating challenge, it doesn't seem too awful. I mean, this is something that you could probably find at a store near your house without too much trouble, and I think that small degree of familiarity would make it easier to eat. The third round is peanut worms, and this is probably the worst out of the three. I mean, I don't know for sure, it's not like I'm sitting here trying these foods for myself— I take my write-ups seriously, but not that seriously— but they just look really slimy and tough to bite into. Plus, I think just psychologically, this is the most exotic-sounding food item so far, which sort of has the opposite effect of the octopus. During this round, there's some banter between the two tribes, because Mookie borrows from Jonny Fairplay's playbook and tries taunting Lisi by making gross sounds, which annoys Boo, who accuses Ravu of being bad sportsmanships. Ravu is undoubtedly the more civil tribe here, but I think Rocky actually raises a fair point (which is rare) and basically says that his tribe has lost two Immunity Challenges, and that maybe Ravu wouldn't have such a holier than thou attitude if they were in the same position. Round 4 is sea cucumber, and Earl loses the point for his tribe, saying that it just wouldn't go down because he was so dehydrated. Round 5 is fish eyes, definitely pretty gross. The best round though, is the final round: Anthony vs Papa Smurf— a proven combination for maximum entertainment. Anthony has to score a point, or else Papa Smurf would win for his tribe. Papa Smurf does like an evil little laugh, and then lunges forward, in some Papa Smurf-style taunt, which I'm sure Boo disapproved of. Anthony just kept staring at him, stone-cold, and you could tell that Anthony was feeling pretty confident in himself. However, Anthony could not have known that this round's delicacy, pig snout, was possibly Papa Smurf's favorite food. When Jeff reveals the pig snouts, it definitely looks like the worst item so far. He makes sure to note that you could still see some of the hairs, which is bad enough, but also, I mean come on, it's pig snout. The round begins, and Jeff quickly notes that Papa Smurf is eating the pig snout "like he's done it every day of his life— hammering that snout down!" Suffice it to say, Papa Smurf wins the round. Good game Moto!

4/5

episode 4 reward challenge

By the Numbers Miscellaneous Challenge

This is a challenge from Vanuatu that I praised quite a bit, calling it a "brilliant test of balance and tribe coordination," and nothing has changed— it's still a fantastic challenge. This is the one where you have to get your entire tribe across a balance beam one at a time, going around one another, everyone being very careful not to fall into the water. In this season, we see a bit more of the strategic possibilities in this challenge. Dreamz comes up with a great idea to squat when the person crossing approaches you, making it easier for them to get around you. We also see both tribes experiment with reshuffling the order of the people on the balance beam. All in all, it's great stuff. An interesting observation is that out of this challenge's three total appearances, this is the only time it appears in a season where the tribes are not divided by gender. I'm somewhat torn on this; on one hand, I like seeing the challenge presented in different ways. No matter what, the tribe that focuses the best on the ultimate goal will be the tribe that wins. But on the other hand, when making a Survivor challenge, you do have to ask yourself, "would Dan Spilo particularly like this challenge?" If the answer is yes, there may be a problem. But thankfully, there are no Dans on this season. Dans who are finding themselves, Dans who are adopted children, Dans who have done more than just work on the space shuttle, Dans who get kicked off the show for acting inappropriately— none of them are on this season, and so this challenge played out without a hitch.

4/5

episode 4 immunity challenge

Crab Pots Physical Race

This challenge has a similar concept to the Shipwrecked challenge from earlier seasons, but the way the challenge actually works is pretty different. Once again, we have a scenario where tribe members are trapped in cages which are scattered among various places on the course. The goal of the challenge is for one person to save the next person, and for that person to save the next person, and so on, until all of the tribe members are rescued. Once all but one of the tribe members are rescued, they together form a human pyramid, where the person on top uses a keyring to unlock the final cage which is hanging in the air, freeing the final member and winning that tribe the challenge. The first portion of the challenge, between the starting member and the first caged member, is a short swimming segment. The next few intervals involve running across floating lily pad platforms, which is an obstacle we've seen a fair bit of over the last few seasons. The last interval before the pyramid part involves paddling back to shore. Moto ends up winning this challenge, but because of this season's bottle twist, they have to give it up or else they have to trade camps with the Have-Nots for a few nights. (A pretty bad twist in a season of bad twists, but this is not about my opinions on Survivor: Fiji's twists, so I digress!) Overall, I really like this challenge for being something different, even if it's not the most memorable challenge at the end of the day.

