At the Amazing Desk, where our hero works, a big announcement was planned. They wanted to capture the fear of alien abductions, while fostering a sense of determinism, where the consequence of our broadcasts sort of necessitated a complete takeover of our government. There was one catch: we forget hell. We didn't think it was necessary to describe a hell for our enemies; we didn't know a hell was required. Unfortunately, Turkey heard of this and answered the call and created a hell for our game. Our communication with the afterlife grew stronger as they executed their plan.
The aliens are demons in this new hell. They're not cool, they're not from another planet; they just torture you. That was the biggest change. Similarly, they were red and horned, which we didn't expect. The demons themselves were very hateful towards us. We thought it might be a nice place.