List of crafting items in Destruction Call
Art by Gizlow (TH) and WeafyAnna (TH)
MATERIALS
A plain sheet of paper. This can be found by scouting or recycling items.
Craft - N/A
A sharp shard of a gem or stone. This can be found by fishing or recycling items.
Craft - N/A
A long curly string of cloth. This can be found by fishing or recycling items.
Craft - N/A
A small unbudded seed. This can be found by scouting or recycling items.
Craft - N/A
A magical flowering budding essence. This can be found by as a rare drop while scouting and fishing, or recycling items.
Craft - N/A
BALMS
A balm that smells like the trees of the forest. Summons a non-Legendary Grass, Fairy, Normal, Flying, or Bug-type Pokémon of your choosing with random traits in your inventory.
Craft - 10 Paper
A balm that smells like the waters of the marsh. Summons a non-Legendary Water, Poison, Ghost, Ground, or Dark-type Pokémon of your choosing with random traits in your inventory.
Craft - 10 Plain Seed
A balm that smells like the mountain air. Summons a non-Legendary Fire, Rock, Psychic, Ice, or Dragon-type Pokémon of your choosing with random traits in your inventory.
Craft - 10 Shard
A balm that smells like the smog of the city. Summons a non-Legendary Electric, Steel, Fighting, Light, or Sound-type Pokémon of your choosing with random traits in your inventory.
Craft - 10 Cloth
TOOLS
A worn-out satchel that looks like it is about to fall apart.
Requirement - N/A, gained upon acquiring Crafting Pass
A larger and more rugged satchel. Allows you to get more items from a scouting run.
Requirement - 7 Scouting Runs
A leather-bound satchel which Tangyleaf seems to give to more experienced teams. Allows you to get more items from a scouting run.
Requirement - 14 Scouting Runs
A very sturdy satchel often carried by the top explorers. Allows you to get more items from a scouting run.
Requirement - 21 Scouting Runs
A mythical satchel that Tangyleaf only gives to the best of the best. Allows you to get more items from a scouting run, final upgrade available.
Requirement - 28 Scouting Runs
A very old rod passed down by the generations. It tends to be somewhat flimsy.
Requirement - N/A, gained upon acquiring Crafting Pass
A pretty good rod known for having a bit of a better grip. Allows you to get more items from a fishing run.
Requirement- 7 Fishing Trips
A great feeling rod which gets items very reliably. Allows you to get more items from a fishing run.
Requirement- 14 Fishing Trips
A very well-made rod that Angler gives to experienced anglers. Allows you to get more items from a fishing run.
Requirement- 21 Fishing Trips
A mythical-grade rod, which almost feels blessed by Myth's Circle itself. Allows you to get more items from a fishing run, final upgrade available.
Requirement- 28 Fishing Trips
CRAFTABLE ITEMS
A golden bow which glows similarly to stardust. Umbra seems particularly interested in them. Sold to the Reassignment Center for 50,000P.
Craft - 25 Paper, 25 Cloth, 15 Budding Essence
An orb that glitches sporadically. It is advised to be cautious handling them. Doubles the chance of rolling Lost Lands.
Craft - 15 Cloth, 10 Plain Seed, 5 Budding Essence
A monstrous orb, it almost feels as though the eye is watching you. Doubles the chance of rolling a Boss Pokémon.
Craft - 15 Cloth, 15 Shard, 5 Budding Essence
A mystifying ribbon known to change a Pokémon's body in a variety of ways. Adds any one trait that isn't Ethereal or Godly.
Craft - 15 Paper, 15 Cloth, 10 Budding Essence
An I Owe You ticket which seems to catch the attention of shopkeepers. Lets you claim 2 Pokémon on a singular roll from Fleur or Randal, can only use 1 per day.
Craft - 20 Paper, 20 Plain Seed, 10 Budding Essence
A glistening stone that was blessed in the Pond of Potential. Allows you to evolve a Pokémon without meeting the requirements.
Craft - 15 Shard, 15 Plain Seed, 20 Budding Essence
A ring filled with chaos that is able to summon any Pokémon into the world of Kogranar in an instant.
Allows any Pokémon to be imported without the 7 day cooldown, only 3 can be used per week.
Craft - 15 Paper, 15 Cloth, 15 Shard, 15 Plain Seed, 20 Budding Essence
A candy bursting with flavor and power. Gives a Pokémon 25 levels.
Craft - 15 Paper, 10 Plain Seed, 10 Budding Essence
A cube bursting with the pure unfiltered energy of Zygarde. Allows a Zygarde to change forms at will.
Craft - 99 Zygarde Cells
An empty book ready to be filled with adventure. Doubles the rewards on Questboard quests, can be used up to 3 times a week.
Craft - 25 Paper, 20 Cloth, 25 Plain seed, 10 Budding Essence