"Only the brave can protect our town and explore the unknown... Oh... the name's Viktor Ivanov."
This Guild is built on the promise of protecting not only the town, but also the desert. Many of the Recruits can take on many different roles and tasks provided by both the guild master and the town, whenever that be defeating vicious Pokémon or collecting supplies and rare items. Besides this, they also go on explorations around the desert and find new locations and even discover old ruins from the past.
There is no limit in how many people sign up for this Guild and everyone has the occupation, "Recruit" as their title.
This makes them highly regarded as with every lost relic they find on their adventures, does help make the town prosper and can allow researchers into re-creating lost technology that aids the town to be a better environment for every resident. Not only that, but the more Recruits venture into the Sunswept Wastes, the better possibility they can find new locations that open up for more lost relics to find and wild Pokémon to Tame.
There is no limit in how many people sign up for this Guild and have "Recruit" as their title.
Note As more items are donated to the museum, so does the Solara Veil's lost richness. Their efforts do not go in vein.
General Adventure Guilders are known as Recruits, or Bygoners. They are the brazen few who brave the Sunswept Wastes on their own or with a Companion to find Bygone Artifacts and Relics, as well as discover Bygone Ruins from the Bygone Age.
✦With every new adventure a Recruit takes, they can find a new artifacts! With each new artifact found, they're donated to the Museum which is key to helping the Town prosper and grow!
✦ Additionally, Recruits are the only Adventurers who can discover a new location to expand the map for all Solarans!
Unlike regular Adventure Recruits, Hunters are considered a separate breed because of the very fact that... well, they hunt Pokémon. That's right!
✦Hunters actively go out into the Sunswept Wastes, put down traps and stalk unsuspecting Game Pokémon, and kill them dead!
✦Hunters cannot discover new areas like Recruits, as they require known and mapped out territory to hunt and set up their traps.
✦ The Game Pokémon that Hunters kill can be harvested for various meats, furs and materials of varying qualities. The materials gathered by Hunters from their kills can be exchanged for goods at a cheaper rate!
✦However, they can Tame Pokémon to become Loyal Companions at a better chance of success! After all, they know how to trap beasts and wear them down.
Be warned, however! Hunting wild Pokémon is a very dangerous profession! Best go out into the wilds well prepared with some Loyal Companions by your side!
Recruits can explore available locations in the Sunswept Wastes to find artifacts and relics. On expeditions, there's also a chance for Recruits to discover new explorable locations. Areas close to Solara Veil are relatively safe, but the further a Recruit goes, the more dangerous the Wastes would becomes. In fact, some areas have certain requirements in order to explore there, such as having a Mount Companion for example!
Below are some of the current available locations that Recruits can venture to and explore.
Note Exploring the Wastes can be dangerous, and even the most seasoned Adventurers sometimes get Injured. If injury ever befalls you, be sure to check into the Clinic to patch up those wounds or patch yourself up over time. It also doesn't hurt to prepare yourself with gear or a meal before going on your next expedition!
Want to adventure as a non-Recruit? See the Adventuring Activity for everyone else!
Recruits can explore with others for a chance of finding more items.
Exploring with other Recruits allows for an extra chance to find artifacts and relics.
Every extra Recruit in a Submission results in an extra roll for finding something new.
Note Collabs between Recruits would provide all participants with extra rolls.
Even non-Recruits can explore with a Recruit! Although their level of expertise isn't high, they could be useful.
Every extra non-Recruit results in an extra roll for finding something new.
Arch. Guilders & Farmers can join in exploration for their own purpose: to find resources.
Mechanic: they have a chance of finding scrap but won't find artifacts and relics.
Blacksmith: they have a chance of finding ore but won't find artifacts and relics.
Carpenter: they have a chance of finding wood but won't find artifacts and relics.
Stonemason: they have a chance of finding stone but won't find artifacts and relics.
Farmer: they have a chance to finding new seeds for other folks to grow back in town!
The first time an artifact, relic, or other interesting item is found, it is automatically donated to the Museum.
