Marching in single file, the Warforged Pilgrims, Ginga, and the three heroes track through the mist-covered terrain. The heroes have grown sluggish, trailing a step or two out of time, behind the robotic figures. Two of the Pilgrims pull thick cables to drag a platform of metal, upon which a pile of salvage is heaped.
Hey! You know what? I've been thinking. You're too good for this.
"I'm too good for this"?
Oh! Okay, "princess." You know what? Let me take care of that for you.
(to Marthimus)
Hey! California Raisin!
Eric, arms behind head, relaxes into a pile of salvage. Diana, Presto, and Ginga sit nearby. They are all being dragged by the Warforged Pilgrims.
Right. I see. "*I'm*" too good for this.
Eric, arms behind head, relaxes into a pile of salvage. Diana, Presto, and Ginga sit nearby, sharing knowing smiles. They are all being dragged by the Warforged Pilgrims.
Deeper and deeper they head, through the wastelands of Eberron.
You're welcome.
Everyone gathers around a small campfire. The heroes dig into provisions, and Eric gives a "cheers" with his cup to a Blue Warforged, who raises a glass jar of lantern oil.
Make a Resources roll for food and water.
Hey! I bet I know what music you all will like!
"Music?"
Yeah! "Heavy metal!"
Opening his hat, the air is filled with an electric guitar riff, which leads into drums and some righteous, righteous tunes.
The Warforged Pilgrims straighten, shocked, and look to one another... and begin to ROCK!
**emits drum sounds**
**emits guitar riffs**
**emits a rebel yell**
I wanna rock!
**ARRR-OOooooO!**
The campsite erupts into laughter. The Warforged begin their impromptu band, with the heroes cheering them on.
Watching her people have fun, Marthimus removes herself, stepping away from the circle of the fire and moving outward into the gloom. It does not go unnoticed. Diana follows her.
Is everything okay?
It is okay and better. It is good to see fun being had by my peoples. It is wished by me that it could be seen by Filch, my lost brother.
I understand. And I'll keep your secret. If we find Filch or word of him in our travels, we promise we will help you.
There is gratitude.
In fact... Your secret is kind of like mine. I-- I had to leave a friend behind. Four of them, in fact. I told myself...
(struggling with the words)
I told myself that I could come back and help them, but deep down I knew it was true.
Sometimes it is necessary for a leader to do what it is that is needed.
That's just it. What I *needed* to do was to try harder. To not give up on them. They were turning into monsters. I could have found a way. But I left them. I left them to--
Diana?
Presto!
You-- you're talking about Hank, right? And Sheila? Bobby? They're-- and all this time you--
Bewildered, Presto backs away, then turns and bolts into the mist.
Presto? Presto, wait!
Running into the mist, Diana thought she followed her friend. But taking a second look, all she can see is an empty landscape.
Presto!
Presto finally stumbles into a stop. Blinking, he takes his glasses off so he can rub away the tears. He pants heavily, both from running and from reeling from what he heard.
Suddenly, he hears a "Psst! Hey, friend!" from somewhere in the mist. He turns this way and that.
W-- what? Who? Who's there!
to be continued in 6.8. The Road to Iolas, Part II . . .
GM FOOTNOTES:
As I said before, for an adventure that's all about *secrets,* they sure don't worry about any that the PCs may have! I mean, LOOK, this is some rich drama, here!
I was always wondering what happened to the other D&D Kids. We may find out more, soon. There's hints waaaay back in previous chapters somewhere that Diana knew more about it than she let on. Guess we'll find out! I mean, eventually... :)