Key is going to reuse the same key script but the ID of the key and the basement door are the same throughout the game
This key is only for the basement door / The last key that the player gets
Different Model for this Key
Picking Up the Key
When the player interacts with a key (Press E), it is added to the inventory.
Using the Key
When the player interacts with the basement door, it would unlock the door
If they have the correct key:
The basement door unlocks.
The key is removed from the Player.
A sound effect plays (unlocking click).
If they don’t have the correct key:
The door remains locked.
A sound plays for the locked door