This goes toward improving the town by adding richness to the museum, and the recruit who found it will have their name engraved as the donator in appreciation of their efforts.
If an artifact, relic, or other interesting item is found after its already been donated to the museum, the Recruit can donate it for extra Coins.
The price of something that was found varies depending on its rarity and its use. The prices of any found relics can be found in the town's Museum.
If some cases, if a Recruit wishes, they can gift some relics away. Especially as many regular residents of Solara Veil cannot get these relics on their own.
Your character could end up making someone's day!
Hunters can explore with others for a chance of finding and hunting more pokemon.
Hunting with your loyal Pokémon usually increases the chance of successfully hunting a wild Pokémon.
The more Loyal Companions and the higher the Evolution Stage the Loyal Pokémon are increases the chances of the hunt being successful.
Note Loyal Companions that belong to someone else also count, as long as the Loyal Pokémon's owner is also significant in the Submission.
Hunting with other Hunters allows for an extra chance to find and hunt more Pokémon.
Every extra Hunter in a Submission results in two extra rolls for finding a new Pokémon, and it usually makes the hunt a little easier.
Note Collabs between Hunters would provide all participants with extra rolls.
Non-Hunters can aid in the hunt! Although their level of expertise isn't high, they could be useful.
Every extra non-Hunter results in an extra roll for finding and hunting a Pokémon, and their help usually makes the hunt a little easier.
Note Collabs between a Hunter and a non-Hunter would only result in the Hunter taking credit. However, the non-Hunter would receive an extra Coin for their effort.
Going out in the Wastes is dangerous (especially when going alone), and sometimes finding some old relics and finding some easy prey is tricky. Luckily, both Recruits and Hunters may venture out with a Companion, skilled and trained specifically to help them with their jobs.
The General Store and the Saloon benefit from Products produced from Pokémon. So if you have some goods you're willing to part with, why not sell them for a pretty Coin?
If some cases, if a Hunter wishes, they can gift some their hunted goods away. Especially as many regular residents of Solara Veil cannot get these relics on their own.
Your character could end up making someone's day!
A member sends a Sale Request via the drop-down menu found in the Submit Mail channel on the Discord server.
This will open a pop-up form to fill out.
In the form, the member must provide the following information:
The Type of Item that a member wishes to Sell and how many of each
Provide a link to your Storage. Make sure the link is clickable!
Once the form is complete, click the Submit button. This will create a Private Mail channel with the information that you have provided.
Wait for a mod to review your request and confirm your character's Sale. Once you get that confirmation, congratulations! Your character has sold their Item(s) and their purse is a bit heavier!
A member sends a Sale Request via the drop-down menu found in the Submit Mail channel on the Discord server to Gift an item(s) to another member. (Think of a it as a Sale of goodwill)
This will open a pop-up form to fill out.
In the form, the member must provide the following information:
Which character the Gift is for - First and Last Name + Storage Link
Which item(s) you are Gifting (no Coins)
Provide a link to your Storage. Make sure the link is clickable!
Once the form is complete, click the Submit button. This will create a Private Mail channel with the information that you have provided.
Wait for a mod to review your request and confirm your character's Gifting. Once you get that confirmation, congratulations! Your character has Gifted stuff to someone!
Adventuer Guilders regularly travel deep into the Sunswept Wastes to discover and investigate Bygone Ruins and explore.
Due to the requirements of their profession, Anyone in the Arch Guild can own up to 3 Mounts.
Everyone who is cameoed in an adventure piece must have a mount slot when applicable.
There are Mounts for Land, Water and Air, so it makes sense to have one of each potentially.
For more information on Mounts, see here!
Are you an Adventure Guilder?
Are you tired of that leaky spot in the roof or how your building keeps being infested by pests?
Well worry not! By Donating your own hard-earned Coins, you can get your building Renovated! And not just you! Generous Solarans who aren't your colleagues can Donate too!
Go here for details on how this can be done!
One of the biggest kept secrets in having a better chance in finding a relic is by purchasing certain items and equipment from our General Store! Take a look around and see if you can find them.