3/5

episode 5 reward challenge

Kung Fu Cannibals Physical Race

Is it a physical contact challenge? Check. Did it originate in Survivor: Palau? Check! Well, there we go, surely this will be a 5/5 challenge! Well... ehh, not quite. You see, there is a problem with this season's Pre-Merge. You may have noticed that Moto has won every challenge I've talked about so far, and it's not because Ravu is Ulong 2.0, it's because of the Haves vs Have Nots Twist giving Ravu such a major advantage in all of the challenges. I mean, you have one tribe living like every day is Day 39, and another tribe on the verge of starvation, was there ever any suspense? I bring it up in this challenge in particular, because this is the challenge that best illustrates the difference in energy between the two tribes. It hurts this season's Pre-Merge, and it hurts this challenge bad, because we are about to see one tribe absolutely steamroll the other in what is supposed to be an exciting, back-and-forth 1 on 1 physical contact challenge. So let's get into it— and here's the good news— it's the return of Sumo at Sea! But this season, it is taking place over a large pit of mud, which I think I prefer over when they have this challenge over water. That's not to say that the helipad style they went for in Palau wasn't perfect given that season's theme, but in general, if they were to just do this challenge for any random season, I like the mud pit. Also, what's really cool about the Fiji version of this challenge, is that unlike in Heroes vs Villains where they just built a pen and filled it with mud, in this season they were actually able to find a location that was just naturally extremely muddy. The flags all around the platform are really good too, it makes it feel like a great big arena. Now, before the challenge begins, Rocky is getting really fed up with the other tribe, who are, admittedly being a bit immodest about their camp of luxury, and he gets particularly annoyed with Dreamz. Jeff capitalizes on this feud and makes the first round be Rocky vs Dreamz. Dreamz wins. You know, Rocky winning probably would have been a better underdog story, but I don't know, I do take pleasure in seeing Rocky specifically get knocked out in the first round. Round 2 is Cassandra vs Rita, and Rita puts up no fight whatsoever. In Round 3, Anthony "has a little fire in his belly," but it doesn't stop Edgardo from knocking him into the mud fairly quickly. Then in Round 4, Lisi vs Michelle, Lisi knocks Michelle into the mud in just a couple of hits. Starting to see what I mean? Ravu just does not stand a chance in this challenge, and they don't even put up a good fight like Ulong did. The biggest problem with that is that it feels like such an artificial defeat, solely the result of an awful, unbalanced twist. (Oh no, there I go complaining about this season's twists again!) Even this season's winner, fan-favorite Earl, is no match for Boo in Round 5. Okay, here we go, Round 6: Alex vs Mookie. Will there be a shake-up? Nope! Mookie falls in. It isn't until Round 7 that Ravu finally scores a point, when the legendary Yau-Man is able to defeat Stacy, but by then, it's too late. The tribes were playing to seven; there was obviously no catching up for Ravu at this point. In Round 8, it is once again Cassandra vs Rita, and Rita puts up no fight whatsoever. Deja vu. And so, Moto wins the challenge in what was by far the least suspenseful rendition this challenge has ever seen, and it's unfortunate. In practically any other season, this challenge would get a 5/5 almost by default, but it is just so disappointing here. No matter what, there is a certain joy in seeing people hit each other with giant sumo bags, so an at least good score is guaranteed, but the challenge just plays out in such an unenjoyable way. It would be one thing if Ravu was just so awful by their own merit— there might be a certain degree of humor to that. But in this case, we aren't laughing at Ravu, we are laughing at production for thinking such an obviously terrible idea for a season would actually work.

3/5

episode 5 immunity challenge

Concentration Mental

This is the return of the generic memory match challenge from The Australian Outback and Vanuatu. It is once again a tribal version, like in Vanuatu, which is good, but it is also back to being an Immunity Challenge like in The Australian Outback, which is not so good, but it's not the end of the world. My feelings on this challenge, on paper, are the same— it's a fine game, and it's nice to have some variety in the types of challenges, but this challenge in particular just typically makes for disappointing television. However, there is one moment in this challenge, and you may already know where I am going with this, that is truly magnificent. In fact, I think that this moment alone actually raises this challenge's score an entire number higher than what I gave it in Vanuatu. Lisi's turn is up. She starts walking forward... and then she falls flat on her face. And she just lays there for a few seconds, and for a moment, you have to wonder, "did Lisi just die?" If this happened to Yau-Man, it probably wouldn't have been as funny, but if, prior to this challenge, you polled the audience, asking them "who on the Survivor: Fiji cast most deserves to fall face first on the ground?" I think Lisi would have gotten a lot of the votes. I mean, this is Survivor: Fiji, so she would have a lot of competition in that vote, but she would have definitely been a contender. The funniest part is that after she finally gets up, no one on her tribe says anything, and she just goes along like nothing ever happened. There is also a good bit of suspense in this challenge when Yau-Man struggles to remember where the other picture is that he flipped over, which had already been revealed. So overall, this challenge actually has some really good memorable moments this time around, and so I think it was pretty fun this season.

