Console Tutorials

A list of tutorials making use of the in game console. This is to give users an idea of how the in game console can be used and encourage further exploration!

There is also a Steam Guide by TAS available, which has much of the same info and goes into more detail regarding usage of the console.

Summon Mounts

VehicleSpawn <VehicleName>. Summons a vehicle (mount) where the camera is pointed. Only one of each type can be summoned. Be careful not to summon too many different vehicles. Vehicles with strikethrough formatting cannot be summoned.


  • V001_E001 - Horse (Golden)

  • V001_E002 - Horse (White)

  • V001_E003 - Horse (Brown)

  • V001_E004 - Horse (Brown & Grey)

  • V001_E005 - Horse (Golden)

  • V001_E006 - Prince Faris's Horse

  • V010_E001 - Salty Stallion

  • V011_E001 - Cetacea

  • V011_E002 - Armoured Cetacea

  • V012_E001 - Gondolia Gondolier

  • V101_E001 - Masqueraider

  • V101_E002 - Face Invader

  • V101_E003 - Visor Kaiser

  • V102_E001 - Eggsoskeleton

  • V102_E002 - Rotten Eggsoskeleton

  • V102_E003 - Runny Eggsoskeleton

  • V102_E004 - Hard-Boiled Eggsoskeleton

  • V103_E001 - Horknight's Hornet

  • V103_E002 - Midnight Horknight's Hornet

  • V103_E003 - Honeyhead Horknight's Hornet

  • V103_E004 - Horknight Watchman's Hornet

  • V104_E001 - Demonrider's Steed

  • V104_E002 - Skullrider's Steed

  • V104_E003 - Hellrider's Steed

  • V105_E001 - Dragon Rider's Dragon

  • V105_E002 - Dragooner's Dragon

  • V105_E003 - Dread Dragooner's Dragon

  • V106_E001 - Headless Horseman's Horse

  • V106_E002 - Headless Hunter's Horse

  • V106_E003 - Headless Norseman's Horse


Definitive Edition Exclusives:

  • V201_E001 - Chihuawyrm

  • V201_E002 - Spitzfire

  • V201_E003 - Labradrake

  • V202_E001 - Iron Maiden

  • V202_E002 - Steel Siren

  • V202_E003 - Golden Girl

  • V203_E001 - Great Sabrecat

  • V203_E002 - Dark Sabrecat

  • V203_E003 - Silver Sabrecat

  • V204_E001 - Slime Knight

  • V204_E002 - Metal Slime Knight

  • V205_E001 - Golem

  • V205_E002 - Stone Golem

  • V205_E003 - Gold Golem

  • V205_E004 - Glacial Golem


Usage:

VehicleSpawn V105_E003 - Summons a red dragon!

Summoning a vehicle without specifying which type i.e. VehicleSpawn V105 will typically summon the first type, E001.

Unlock Zoom Locations

SetFlag "System" "/Rura/RuraXXXX(_Y)" 1

  • Rura0001 - Heliodor City

  • Rura0002 - Heliodor Castle

  • Rura0003 - Hotto

  • Rura0004 - Lonalulu

  • Rura0005 - Gallopolis

  • Rura0006 - Gondolia

  • Rura0007 - Octagonia

  • Rura0008 - Cobblestone

  • Rura0009 - Puerto Valor

  • Rura0010 - L'Acadamie

  • Rura0011 - Mount Pang Lai (Campsite)

  • Rura0012 - Phnom Nonh

  • Rura0013 - Sniflheim

  • Rura0014 - Angri-La

  • Rura0015 - Arboria

  • Rura0016 - Heliodor Region (Campsite)

  • Rura0017 - The Emerald Coast (Campsite)

  • Rura0018 - The Warrior's Rest Inn

  • Rura0019 - Dundrasil (Campsite)

  • Rura0020 - The Snaerfelt (Campsite)

  • Rura0021 - The Arborian Highlands (Campsite)

  • Rura0022 - Champs Sauvage - North (Campsite)

  • Rura0023 - Heliodorian Foothills - Church

  • Rura0024 - The Manglegrove (Campsite)

