In the year 2095, the R race of aliens and orcs invaded the Earth and hid in the underground caves of the Earth and fought a guerrilla war. Two years ago, the Asia-Pacific headquarters of the Earth's allied forces discovered a cave where the Rs had weak defenses but had an important offline chip of classified documents.
Colonel Jack of the MEG Corps was ordered to go to the cave to find out the whereabouts of the chip, but he was killed in the middle of the mission. The Earth Coalition has been sending their best fighters to sneak into the cave alone and try to retrieve the lost chip. ...... Save the Earth!
The game is designed by our team based on cognitive theory to cultivate players' basic scientific knowledge, spatial awareness, AI information search ability, and design scenario scripts, which are paired with our team's multi-dimensional scaffolding theory framework, and generative AI real-time feedback scaffolding for exploration, to guide learners in exploring and conceptualizing the best search ability and solutions.
Chien, C. C., Chan, H. Y., & Hou, H. T. (2024). Learning by playing with generative AI: design and evaluation of a role-playing educational game with generative AI as scaffolding for instant feedback interaction. Journal of Research on Technology in Education, 1–20. https://doi.org/10.1080/15391523.2024.2338085