3/5

episode 6 immunity challenge

Crosswalk Physical Race

This is a great challenge, I do not understand how it has only really appeared twice. The members of each tribe are harnessed together in a large, six-point sliding hub, and they have to maneuver themselves through a field of bamboo. This requires a lot of communication and great teamwork to accomplish. The course is tricky enough to navigate on its own, but then, to complicate things even further, each tribe's path to the finish criss-crosses with the other tribe's path, leading to some serious traffic jams which are incredibly fun to watch play out. There is one traffic jam in particular, which takes place towards the end of the challenge, that is especially wild to see. The two tribes are completely tangled together, and you almost have to wonder how they will ever resolve this. Eventually, both tribes become free of each other at almost the exact same time, until they reach another intersection, and once again become completely tangled. At this point, the challenge becomes pretty physical, and there are a lot of grunts and yelps as people become stuck between the turning hubs. After the tribes work this entanglement out, the challenge ends up being extremely close until the finish, where Moto ultimately wins the challenge.

4/5

episode 7 reward challenge

Hot La Cross Buns Skill

One of the most sure-fire ways to make a Survivor challenge excellent is to get fireballs involved. This challenge is all about fireballs. This challenge is excellent! We kind of have something similar here to the "Spear-it Hunt" challenge all the way back in Survivor: Africa. Both are tribal challenges involving flaming weapons, but I love this version the most. Essentially, we are going to use flame throwers to launch fireballs at targets. If a fireball hits a target, the entire target will go ablaze, and it is extremely awesome. This is one of those challenges that just makes you go "wow, this is so cool." Everything about this challenge is dramatic; fire, flamethrowers, even the targets are really cool-looking. The rounds are a lot of fun; Yau-Man is great at this, and there is a really good moment where Mookie is sort of mocking Yau-Man right before he throws a fireball, who successfully hits a target, and then the camera pans to Mookie looking all disappointed about it. This challenge ends up being Ravu's first challenge win, granted, it occurs after a Tribe Switch, so this isn't Ravu's original composition.

4/5

episode 7 immunity challenge

Blind Rage Physical Race / Mental / Skill

This is this season's blindfold challenge... Ah, good old Blind Leading the Blind. This challenge occurs so frequently, often taking different forms. Sometimes it feels like we are just going through the motions with this challenge and it ends up feeling pretty forgettable. Other times, the challenge is memorable because there are a lot of injuries like in All-Stars. Sometimes it's exciting, sometimes it's mediocre, but in my opinion, in this season, it is perfection. Yes, appearing in over 20 seasons and showing no signs of going away, this is my favorite rendition of this all-time Survivor classic. They nailed it here in Survivor: Fiji. As Jeff explains the rules of the challenge, you will immediately notice just how unique this version of the challenge appears to be. There are really only two formats this challenge ever seems to take— gathering puzzle pieces that are scattered around, or, you have the version where the entire tribe is together and they have to get water and corn from a large dispenser, something we haven't seen yet on Survivor but which we will soon enough. It's always one of those two formats, except for here (and Thailand I guess), where we get something completely different. Like in the puzzle piece format, players from each tribe are going out individually, but they are not seeking puzzle pieces. Instead, their goal is to use Fijian war clubs to smash through skulls which are hanging from above. I just can't get over how awesome this is. First, it is an entirely original and unique idea, which helps to make this challenge, that sometimes feels overused, feel entirely new again. Second, it brilliantly incorporates culture into a challenge which is almost always completely devoid of it. The only other season that really tries to mix culture into this challenge is Guatemala, with the whole archaeologist tent thing. But this is so much cooler than that, which brings me to my third point, which is that this idea of swinging around war clubs to smash open skulls is just epic. It has a unique element of excitement to it, which is, in part, due to the fact that the entire thing feels a little dangerous. I mean seriously, how on earth did production okay this?! Much like the boomerang challenge in The Australian Outback, I'm shocked that they were willing to risk this, but boy am I glad that they did. Just think about this: we have people walking around blindfolded, forcefully swinging deadly war clubs around, their only direction coming from a caller who is pretty far away. Each time a person comes back, they quickly hand the war club to the next person, getting dangerously close to the rest of the tribe with what is, again, a war club. That is just insane, and it's probably why we have never seen a blindfold challenge quite this ambitious again. Whenever someone smashes a skull, the skull explodes into a bunch of paint matching the tribe color, which is just an amazing touch. The skulls release bundles of letters, which at the end of the challenge, need to be used to unscramble a phrase. I just love this challenge's design so much. By the way, this challenge is incredibly funny. The blindfold challenges are often pretty silly, especially if you love that sort of cartoonish "people falling down," "people running into things" humor, but this rendition in particular actually had me laughing out loud for the majority of the challenge. There are so many hilarious moments, from people randomly tripping on the sides of the arena, to people swinging over and over again but failing every time to actually hit a skull. It's especially great when someone pulls back the war club very far, and then takes a huge dramatic swing, only for nothing to happen. But what really, really helps to make this challenge as funny as it is, is something that I think goes painfully unnoticed by many fans, and that is the music. This is one of those challenges that you can clearly tell had a completely original composition, made to perfectly match whatever was going on in the edited challenge. They actually mix a bit of Beethoven's 5th Symphony into this challenge's score, and it works perfectly. The music cues are absolutely phenomenal, and I am not exaggerating when I say that I think that half of this challenge's story is told by the music. And on top of this challenge's hysterical shenanigans, this is also the blindfolded challenge where we get the beautifully comic scene of Michelle, the caller, falling off her podium. I love Michelle, she is precious; she doesn't get hurt, so we can laugh at this. I mean seriously, everything about this challenge comes together perfectly. Perfection is the word I used, and I will stick to it— this is blindfold challenge perfection.