  • Rura0025 - Viking Hideout

  • Rura0026 - The Hotto Steppe

  • Rura0027 - South of Gallopolis (Campsite)

  • Rura0028 - Laguna di Gondolia (Campsite)

  • Rura0029 - Costa Valor (Campsite)

  • Rura0030 - The First Forest - Base (Campsite)

  • Rura0031 - Havens Above

  • Rura0032 - Luminary's Landing

  • Rura0033 - Nautica

  • Rura0034 - Yggdrasil

  • Rura0035 - Heliodor City - Downtown

  • Rura0036 - North of Gallopolis

  • Rura0037 - Grotta della Fonte

  • Rura0038 - Champs Sauvage - South (Campsite)

  • Rura0039 - The Eerie Eyrie (Campsite)

  • Rura0040 - Sniflheim City (Campsite)

  • Rura0041 - Mount Pang Lai - Summit (Campsite)

  • Rura0042 - The First Forest - Summit (Campsite)

  • Rura0043 - The Battleground (Campsite)

  • Rura0044 - The Strand

  • Rura0045 - Gondolia - Sea

  • Rura0046 - Zwardsrust - Sea

  • Rura0047 - Lonalulu - Sea

  • Rura0048 - Angri-La - Field of Discipline

  • Rura0008_S1 - Cobblestone (Destroyed)

  • Rura0008_H - The Last Bastion

  • Rura0016_H - Heliodor Region (Campsite) (Act 2)

  • Rura0002_H - Heliodor Castle (Destroyed)

  • Rura0023_Z - Heliodorian Foothills - Church (Act 2)

  • Rura0024_H - Manglegrove (Campsite) (Act 2)

  • Rura0019_Z - Dundrasil (Campsite) (Act 2)

  • Rura0007_S - Octagonia (Act 2)

  • Rura0022_Z - Champs Sauvage - North (Act 2)

  • Rura0038_Z - Champs Sauvage - South (Act 2)

  • Rura0021_H - Arborian Highlands (Campsite) (Act 2)

  • Rura0015_H - Arboria (Act 2)

  • Rura0031_H - Havens Above (Act 2)

  • Rura0031_N - Drustan's Labyrinth - Trial Isle

Examples:

  • SetFlag "System" "/Rura/Rura0015_H" 1 (Allows the caster to zoom to Arboria as it was during Act 2)

  • SetFlag "System" "/Rura/Rura0032" 1 (Allows the caster to zoom to Luminary's Landing)

Or:

  • RuraShowAll - Unlock all zoom locations at once

Custom Battles / Spawning Monsters, Animals and NPCs

The commands needed for this are MonsterSpawn and BattleMonsterSpawn. Monster names coming soon.

MonsterSpawn XXXX_XXXX(_YYY) - Summons a monster, animal, or NPC where the camera is pointed, depending on the location and what type of creature it is, you may be able to initiate battle with it as if it were a wild monster. Attempting this during battle will add passive monsters to the battlefield.

BattleMonsterSpawn XXXX_XXXX(_YYY) - Summons a monster or NPC in battle mode, as if they were summoned normally by another monster.


(animals, always passive)

  • A004_E001 - Chicken

  • A011_E001 - Rat

  • A013_E001 - Rabbit


(regular monsters higher up the list, bosses toward the bottom)

