Overall, I would say that this week was very productive and that the work I did solidified my concept of the project I am working on. The first bit of the week was almost fully dedicated to brainstorming and planning. Since I was uncertain on if I wanted to develop a previous prototype or create a new one, this was an essential step. I decided to combine the ideas from some of my previous prototypes to create 'Fool's Errand', a rouge-like rpg game centered around tarot.
I then started reworking a previous prototype of mine to fit this idea more. So far, I have slightly modified some code, and changed some graphics to fit the theme better. Being able to recycle some old UI elements will save me a lot of time because other than that, I'm basically building a completely new prototype.
My goal for this week is to finish 're-skinning' the prototype. I also need to restructure the code for the characters so that they are scriptable objects. This is going to make adding the other tarot cards to the game much easier, so I think this is a worthwhile endeavor.