5/5

episode 8 reward challenge

So You Think You Can Meke? Miscellaneous Challenge

Can a challenge be a "classic" if it has only appeared once? "So You Think You Can Meke?" might be the best case in favor of that. This challenge is just legendary— and potentially polarizing? I do see this challenge get talked about quite a bit, but it is usually more of in a joking way, like "remember the dancing challenge in Survivor: Fiji?" I can say that I love this challenge unironically, it is super creative while also beautifully blending Fijian culture into Survivor. It is also the final "subjective challenge," as the community seems to call them— that is, challenges like the SOS Challenge and the Home Depot Challenge— to ever appear on the show. I know that some people aren't fond of them, but I will maintain that they were awesome, and with "So You Think You Can Meke?", you can rest assured that this category of challenges goes out with a bang. The goal of the challenge is for each tribe to learn a local Fijian dance, which they have to perform at the challenge. The judges, Fijian dance experts, choose which tribe they think had the best dance, in terms of appearance, authenticity, and spirit. The challenge really begins back at camp, when the tribes are learning the dance. After reading tree mail, Yau-Man has a pretty funny confessional where he says that he "has absolutely no rhythm," and that he "can't keep the beat if his life depends on it." It was fun to watch the tribes learn the dance. Earl showed some early signs that he would shine at this challenge, and also gave a great confessional about Boo's dancing– he's doing "the whole 'white guy thing.'" Back at Ravu, Alex has a confessional where he says that they are tired of losing to "a bunch of girls and an old guy." Alex' tribe loses this challenge, deservedly so. In the next confessional, Lisi once again demonstrates her strong apathy for playing Survivor which we've come to know and love, talking about how she doesn't take the challenges seriously and doesn't understand why her tribe has this mindset of "we've got to win!" This sort of reminds me of Kim's attitude in Survivor: Palau during "Build a Better Bathroom." In the next scene, Dreamz says something like "we are mighty Fijian warriors," and Lisi responds by making a chicken sound. This seems very random from Lisi, but apparently this was a thing; there is an entire secret scene all about how she constantly annoyed her tribe by making chicken noises. Alright, let's fast forward to the challenge itself. I really like the set design here; everything looks really nice, and in addition to the dance experts, there are also some cute Fijian kids who are there to watch along. Both tribes do their dances, and they are both very fun to watch. Earl is fantastic in this challenge, and while both tribes do a good job, he definitely helped lead his tribe to victory.

5/5

episode 8 immunity challenge

Warrior's Choice Skill

For this episode's Immunity Challenge, it is the return of the Choose Your Weapons challenge, originating in Borneo but most recently appearing in All-Stars. Survivor: All-Stars had the rule variation where the first two rounds were simply playing for advantages for the final round, but this season, the challenge is a lot more traditional, where each round is for points, and whichever tribe has the most points at the end of the game would win. Each round is worth more points than the previous. The three rounds use the same weapons as the All-Stars version, that is starting with blow darts, then spears, and ending with archery. Yau-Man continues to excel in these types of precision-based challenges. At one point, when Yau-Man pulls far back before launching a spear, Jeff commentates that Yau-Man is pulling the "Evel Knievel," which I found to be an interesting comparison. He nails the spear shot. Then, when Yau-Man is up for the archery section, he searches to find the "straightest possible arrow," and like the amazing Yau-Man he is, he nails that shot too. Once again, it is overall an enjoyable challenge.