  • M001_E001_S01

  • M001_E002_S01

  • M001_E003_S01

  • M001_E003_S02

  • M001_E011_S01

  • M001_E012_S01

  • M001_E013_S01

  • M001_E013_T01

  • M001_E081_S02

  • M001_E093_S01

  • M004_E001

  • M004_E002

  • M004_E003

  • M004_E083

  • M004_E091

  • M004_E092

  • M005_E001

  • M005_E001_P01

  • M005_E001_S01

  • M005_E001_S02

  • M005_E001_S03

  • M005_E001_T01

  • M005_E001_T02

  • M005_E002

  • M005_E003

  • M005_E003_P01

  • M005_E003_S01

  • M005_E003_S02

  • M005_E081

  • M005_E081_P01

  • M005_E081_P02

  • M005_E081_P03

  • M005_E083

  • M005_E083_P01

  • M005_E083_P02

  • M005_E083_P03

  • M005_E092

  • M006_E001

  • M006_E001_T01

  • M006_E002

  • M006_E003

  • M006_E003_P01

  • M006_E081

  • M006_E081_P01

  • M006_E082

  • M006_E083

  • M006_E083_P01

  • M007_E001

  • M007_E001_P01

  • M007_E002

  • M007_E004

  • M007_E004_T01

  • M007_E081

  • M007_E081_P01

  • M007_E081_P02

  • M007_E081_P03

  • M007_E082

  • M007_E082_P01

  • M007_E094

  • M014_E001

  • M014_E001_S01

  • M014_E001_S02

  • M014_E002

  • M014_E003

  • M014_E004

  • M014_E081

  • M014_E081_P01

  • M014_E082

  • M014_E082_P01

  • M014_E093

  • M014_E094

  • M015_E001

  • M015_E002

  • M015_E003

  • M015_E004

  • M015_E081

  • M015_E081_P01

  • M015_E083

  • M016_E001

  • M016_E001_T01

  • M016_E002

  • M016_E003

  • M016_E081

  • M016_E081_P01

  • M016_E092

  • M022_E001

  • M022_E002

  • M022_E003

  • M022_E091

  • M022_E093

  • M023_E001

  • M023_E002

  • M023_E002_S01

  • M023_E082

  • M023_E091

  • M031_E001

  • M031_E002

  • M031_E004

  • M031_E082

  • M031_E091

  • M034_E001

  • M034_E002

  • M034_E003

  • M034_E003_T01

  • M034_E081

  • M034_E081_P01

  • M034_E092

  • M034_E093

  • M035_E001

  • M035_E002

  • M035_E009

  • M035_E009_S01

  • M035_E009_S02

  • M035_E081

  • M035_E092

  • M036_E001

  • M036_E002

  • M036_E003

  • M036_E003_T01

  • M036_E004

  • M036_E082

  • M036_E082_P01

  • M036_E083

  • M037_E001

  • M037_E002

  • M037_E003

  • M037_E005

  • M037_E082

  • M037_E082_P01

  • M037_E085

  • M037_E093

  • M043_E001

  • M043_E002

  • M043_E003

  • M043_E003_S01

  • M043_E004

  • M043_E007

  • M043_E081

  • M043_E081_P01

  • M043_E082

  • M043_E082_P01

  • M043_E083

  • M043_E084

  • M043_E084_P01

  • M048_E001

  • M048_E001_S01

  • M048_E001_S02

  • M048_E003

  • M048_E004

  • M048_E083

  • M048_E091

  • M048_E094

  • M049_E001

  • M049_E002

  • M049_E003

  • M049_E003_P01

  • M049_E003_T01

  • M049_E082

  • M049_E083

  • M049_E091

  • M052_E002

  • M052_E003

  • M052_E005

  • M052_E006

  • M052_E006_S01

  • M052_E082

  • M052_E083

  • M052_E083_P01

  • M052_E086

  • M052_E086_P01

  • M052_E086_S01

  • M055_E001

  • M055_E002

  • M055_E003

  • M055_E083

  • M055_E091

  • M055_E092

  • M056_E001

  • M056_E002

  • M056_E003

  • M056_E004

  • M056_E083

  • M056_E092

  • M057_E001

  • M057_E002

  • M057_E091

  • M057_E092

  • M060_E001

  • M060_E004

  • M060_E091

  • M061_E001

  • M061_E002

  • M061_E004

  • M061_E081

  • M061_E081_P01

  • M061_E084

  • M061_E092

  • M067_E001

  • M067_E001_S01

  • M067_E001_S02

  • M067_E002

  • M067_E003

  • M067_E091

  • M067_E092

  • M067_E093

  • M068_E001

  • M068_E001_T01

  • M068_E002

  • M068_E003

  • M068_E082

  • M068_E082_P01

  • M068_E091

  • M072_E001

