ARCHIVED PAGE
Active: 1 December - 20 December 2023
ARCHIVED PAGE
Active: 1 December - 20 December 2023
Joining has now ended, thank you!
Prey. Regardless of species, that's what you've become. Even as your soul ripples with strength and magic sparks at your paws, you are still forced to run. Monstrosities far stronger than yourself lurk in every corner, birthed by the cataclysmic Fracture event.
You fight on each day, refusing to yield to the world that wants you dead. You are resourceful, tenacious, and slowly learning more about your newfound environment. You learn you are not alone, others survived the Fracture with intact minds. Standing against a common enemy, rats turn their backs to the towering coyotes without fear. Rabbits forage under feline guard tending to each others wounds after a narrow encounter. Boars drag slain monsters for miles to feed their fanged companions. Unlikely friendships seed communities anew.
Defiant to live out the rest of your days in the shadows, you seek out fellow Survivors. Together, you will reclaim your foothold in the world.
You can submit a character for approval at any time December 1 - 15. As soon as we approve your character, you may begin activity in the group. Depending on where your character begins their journey, you may start roleplaying or creating solo works with NPCs immediately.
This opening is INVITE ONLY. Current chat members can invite up to two friends using the discord invite link. This link won't be posted publicly so as to avoid the attention of bots and to keep things small and manageable for our first event. Public openings are a possibility in the future. If you don't have a friend in chat, but have been keeping an eye on the website, send a DM to Zynonia on deviantart for an invite.
How to Join
First, get into the discord. This is the most important part, as critical updates to joining may appear in the discord before they appear on the website. Once you're in, take a look around, settle in, and prepare yourself for the most exciting page of the website.
This joining places characters 3 years and 1 month after the Fracture. Some may have come from before the fracture, while others were born into the apocalyptic landscape. Those who were born into the new world may not have directly experienced the factions of old, but their experiences remain shaped by it as traditions are passed down by the last generation.
Characters can come from almost any origin, and can be almost any age.
Characters who are part of this joining may either be unaffiliated Wandering Survivors wandering the world, or they may be members of the late Hollow Hill, who were not there for its destruction.
All characters in this opening will start as Standard profession. Post-fracture groups have yet to cultivate their full potential and develop specialization. Their combat abilities are severely limited.
Hollow Hill survivors would be acquainted the current cast of Player Characters and NPCs. Feel free to tie any NPCs into your backstory, or work with existing players to establish ties with their characters. For more information on the Hollow Hill, check out the Summer 2023 opening page and Chapter 1, Act 0 and Act 1.
Hollow Hill Survivor
Starting Skill Bonuses:
+1 Knowledge Warped
+1 Knowledge Artifacts
+1 Navigate
Wandering Survivors can come from a wide variety of circumstances, and are currently surviving on their own or with a small group in or near the Scarlands.
Wandering Survivor
Starting Skill Bonuses:
+1 Knowledge Warped
+1 ???
+1 ???
Herbivore Bonus
To encourage language diversity in the cast, characters who use herbivore language gain a starting bonus.
+1 Starting Skill
+50 Karma
Free Starting Item:
All characters in this joining may start with 1 free item/accessory. This item will start with 1d3 fragility, and must be mundane (non-magical). Fragility is health meter that exists for damaged, corroded, or poorly made items. Once you hit 0 fragility, the item will be damaged beyond repair. Each item will provide a little bonus to help you survive, but be careful! Every time you use it, you risk damaging it.
Coyote outfits count as 1 item, no matter how many pieces there are in the assembly. Clothing can be damaged during combat and travel, not during normal wear around the Hollow Hill.
In the story, these items are something your character has come across in their travels or held onto for a long time. They may have found it in the Hollow Hill, or they may have had since Pre-Fracture times. Up to you!
Origin: Hollow Hill Survivor OR Wandering Survivor (pick)
Flux Type: Regular
Starting Flux: 5
Profession: Standard
Age Guidance: We are still developing the lore on this! But for now, here is a rough idea of how aging works in this setting.
PreFracture, animals aged at greatly varying rates. Some would take several years to mature, while some may have grown up in a matter of months. Most animals lived shorter lives than those of mankind, typically dying before their 20th year. Rats lived notably longer lifespans in this world, capable of making it to 10-20 years old.
PostFracture, all animals appear to mature at roughly the same rate.
Year 1: Childhood. They are notably smaller, and often lack the Post-Fracture accents their species has evolved(horns, tusks, manes)
Year 2-3: Adolescence. Typically, a character reaches their full height by this point. Tusks, horns, and other post-fracture evolutions begin to grow in, often making for awkward inbetween-stages until they're done.
Year 3-4: Adulthood. Characters who reach this point are fully grown.
Nobody is sure how long they will live with all of these new mutations. Individuals who were already old or greying by the time the Fracture hit have found themselves feeling healthier and more youthful than before, but have retained their older appearance. Overall, it seems like one could hope to live longer these days. That is...if they can dodge the storms, monsters, and barren wastes of the lands
For this joining, characters can be any age that is self sufficient. No kittens, no hoglets! You need to be able to walk on your own and eat normal food for this joining.
New characters may jump right in once accepted! Please refer to admin guidance on how your character can get involved.