By the way, and this isn't really related to the challenge, but I just have to comment on it– after Ravu gets back to camp, Lisi has a confessional where she has the audacity to call her tribe "losers." She says that she is "done with the losers," and then holds up an L sign. What are you talking about?!!! You are literally the person who just a day ago was talking about how you don't care about winning the challenges, and by the way, you didn't even do good in this challenge, you were just as awful! I'm SO BAFFLED.

3/5

episode 9 reward/Immunity challenge

River Rats Physical Race / Mental

This is actually the first Immunity Challenge of the Merge, but it is played in teams of two. Why is that? Well, it's because this is another awful twist this season where for the first challenge after the Merge, everyone randomly splits into team teams for this one challenge. (Yeah yeah, there I go again... I just can't help myself at this point!) I do not understand why they did this. It's another obviously bad idea. I just don't get it. Is it possible that they had an extra challenge because of Mellisa McNulty quitting before the season started? Maybe? This season does have a pretty late merge, and maybe they had always planned it that way, and they didn't have any extra individual challenges. But still... why didn't they just wait an extra episode before "merging?" I don't understaaand, but let's talk about the challenge, because it's pretty good. It's another rendition of R.A.M, appearing in Palau and Panama, but this time as a team challenge. In this version, the completed board with all of the symbols is at the beginning of the course, and the empty board is at the end of the course, which is kind of opposite of how the challenge usually goes. Instead of swimming like in Panama, each tribe uses a canoe to get to the other side of the course. Along the way, they have to stop at stations to unwind bags of symbols from spring-like hooks, which is going to become a fairly common obstacle on Survivor. Once at the end of the course, the symbols need to be assembled (each one is split into two pieces), and then placed into their correct positions on the final board. I still think the original Palau version has the most interesting design, but this was a good challenge nonetheless.

3/5

episode 10 reward challenge

Get Smashed Q & A Mental

Q and A with the coconut-chop format being used as a Reward Challenge– the dream combination has returned! While this challenge had no chance of beating Panama's rendition in terms of entertainment value, that doesn't mean that it isn't a stellar challenge in its own right. I will say, the chopping format isn't as impressive as the past few seasons; each person has a three-level tower, each level made with a tile, and if you get a question right, you get to use a war club to smash someone's tile. It's still good, but the last couple of seasons with this format really set the bar high. The first question is pretty safe, it's the "who would you trust with your life?" question, and the answer was Earl, and that sounds about right; I think I would trust Earl with my life, after all. In the second round, Boo learns that he was least likely to be invited to a family dinner, and in Round 3, Alex learns that he has a sense of entitlement. In Round 4, Yau-Man's name comes up for the person you would most likely want to be stranded on an island with, and in the fifth round, Stacy is displeased to find out that she is the person the rest of the tribe would least hope to ever see again. In Round 6, Dreamz correctly guesses that the tribe thinks that he smells the worst, and I have to say, there has been a lot of variety in the correct answers this time around! Six rounds in and not a single repeat answer is pretty interesting. Round 7 has my favorite recurring question in this challenge, "who mistakenly believes that they are running this game?" The answer to this, is beautifully Alex; if you don't remember, this is the amazing episode of Survivor where the Four Horsemen are incredibly confident that they are going to idle out a member of the Syndicate Alliance, only to be blindsided when the Syndicate Alliance votes for the "safe vote," in Edgardo. So in this case, Alex very much does mistakenly think that he is running the game. In Round 8, Stacy is once again displeased, this time to learn that the tribe thinks that she has wasted this opportunity, and in the final round, Yau-Man is acknowledged for his impressive athletic ability. Overall, it is a great challenge, although it is surprisingly one of the less drama-filled editions overall.

4/5

episode 10 immunity challenge

Chimney Sweep Endurance

If you had to pick one challenge to originate from Survivor: Fiji to call a "Survivor classic," it would no doubt have to be this one. For good reason too, this is a great, excruciating endurance challenge. It's painful just watching it. Each person stands barefoot between two walls, their feet on tiny little footholds. Every 30 minutes, they have to step down to even smaller footholds. After about an hour and a half, Yau-Man wins this challenge! Yau-Man is so good. Again, great challenge!

4/5

episode 11 reward challenge

Slosh Pit Physical Race / Skill

Wicker Flicker time! Survivor: Panama had a very unique spin-off of what this challenge is usually like, and so for Survivor: Fiji, we are sort of going back to this challenge's roots and having a more traditional game of Wicker Flicker. I continue to find this to be an enjoyable, solid challenge. In this season, everything is going pretty normal, until about halfway into the challenge, when Boo suffers a knee injury. You can tell he is in a lot of pain, and has medical come look at him. Apparently his ligament crossed over or something like that, so they snap it back into place, which causes a very loud and chilling snapping sound— but Boo is all back to normal! Mookie continues to be unlikable in this challenge, yelling at Yau-Man for launching the ball awkwardly. How dare you Mookie, no one is allowed to yell at Yau-Man like that. Anyway, good challenge.