  • M072_E002

  • M072_E002_P01

  • M072_E006

  • M072_E081

  • M072_E082

  • M072_E082_P01

  • M085_E001

  • M085_E002

  • M085_E003

  • M085_E081

  • M085_E081_P01

  • M085_E092

  • M086_E001

  • M086_E001_T01

  • M086_E002

  • M086_E003

  • M086_E005

  • M086_E091

  • M086_E092

  • M094_E001

  • M094_E002

  • M094_E003

  • M094_E091

  • M095_E001

  • M095_E002

  • M095_E003

  • M095_E004

  • M095_E005

  • M095_E006

  • M095_E083

  • M095_E083_P01

  • M095_E084

  • M095_E084_P01

  • M095_E091

  • M095_E091_P01

  • M095_E092

  • M095_E092_P01

  • M104_E001

  • M104_E002

  • M104_E003

  • M104_E082

  • M104_E082_P01

  • M104_E091

  • M104_E093

  • M111_E001

  • M111_E002

  • M111_E004

  • M111_E081

  • M112_E001

  • M112_E002

  • M112_E003

  • M112_E082

  • M112_E082_P01

  • M112_E091

  • M112_E093

  • M123_E001

  • M123_E001_T01

  • M123_E002

  • M123_E002_T01

  • M123_E003

  • M123_E003_T01

  • M123_E004

  • M123_E004_T01

  • M123_E081

  • M123_E081_P01

  • M123_E083

  • M123_E092

  • M124_E001

  • M124_E002

  • M124_E006

  • M124_E091

  • M124_E092

  • M124_E096

  • M125_E001

  • M125_E001_S01

  • M125_E001_S02

  • M125_E002

  • M125_E002_T01

  • M125_E003

  • M125_E082

  • M125_E082_P01

  • M125_E091

  • M125_E093

  • M126_E001

  • M126_E002

  • M126_E003

  • M126_E091

  • M131_E004_S01

  • M131_E094_S01

  • M148_E002

  • M148_E003

  • M148_E005

  • M148_E006_Q01

  • M148_E082

  • M148_E085

  • M148_E093

  • M151_E001

  • M151_E002

  • M151_E002_S01

  • M151_E003

  • M151_E004

  • M151_E082

  • M151_E082_P01

  • M151_E083

  • M151_E091

  • M152_E001

  • M152_E002

  • M152_E002_T01

  • M152_E004

  • M152_E084

  • M152_E091

  • M152_E092

  • M158_E001

  • M158_E001_P01

  • M158_E006

  • M158_E007

  • M158_E081

  • M158_E081_P01

  • M158_E087

  • M172_E001

  • M172_E002

  • M172_E003

  • M172_E007

  • M172_E007_S01

  • M172_E008_Q01

  • M172_E081

  • M172_E081_P01

  • M172_E082

  • M172_E087

  • M172_E093

  • M172_E093_P01

  • M175_E001

  • M175_E002

  • M175_E007

  • M175_E007_T01

  • M175_E081

  • M203_E001

  • M203_E001_S01

  • M203_E001_S02

  • M203_E002

  • M203_E002_S01

  • M203_E003

  • M203_E091

  • M206_E001

  • M206_E002

  • M206_E003

  • M206_E083

  • M207_E001

  • M207_E001_S01

  • M207_E001_T01

  • M207_E002

  • M207_E002_T01

  • M207_E006

  • M207_E006_T01

  • M207_E081

  • M207_E082

  • M207_E096

  • M210_E001

  • M210_E002

  • M210_E003

  • M210_E003_T01

  • M210_E083

  • M216_E003

  • M216_E004

  • M216_E005

  • M216_E005_T01

  • M216_E006_S01

  • M216_E086_S01

  • M216_E093

  • M216_E094_S01

  • M216_E096_S01

  • M228_E001

  • M228_E002

  • M228_E003

  • M228_E081

  • M228_E082

  • M228_E082_P01

  • M228_E083

  • M228_E083_P01

  • M229_E001

  • M229_E001_T01

  • M229_E002

  • M229_E003

  • M229_E082

  • M229_E082_P01

  • M229_E083

  • M229_E091

  • M501_E001

  • M501_E001_T01

  • M501_E002

  • M501_E003

  • M501_E004

  • M501_E082

  • M501_E082_P01

  • M502_E001

  • M502_E001_T01

  • M502_E002

  • M502_E003

  • M502_E082

  • M502_E082_P01

  • M502_E083

  • M502_E091

  • M503_E001

  • M503_E001_T01

  • M503_E002

  • M503_E003

  • M503_E081

  • M503_E081_P01

  • M503_E092

  • M504_E001

  • M504_E002

  • M504_E003

  • M504_E004_S01

  • M504_E083

  • M504_E091

  • M505_E001

  • M505_E002

