Dungeons
About
Playing dungeons is a way for more experienced players to test their PvE skills in a challenging and time-constrained environment to gain loot and LSC.
Currently there is only one dungeon, The Paths of the Dead, but more are planned as future updates, including Shelob's Lair and Balrog's Run.
Read below to get an idea of how exactly a dungeon works.
How to Enter a Dungeon
To enter a dungeon you must locate its portal in Middle-earth and then walk inside.
This portal will lead you to a dungeon lobby. PvP is off here and you are safe from being attacked by mobs.
If you want to initiate a dungeon expedition you need to create a dungeon group:
Use /dgroup create to create an empty group with you as the leader.
Use /dgroup invite to invite your friends to your group.
You can use /dgroup info to view the players in your group, and /dgroup kick to kick someone from your group if necessary.
You can also use /dgroup difficulty to change the difficulty of your expedition, between Easy, Normal and Hard.
Every player in your group needs to have at least one dungeon key in each of their inventories to enter the dungeon.
Once your group is ready you can enter the dungeon by walking into the portal in your dungeon lobby. Everyone in the group will have 15 seconds to enter after the leader enters - don't be late!
If you want to begin an expedition by yourself, you can just enter alone. While going solo is nice for practice and a bit of grinding, we still recommend you go in with at least one friend to better your chances of progressing in the dungeon.
What Happens Inside a Dungeon?
This section gives a general overview of how a generic dungeon works. For specific information on a particular dungeon you will need to check its dedicated help centre page.Keep inventory is ON (you will NOT drop your items if you die).
A dungeon expedition has a timer of 30 minutes - if you run out of time then the expedition will end.
During the expedition, enemy mobs will spawn at frequent intervals. Killing them will drop loot.
You can increase the loot that mobs drop by using looting luck modifiers.
There will be a kill counter displayed on your screen showing how many mobs your group has killed so far.
Once your group gets to a certain number of kills, you will be able to summon the underboss.
After summoning the underboss you will need to kill it.
Once the underboss is dead you will be able to spawn the final boss. Killing the final boss will give everyone who helped kill it some LSC, proportional to damage dealt (so those who dealt more damage to it will get more LSC), in addition to its item drops.
If you manage to kill the final boss, congratulations - you have successfully completed the dungeon!
You can attempt as many dungeon expeditions as you like. However, there is a 30-minute cooldown and of course you will need at least one dungeon key for each expedition.
You can make a lot of LSX, coins and smith's scrolls from dungeons. You can also make LSC.
There is also a very rare chance of finding cosmetic glowing trophies from mob drops and loot chests.
Difficulty
You can change your group's difficulty using /dgroup difficulty, between Easy, Normal and Hard.
The differences are detailed here:
EASY:
Mobs deal 0.5x damage.
Mobs drop 0.5x loot.
Mobs give 0.5x LSX.
The final boss gives 0.5x LSC.
Number of kills required to summon the underboss is x0.5.
Players can't be poisoned.
You only need 1 dungeon key to enter.
NORMAL:
You need 2 dungeon keys to enter.
HARD:
Mobs deal 1.5x damage.
Mobs drop 1.5x loot.
Mobs give 1.5x LSX.
The final boss gives 1.5x LSC.
Number of kills required to summon the underboss is x1.5.
The mob spawn rate is increased by 1.5x.
You need 3 dungeon keys to enter.
Leaderboard
Several stats are tracked and displayed on our web-based leaderboard: https://lotrmc.net/dungeons
The Dungeon Pass
The Dungeon Pass is available on our store and gives some balanced perks for hardened dungeon veterans who want some extra convenience in their dungeon expeditions. The perks are as follows:
Reduced cooldown from 30 minutes to 5 minutes.
Access to the hard difficulty.
Spectator mode for any expedition, even if you're not part of it, using /dspectate.
Reserve the next expedition of an occupied dungeon using the prompt in /dinfo.
Can claim one free dungeon key each calendar day using /dpass.
lotrmc.net
Last Edited: 02 Jan 2024