3/5

episode 11 immunity challenge

Torched Mental

This challenge is awesome– but there is a big problem. Let's start with why it is awesome. This is a giant recreation of the board game Battleship! There are many underwhelming ways they could have approached this, but what they actually came up with is pretty cool. There is only one grid, and each person places exactly one "ship" on the grid. The ship is made up out of three squares, and has to be connected either horizontally, vertically, or diagonally. Then, on each person's turn, a square is selected to be knocked out, and the goal is to eliminate every other competitor from the game, leaving only one's self. My favorite part of the challenge is how cool the challenge team went out of their way to make the process of attacking a square on the grid. It would have been very easy to just flip over a tile or something, but instead, the challenge team continues to prove that it is made up of some very smart people, and when a player calls for a square to be attacked, Jeff turns some dial which magically causes the square on the grid to catch on fire, burning the placards with the players' names who claimed that square. I like to think that they just had a lot of money leftover for this season's challenge budget and they poured all of it into making this, which easily could have been a $10 challenge to create, into something that likely cost them thousands of dollars. All for Survivor Battleship. Early on in the challenge, you have to wonder if Cassandra somehow misheard Jeff when he was explaining the rules, because on her turn, she blows up her own target, for no reason whatsoever. Anyway, the rest of the challenge plays out, and it is all very fun to watch, and we get down to the end of the game, where Stacy finds herself in a bit of an interesting position. It is clear, from how the Xs are arranged on the board, that both of her two competitors' last ships are in the same square. Stacy also has a ship in that square, but if that square were to be struck, she would still have one more piece of her ship intact, and so she makes a strategic decision, attacking her own ship, but in the process, taking out everyone else at the same time and winning the challenge. It's a neat moment! The editing is also very well done on this challenge. You can tell they spent a lot of time with the visual effects to make it as easy as possible for the audience to figure out what is going on. So yes, on its own, this is an incredible challenge; a total breath of fresh air, a break from the super physical challenges while still managing to be entertaining as a viewer. But again, there is a big problem. If you are very familiar with Survivor: Fiji, or you saw the red-colored background over which I am writing about this challenge, or you literally just read how I labeled this challenge– it is an Immunity Challenge. Whyyyy would they do this? They clearly learned from their repeated mistake about making coconut-chop challenges Immunity Challenges, so I have no idea how they made the same mistake with this one. Challenges that have such a strong emphasis on luck should never, ever be Immunity Challenges. There is a ton of luck involved with this challenge. Of course, there is also strategy; Stacy exercised great strategy there in the final round, but there is also a lot of luck, and that is not great. It's perfect for a light-hearted Reward Challenge, but as I have stressed so many times throughout this series, it is bad for Immunity Challenges. Even worse, it makes it very easy to target specific people, because once you hit somebody, Jeff tells you whose name you hit, and so if you want to take that person out, all you have to do is keep guessing squares around the target you hit, since just like in the game Battleship, the ship pieces are always connected. I won't give this challenge a bad score, because it is such a unique and enjoyable challenge, but I do think that its unfortunate placement ruined would actually could have been a perfect score.

3/5

episode 12 reward challenge

Hungry For Love Physical Race

This is the challenge from Survivor: The Amazon that you either love or despise. If you recall, I am in camp love– but this version isn't quite as good. Still amazing and adds great variety into the challenge rotation– but not The Amazon levels of amazing. This is the challenge where you have your hands tied behind your back, and have to take bites out of hanging chunks of meat, and spit the meat into a basket. What makes it gross is that there are seven people and only three hanging pieces of meat, so people are sharing and biting pieces out of the same pieces of meat, and it gets disgusting very quickly... in a way that I kind of love. It's not just me okay, there are other people who inexplicably love this challenge too! But the crucial difference between this challenge here and this challenge in its original season is that in Survivor: The Amazon, it was a tribal challenge, and here, it is individual. I just think the tribal format is a lot more compelling. You either have two big tribes all taking bites out of one huge piece of meat, or you have seven people all taking bites out of three small pieces of meat. It's subjective of course, but I just like the first scenario a lot better. Also, in The Amazon, it was beef, and in this season, it's pork... subtle changes. This challenge also borrows its format from the "Mud Run" challenge from last season, where it's actually the three people with the highest score at the end of the time limit that win the challenge, instead of there being only one winner. Great challenge! By the way, I love how the scale that Jeff uses to weigh the baskets has a Survivor: Fiji logo on it. Like this is some sort of official "Survivor Scale" or something. They had extra time leftover to work on this challenge I guess.

