Warforged

Built as mindless machines to fight in a war between Arcoti and Teiboku, the warforged developed sentience as a side effect of the arcane experiments that sought to make them the ultimate weapons of destruction. With each successive model that emerged from the creation forges of Arcoti, the warforged evolved until they became a new kind of creature—living constructs.

Warforged are renowned for their combat prowess, their size, and their single-minded focus. They make steadfast allies and fearsome enemies. Earlier warforged models are true constructs; some of these remnants of the last war appear in monstrous varieties, such as the warforged titan.

Personality: The warforged were made to fight in wars, and they continue to fulfill their purpose with distinction. They fight fiercely and usually without remorse, displaying adaptability impossible for mindless constructs. Now that the war has ended, the warforged seek to adapt to life in this era of relative peace. Some have settled easily into new roles as artisans or laborers, while others wander as adventurers or even continue fighting in battles despite the return of peace.

Physical Description: Warforged appear as massive humanoids molded from a composite of materials—obsidian, iron, stone, darkwood, silver, and organic material—though they move with a surprising grace and flexibility. Flexible plates connected by fibrous bundles make up the body of a warforged, topped by a mostly featureless head. Warforged have no physical distinction of gender; all of them have a basically muscular, sexless body shape. In personality, some warforged seem more masculine or feminine, but different people might judge the same warforged in different ways. The warforged themselves seem unconcerned with matters of gender. They do not age naturally, though their bodies do decay slowly even as their minds improve through learning and experience. Unique among constructs, warforged have learned to modify their bodies through magic and training. Many warforged are adorned with heavier metal plates than those their creator originally endowed them with. This customized armor, built-in weaponry, and other enhancements to their physical form help to differentiate one warforged from another.

Relations: As the warforged strive to find a place in society for themselves after the most recent war, they simultaneously struggle to find ways to relate to the races that created them. In general, the humanoid races of Sanctum regard the warforged as an unpleasant reminder of the brutality of the war and avoid dealing with them when possible. In Arcoti, the warforged are still seen as the property of the military forces that paid to have them built, and most warforged in those nations serve as slave labor, often used to repair buildings and roads damaged or destroyed in the war. Throughout the rest of Sanctum, they have freedom but sometimes find themselves the victims of discrimination, hard-pressed to find work or any kind of acceptance. Most warforged, not being particularly emotional creatures, accept their struggles and servitude with equanimity, but others seethe with resentment against all other races as well as those warforged whose only desire is to please their “masters.” These warforged frequently sympathize with Animelia, who also face the same discrimination and often ally with them.

Alignment: Warforged are generally neutral. They were built to fight, not to wonder whether fighting is right. Though they are perfectly capable of independent thought and moral speculation, most choose not to wrestle with ethical ideals.

Warforged Lands: Warforged originated in Arcoti, but does not call the kingdom their homeland. Most of them have dispersed across Sanctum, laboring as indentured servants in Tez or struggling to find work and acceptance in Trifia. A few congregate in the Crash Zone, attempting to build a new warforged society free from the prejudice and mistrust of the older races.

Language: Warforged speak Common, since they were designed to communicate with their (mostly human) creators and owners.

Names: Warforged do not name themselves and only recently have begun to understand the need of other races to have names for everything. Many accept whatever names others see fit to give them, and warforged traveling with humans often are referred to by nicknames. Some warforged, however, have come to see having a name as a defining moment of their new existence, and thus search long and hard for the perfect name to attach to themselves.

Adventurers: Adventuring is one way that warforged can fit into the world—at least as well as any adventurer ever fits in. In the wilds of Sabaku, few people care whether you were born or made, as long as you can help keep your companions alive. A fairly large number of warforged choose an adventurous life to escape from the confines of a society they didn’t create and at the same time engage in some meaningful activity.

Living Construct Subtype (Ex): Warforged are constructs with the living construct subtype. A living construct is a created being given sentience and free will through powerful and complex creation enchantments. Warforged are living constructs that combine aspects of both constructs and living creatures, as detailed below. 

Features: As a living construct, a warforged has the following features.

A warforged derives its Hit Dice, base attack bonus progression, saving throws, and skill points from the class it selects.

Traits: A warforged possesses the following traits. 



Racial Traits: