Fake Plots! 

How do conspiracy theories arise and become popular? By playing we will understand from inside the mechanisms involved in developing and spreading a conspiracy theory.

In this game we will put into practice the cognitive and social mechanisms that lead many people to create conspiracy theories or find them attractive when they come across them. In the game, you will create your new conspiracy theory and disseminate it on a social platform created specifically for this purpose!

What is the objective of the game? To act as a “cognitive vaccine” to stimulate the production of antibodies against misinformation.

How to play

The aim of the game is to artfully create conspiracy theories and spread them on Glitter, a dedicated social media platform, becoming as popular as possible in that social community. 

To this end, you will be given time to study the "conspiracy theorist's toolkit". When you are ready, you will join Glitter. A breaking news item from a mainstream information channel will appear in the Glitter newsfeed. From that moment, you can post your conspiracy-themed response to the news item in question and interact with other players - commenting, liking, and reposting contributions. 

This part of the game lasts 10 minutes, during which new updates on the initial news item will also appear. During the 10 minutes of play, your activity and that of the other players will be monitored by the Glitter algorithm which determines the players' "popularity score".

You will be awarded:

The popularity score is updated in real time in the ranking available in the relevant section of the Glitter app, accessible on the sidebar by clicking on the Trophy symbol. When the game stops whoever has scored the most popularity points wins. 

Glitter

Glitter is the social media platform where the game takes place. You can access the platform here. See below for some sample exchanges on Glitter.

Screenshot of Glitter
Screenshot of Glitter

The Conspiracy Theorist's Kit

The kit teaches you some useful strategies to develop and spread your explanations on Glitter.

Screenshot of Kit

The Gold card: Distrust

Gold card

Yellow cards: Cognitive Biases

Yellow card
Yellow card
Yellow card
Yellow card

Pink Cards: Psychological Needs

Pink card
Pink card
Pink card
Pink card

Green cards: Argumentative Fallacies

Green card
Green card
Green card
Green card

Blue cards: Communication Strategies

Blue card
Blue card
Blue card

Red cards: Frequently asked questions

Red card
Red card
Coloured cards

Do you want to play Fake Plots! in your group or in your class? 

You can download the instructions and the cards below in PDF and print them out. 

Instructions ENG.pdf
Cards ENG.pdf

We are happy to share some ideas about how to play the game, in person or online; and suggests some activities to follow the game to stimulate reflection and discussion. Also, if you are planning a session with your students and want to act as a facilitator, we can send you the QR codes to introduce the prompts into Glitter. Just get in touch!

The game was developed from an idea of Anna Ichino, in collaboration with Lisa Bortolotti. The Glitter platform was created by Paolo Ceravolo and Diego Tarantola. The design of the kit is by ma:design - Massimiliano Patrignani, Monica Zaffini. Thanks to Nikk Effingham for contributing to the English version of the kit. Thanks to Fer Zambra for developing the Spanish version of the game.