4/5

episode 12 immunity challenge

Twisted Physical Race

This is another one of those challenges that plays out in two rounds, where most of the players get eliminated in Part 1, and the finishers move on to Part 2, the final round. Boo had an advantage in this challenge, so he got to immediately advance to Part 2, which is another thing we will see quite a bit of from here on out, as long as elimination-style challenges continue to be a thing on the show. Part 1 is very dull; all each person has to do is dig in the sand to find their climbing steps, and the first two people to do this join Boo for the final round. It is kind of funny though how certain players were trying to throw all of their sand onto each other's lanes to make it more difficult for them. The second round isn't that exciting either, but at least it's kind of unique. Each person has a tall pole, and they need to get to the top of it by using their two stepping stools, placing them around the pole to make it easier to climb to the top. This challenge isn't bad per se, but it's probably the least memorable one of the season.

2/5

episode 13 reward challenge

Keep On Truckin / An Axe to Grind Physical Race / Skill

I was pretty confused as to how to handle this challenge. The format is almost identical to the "The Key of Sea" challenge from Survivor: Panama, where there are two separate parts, one for team reward and one for individual reward. However, unlike in Survivor: Panama, these seem to be counted as two separate challenges for some reason. I mean, there are two challenge titles! I wasn't sure whether to do two separate scores or just one score for both of them, but since Survivor: Panama had pretty much the exact same format and counted the two games as one challenge, I am going to do the same here and give a shared score. So let's start with the first part– it's pretty good, a few fun little obstacles to go through while tied together as a team. The first part is a series of seesaws, then a cargo net tower, which is similar to the net maze obstacle we saw in Palau and Panama, although a bit larger. Then, the team has to work together to find and dig up a hatchet in the sand, which is used to chop a final rope. Solid challenge– nothing particularly wowing, but enjoyable enough. The orange team initially falls behind, but is able to catch up in the sand-digging section, and wins this portion of the challenge.

The second portion of the challenge is a simple axe-throwing test of precision. Yau-Man wins this challenge, and this sets up the famous Yau-Man-Dreamz truck deal for which this season is famous, a storyline which I very much enjoy and believe spices up the finale quite significantly. Neither part of this challenge is spectacular, but together, I think they make for a pretty good challenge in the end.

3/5


episode 13 immunity challenge

Grapple Perch Skill / Physical Race

This is a fun, simple-but-effective elimination-style challenge. It's another one of those native Survivor: Fiji challenges that I am surprised has never returned, because it looks simple enough to set up, and really, it's pretty good! The goal in each round is to use a rope-and-ball to hook onto a hoop and pull it back, lowering a balance beam to be crossed. The first four to complete this move on to the second round, and the first two to complete that round move on to the final round. The final round has an extra step– once you get to the edge of the balance beam, you have to use a grappling hook to retrieve a buoy. Once you are able to pull the buoy out from the water, it causes a second buoy to surface, winning you the challenge. In the first round, Cassandra accidently throws her entire rope-and-ball into the water, which is kind of funny, and Boo ends up beating Yau-Man in the last round, winning the challenge.

3/5

episode 14 immunity challenge

Fiji Braille Maze Physical Race

It's time for an awesome giant maze challenge! But this isn't just any maze challenge, this is the "Braille Maze" challenge, which originally appeared in Survivor: The Amazon. With this, both of the two challenges that originated in Survivor: The Amazon to which I originally gave a score of 5/5 to have returned for the first time in Survivor: Fiji! I guess it makes sense that two great challenge seasons share some of the same great challenges! So yes, this is the maze that you have to complete blindfolded, navigating through the maze only by feeling placards, which help guide you where to go next. Along the way, you have to collect keys. This maze is pretty unique from almost every other Survivor maze, because instead of having one large maze with the different paths leading to different keys, this is more like five smaller mazes all placed together, creating a huge rectangular shape. Each smaller maze contains one key, and in between each maze is a balance beam which has to be crossed. I can't think of another Survivor challenge that involves crossing a balance beam while blindfolded, so this is pretty cool. Overall, the decor on this challenge is extremely good. It's no Guatemala maze, but it is still incredibly impressive to look at. I love how each smaller maze is painted a different color. This is difficult to tell in the picture, but there is water underneath each balance beam, and they actually took the extra time to dye the color of the water in each section to match the color of the maze. I've said it time and time again, these added little touches go such a long way in making challenges reach perfection levels. The more linear design they decided to use for this maze also gave the challenge team a unique opportunity to incorporate difficulty progression into the maze. The red section is the easiest, and the final purple section is the hardest, which is just another example of smaller details really elevating the challenge for me. Fantastic penultimate challenge!

5/5

episode 14 final immunity challenge

Hanging By A Thread Endurance

For this season's final challenge, we are continuing the tradition of ending with endurance, a rule which has only been broken once, in The Australian Outback! We are actually nearing the end of this tradition though, something which makes a lot of people disgruntled, but something which makes me quite happy. This is another Fiji-only challenge that deserves so much more than being just a Fiji-only challenge. This should be in the normal rotation, like at least once every five seasons. The rules are that everyone lies on their back on an elevated plank, holding on to a handle. The plank is at a slope, and every 5 minutes, Jeff turns his crank of doom, increasing the slope, making it more difficult to hold on. The angle begins at 35°, and increases in intervals of 5°. To make the challenge even harder, a small but steady stream of water is constantly dripping down the plank, coming out of a barrel that seems to have enough water that the players would never be able to outlast it. The water makes the plank slippery, but I imagine it is also just really uncomfortable to have it dripping down the back of your head like the way that it does. The last person still holding on is the winner! This is a truly brilliant challenge design; I often talk about simple but effective challenges– well, this is more like an impressively-complex but effective challenge. I had a similar level of appreciation for the "Hold Your Own" challenge in Survivor: Panama. I just love these types of endurance challenges that are just functionally, really cool. The crank system that Jeff uses to adjust the angle is particularly impressive, and it makes you wonder how much time they had to spend testing this challenge to make sure everything worked as it was supposed to. If the challenge design alone wasn't awesome enough, there is also a crazy storyline going on here involving the players. As briefly touched on earlier, this is the season with the truck deal between Yau-Man and Dreamz. The deal was that Yau-Man would give up his truck reward to Dreamz, under the very specific condition that if the final 4 came, and both Dreamz and Yau-Man were still in the game, that Dreamz had to try his hardest to win the Immunity Challenge and give the necklace to Yau-Man. In most seasons, this deal would mean nothing. It is so specific, like what are the odds that this scenario would actually happen? Yet here we are, in the Final Immunity Challenge, and Earl has just dropped, leaving only Yau-Man and Dreamz left in the challenge. Has Yau-Man just won this season? He is ostensibly guaranteed a spot in the Final 3, where he would be a strong contender for the million dollars. Yau-Man does end up slipping off the plank here, making Dreamz the final challenge winner of the season. Now Dreamz has a huge dilemma, and we officially have an incredibly strong finale episode for Survivor: Fiji. It's a great challenge with great results, but much like in the Battleship challenge earlier this season, there is just one big problem– I love the challenge, I hate where it's used. I complained about the most unfair Final Immunity Challenge ever in Survivor: Panama, so it's only fair that I complain about the second most unfair Final Immunity Challenge, right here in Survivor: Fiji. I talked about this a lot in my Panama entry, but for me, it is very important that the Final Immunity Challenge is something that I can realistically see anyone winning. Dexterity is the best way to do this, but if you want endurance, at least make it something that doesn't favor a specific body type too strongly. Simply put, this challenge has way too much emphasis on upper body strength. I mean seriously– Cassandra's path to victory at this challenge would have been like five times more difficult than Dreamz'. This is why I don't like endurance challenges as Final Immunity Challenges. Like I said when talking about Panama, they are just too easy to get wrong. Anywhere else in the season, and we potentially have a perfect score on our hands, but in my opinion, its usage as a Final Immunity Challenge is too big of a problem. That's not to say this is a 1/5 like Panama's Final Immunity Challenge, because it's far from it. Panama's last challenge was both boring and unfair; this challenge is just unfair. The concept itself is still spectacular though, and I would be blatantly lying if I said I still didn't get a lot of enjoyment out of watching this one. In the end, it is still a great challenge, it just could have been even better if used at a different point in the season.

3/5

Final Thoughts

I feel like Survivor: Fiji's challenges get overlooked. People like to debate whether Dreamz was right or wrong in his decision, or if this season is actually good or not, but it is rare that you see appreciation for this season's overall, fantastic challenges. There are a lot of great new challenge ideas, many of which do not return, which is likely one of the reasons the quality of this season's challenges seem to go unnoticed. It isn't until a rewatch that start loving just how much fun this season's challenges are, whether it be from new ideas like "Torched" and "Crosswalk," the delightfully unusual "So You Think You Can Meke?", or fresh new takes on returning classics like Blind Leading the Blind and Braille Maze. This season also introduced its own classics to the show, like Chimney Sweep and Slip, Slide & Score! Throw in the nice, added bits of Fijian culture seen in a couple of the challenges, and you are left with a season that has incredibly enjoyable challenges overall.

Average Challenge Score: 3.58

Ranking Overall So Far: 7/14


If you have any comments, questions, feedback, or just want to reach out to me, send an email to cadebw2@gmail.com!