  • M505_E003

  • M505_E003_T01

  • M505_E083

  • M505_E092

  • M506_E001

  • M506_E001_S01

  • M506_E001_S02

  • M506_E002

  • M506_E003

  • M506_E003_T01

  • M506_E083

  • M506_E083_P01

  • M506_E091

  • M506_E092

  • M507_E001

  • M507_E002

  • M507_E003

  • M507_E083

  • M507_E091

  • M507_E092

  • M509_E001

  • M509_E002

  • M509_E002_S01

  • M509_E002_S03

  • M509_E003

  • M509_E006

  • M509_E006_S01

  • M509_E006_S02

  • M509_E082

  • M509_E086

  • M509_E091

  • M510_E001

  • M510_E001_S01

  • M510_E002

  • M510_E003

  • M510_E082

  • M510_E082_P01

  • M510_E091

  • M513_E001

  • M513_E002

  • M513_E002_T01

  • M513_E003

  • M513_E004

  • M513_E004_T01

  • M513_E083

  • M513_E091

  • M513_E092

  • M514_E001

  • M514_E002

  • M514_E003

  • M514_E081

  • M514_E092

  • M514_E093

  • M515_E001

  • M515_E001_T01

  • M515_E002

  • M515_E002_T01

  • M515_E003

  • M515_E003_T01

  • M515_E004

  • M515_E004_T01

  • M515_E081

  • M515_E081_P01

  • M515_E082

  • M515_E082_P01

  • M515_E093

  • M516_E001

  • M516_E002

  • M516_E003

  • M516_E081

  • M516_E081_P01

  • M516_E082

  • M516_E082_P01

  • M516_E093

  • M517_E001

  • M517_E001_S01

  • M517_E002

  • M517_E003

  • M517_E081

  • M517_E092

  • M519_E001

  • M519_E001_T01

  • M519_E002

  • M519_E002_S01

  • M519_E002_T01

  • M519_E003

  • M519_E003_T01

  • M520_E001

  • M520_E002

  • M520_E003

  • M520_E082

  • M520_E082_P01

  • M520_E091

  • M520_E093

  • M521_E001

  • M521_E002

  • M521_E003

  • M521_E003_T01

  • M521_E004

  • M521_E083

  • M521_E083_P01

  • M521_E084

  • M521_E091

  • M521_E092

  • M522_E001

  • M522_E001_Q01

  • M522_E002

  • M522_E003

  • M522_E004

  • M522_E083

  • M522_E091

  • M522_E091_Q01

  • M522_E092

  • M523_E001

  • M523_E002

  • M523_E003

  • M523_E081

  • M523_E081_P01

  • M523_E082

  • M523_E082_P01

  • M523_E093

  • M525_E001

  • M525_E002

  • M525_E003

  • M525_E003_T01

  • M525_E004

  • M525_E081

  • M525_E081_P01

  • M525_E083

  • M525_E092

  • M526_E001

  • M526_E002

  • M526_E002_S01

  • M526_E003

  • M526_E081

  • M526_E092

  • M527_E001

  • M527_E001_P01

  • M527_E002

  • M527_E003

  • M527_E003_T01

  • M527_E004

  • M527_E081

  • M527_E081_P01

  • M527_E082

  • M529_E001

  • M529_E002

  • M529_E003

  • M529_E091

  • M530_E001

  • M530_E002

  • M530_E003

  • M530_E082

  • M530_E082_P01

  • M530_E091

  • M532_E001

  • M532_E001_S01

  • M532_E002

  • M532_E003

  • M532_E004

  • M532_E084

  • M532_E091

  • M532_E093

  • M536_E001

  • M536_E002

  • M536_E003

  • M536_E003_T01

  • M536_E004_S01

  • M536_E081

  • M536_E081_P01

  • M536_E092

  • M536_E094_S01

  • M537_E001

  • M537_E002

  • M537_E003

  • M537_E081

  • M537_E081_P01

  • M537_E083

  • M537_E092

  • M539_E001

  • M539_E001_S01

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  • M539_E004_T01

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  • M540_E001

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  • M540_E091

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  • M541_E001

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  • M542_E001

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  • M542_E002_S01

  • M542_E002_T01

  • M542_E003

  • M542_E081

  • M542_E082

  • M543_E001

  • M543_E001_T01

  • M543_E002

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  • M543_E003

