This week, I accomplished a lot. I added a new menu where the player can view the information for cards. They also can filter the cards by owned/unowned/dead as well as Major Arcana/Minor Arcana. I also added the color-coded outline to the cards' health/attack box. I think this change alone has improved the gameflow immensely. I also changed the logic of how the card's abilities are implemented, which doesn't necessarily change anything about the game's design, but it does change how I will go about programming future abilities.
My goal for next week is to add the mock deck-building loop. I'd like to give the player a way to select new cards to add to their deck after winning a battle. I'd also like to expand on the placeholder boss I have, but I'm not sure if that's somehting I'll have time for.