The nature of the neighborhood where your house is located is determined by the group. The default is that all PCs live in different neighborhoods, but this doesn’t have to be the case. Two PCs might share one neighbor (but probably not two) and have the same points of interest and local issues.
A neighbor can be a vislae or non-vislae. Below are some suggestions. Obviously, each should be fleshed out. A neighbor should have a name, a general appearance and demeanor, and so forth. These details might become part of the ongoing narrative, so it’s good to work all this out.
✦✦ Experiments with dangerous materials (negative)
✦✦ Learned and likes to share information (positive)
✦✦ Not as smart as they think, but still likes to share information (negative)
✦✦ Member of the same order as the PC (positive)
✦✦ Member of a different order than the PC (neutral)
✦✦ Member of a different order than the PC and is hostile to the PC’s order (negative)
✦✦ Nosy (negative)
✦✦ Helpful (positive)
✦✦ Angry, belligerent Apostate (negative)
✦✦ Bookish, introverted (neutral)
✦✦ Maker willing to give discounts (positive)
✦✦ Wants to steal the PC’s ideas (negative)
✦✦ Wants to steal the PC’s belongings (negative)
✦✦ Jealous and vindictive (negative)
✦✦ Extroverted and needy (negative)
✦✦ Member of the Church of Midnight (probably negative)
✦✦ Retired veteran of the War (neutral)
✦✦ Abandoned lot (neutral)
✦✦ Abandoned home (neutral)
✦✦ Abandoned home, possibly haunted or used by squatters (negative)
✦✦ Very nosy couple (negative)
✦✦ Very quiet individual (neutral)
✦✦ Very friendly and kind family (positive)
✦✦ Very loud and raucous family (negative)
✦✦ Possibly a vampire (negative)
✦✦ Owns a dog that barks incessantly (negative)
✦✦ Religious—different religion from PC, if applicable—and extroverted (negative)
✦✦ Thief (negative)
✦✦ Philanthropist (positive)
✦✦ Devil (negative)
✦✦ Elderbrin (neutral)
✦✦ Lacuna (neutral)
✦✦ Nest of rats (negative)
✦✦ Nest of ratgoblins under the house (negative)
✦✦ Spider with a very large web (neutral)
Points of interest can be almost anything—a landmark, a shop, the home of a prominent figure, or a den of thieves.
Here are some suggestions:
✦✦ Monument to a War hero (neutral)
✦✦ Fountain (neutral)
✦✦ Park (neutral)
✦✦ Famously haunted building (negative)
✦✦ Edge of a Ruined Expanse (from the War) (negative)
✦✦ Thah installation (law enforcers) (depends on PC)
✦✦ Theater (positive)
✦✦ Library (positive)
✦✦ Hospital (positive)
✦✦ Flophouse (negative)
✦✦ One-star hotel (negative)
✦✦ Two-star hotel (neutral)
✦✦ Three-star hotel (neutral)
✦✦ Four-star hotel (positive)
✦✦ Five-star hotel (positive)
✦✦ Quick and greasy restaurant (depends on PC)
✦✦ Adequate restaurant (neutral)
✦✦ Pleasant restaurant (positive)
✦✦ Fancy restaurant (positive)
✦✦ Luxurious restaurant (depends on PC)
✦✦ General goods shop (neutral)
✦✦ Luxury goods shop (neutral or positive, depending on PC)
✦✦ Food market (positive)
✦✦ Pawn shop (neutral)
✦✦ Furniture shop (neutral)
✦✦ Book shop (positive)
✦✦ Changery (neutral)
✦✦ Prosody (positive)
✦✦ Magic implements shop (positive)
✦✦ Magic materials and ingredients supplier (positive)
✦✦ Clothing shop (depends on PC)
✦✦ High-end clothing shop (neutral or positive, depending on PC)
✦✦ Tool shop (depends on PC)
✦✦ Outdoor gear shop (depends on PC)
✦✦ Music shop (neutral or positive, depending on PC)
✦✦ Weapon shop (neutral or positive, depending on PC)
✦✦ Drug den (neutral or negative, depending on PC)
✦✦ Thieves’ den (negative)
Local issues affect a neighborhood and its residents. They can also be springboards for character arcs and story arcs.
Some suggestions:
✦✦ High amounts of crime (negative)
✦✦ Vandals (negative)
✦✦ Young troublemakers (negative)
✦✦ Heavy Thah activity (depends on character)
✦✦ Lots of new construction (neutral)
✦✦ Rat and/or ratgoblin infestation (negative)
✦✦ Grig infestation (negative)
✦✦ Ghost infestation (negative)
✦✦ Large number of elderbrin (neutral)
✦✦ Large number of lacuna (neutral)
✦✦ Local gerent is kind and good (positive)
✦✦ Local gerent is corrupt (negative)