  • M543_E082

  • M543_E082_P01

  • M543_E083

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  • M551_E001

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  • M560_E001

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  • M560_E082

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  • M561_E001

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  • M621_E001_S01

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  • M708_E001_S01

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  • M709_E001_S01

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  • M712_E001_S01

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  • M716_E001_S01

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  • M717_E001_S01

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  • M718_E001_T01

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  • M718_E001_T03

  • M718_E001_T04

Guest NPCs / Following Party

Allows the player to set guest NPCs for adventuring and party talk. Some of these guests will appear to help out in battle. Others will just follow you around. Followers are reset every time you change location, but the command is still useful for setting up custom battles, screenshots and gameplay clips.

GuestNPCJoin GNXXXXX

  • GN00001 - ???

  • GN00002 - Gemma

  • GN00003 - Erik (Hooded)

  • GN00004 - ???

  • GN00005 - Connie

  • GN00006 - Veronica

  • GN00007 - Serena

  • GN00008 - Sylvando

  • GN00009 - Dave

  • GN00010 - Vince Vanquish (MMA)

  • GN00011 - Rab

  • GN00012 - Jade

  • GN00013 - Connie

  • GN00014 - Kai

  • GN00015 - Snorri

  • GN00016 - Hendrik

  • GN00017 - High Lama

  • GN00018 - Sylvando (Parade)

  • GN00019 - Son

  • GN00020 - Atsuo

  • GN00021 - Hendrik (Knight)

  • GN00022 - Erik

  • GN00023 - Dog

  • GN00024 - Da

  • GN00025 - Irwin

  • GN00026 - Vince Vanquish

  • GN00027 - Serena (Haircut)

GuestNPCLeave *any of the above IDs or:

  • All

Examples:

  • GuestNPCJoin GN00021 (Hendrik follows the player, and joins in battles)

  • GuestNPCLeave GN00021 (Hendrik leaves)

Simple Photomode [Definitive Edition]

Using console commands, you can use a "simple photomode" alternative by making use of the photomode functions outside of the photomode menu. This could be used to take unique screenshots or play emotes & dance on the spot wherever you are.

To enter "simple photomode", use the command PhotoMode_CharacterEnter.
To play emotes you can use the PhotoMode_PlayCharacterEmotion <EmotionName> command, substituting <EmotionName> for one of the arguments below.
To stop playing emotes, use the PhotoMode_StopCharacterEmotion command.

List of arguments for <EmotionName>:

  • Emote_Angry

  • Emote_Clap

  • Emote_Cry

  • Emote_Dance

  • Emote_Greeting

  • Emote_Joy

  • Emote_LevelUp

  • Emote_Panic

  • Emote_Point

  • Emote_Pose

  • Emote_Provoke

  • Emote_Wave

PhotoMode_CharacterLookAt can be used to adjust the orientation of the characters relative to the camera position, and PhotoMode_CharacterHeadLookAt can be used to force the character to look at the camera position. You can use DebugGameCamera to select a specific point in 3d space, for example, high in the sky or at a nearby character's face. Without this freecam command, you are limited to the constraints of the default game camera. To stop your character staring into space, simply use the PhotoMode_CharacterHeadLookAtEnd command.

PhotoMode_SetHiddenCharacter 1 will hide all characters, which could be useful for taking screenshots if you do not have a way to access to first person camera.
In contrast, PhotoMode_SetHiddenCharacter 0 will bring back the hidden characters.

Using PhotoMode_CharacterLeave will cancel "simple photomode".
If you use this in the normal photomode menu, you will have all the usual options, but additional characters will disappear and none of the posing options will work.

Other potentially useful PhotoMode commands that I haven't really tested can be found on the main page under Definitive Edition Specific Commands.


Changing Player Characters [Definitive Edition]

Allows the user to play as any party member. Some characters do not have animations for all actions, and are incapable of jumping. Characters that are featured in story chapters - Erik, Jade, Rab & Sylvando - offer a more complete experience than others.

SetControlledCharacterType XXXX

P001 - Hero

P002 - Erik

P005 - Sylvando

P006 - Jade

P007 - Rab

Using a diffferent player value will allow you to play as characters such as Veronica and Hendrik. You can also change character by index number (0=Hero, 7=Hendrik). Using an index number higher than 7 results in playing as a clone of Hero. Using any of these characters except Hero seems to result in certain features being unavailable e.g. vehicles.

Restore Serena's Power From Act 2*

Input the following commands exactly as shown. The first command restores Serena's skill panel to how it was in Act 2, allowing you to relearn skills from Veronica's tree. The ActionLearn commands will teach Serena all of Veronica's spells. There is currently no way of doing this without cheating, save for manually adding the spells as Veronica learns them. If you would like to know which spell is which, google "spellname" dragon quest with quotation marks and you should be able to find the information from any DQ wiki.

METHOD 1 - Straight-Up Cheating

NOTE: This command will unlock ALL skills - passives, abilities and spells across all characters (including some you're not supposed to have i.e. hero's weather forecast ability) all for the low price of 0 skill points. This is very difficult to undo with commands, so please only use this for testing purposes or if you just want to cheat.


  1. BattleOpen

That's it. You should now be able to wield Veronica's weapons, use her spells, and have all her passives unlocked, even if you can't see them in the Character Builder. If you want to see them, just use "SetFlag "System" "/Player/SkillPanelState_P004" 1" and the menu should now display the Act 2 Skill Panel State instead.

METHOD 2 - Manually Restoring Spells/Abilities etc

Figured out:

  • How to acquire Veronica's skills

  • How to acquire Veronica's spells

Left to figure out:

  • How to unlock Veronica's weapons: whips and heavy wands.

  • How to influence stat growth and unlock spells without cheating.


  1. SetFlag "System" "/Player/SkillPanelState_P004" 1

  2. ActionLearn P004 Io

  3. ActionLearn P004 Iora

  4. ActionLearn P004 Ionazun

  5. ActionLearn P004 Iogurande

  6. ActionLearn P004 Hyado

  7. ActionLearn P004 Hyadaruko

  8. ActionLearn P004 Mahyado

  9. ActionLearn P004 Bomie

  10. ActionLearn P004 Bomiosu

  11. ActionLearn P004 Mera

  12. ActionLearn P004 Merami

  13. ActionLearn P004 Merazoma

  14. ActionLearn P004 Meragaia

  15. ActionLearn P004 Medapani

  16. ActionLearn P004 Medapanima

  17. ActionLearn P004 Rukani

  18. ActionLearn P004 Rukanan

  19. ActionLearn P004 MagicBarrier

  20. ActionLearn P004 Madante

  21. ActionLearn P004 Gira

  22. ActionLearn P004 Begirama

  23. ActionLearn P004 Begiragon

  24. ActionLearn P004 Giragureido

  25. ActionLearn P004 Baikiruto

  26. ActionLearn P004 Mahotora

  27. ActionLearn P004 Mahoton

  28. ActionLearn P004 Mahokanta

  29. ActionLearn P004 Manuha

  30. ActionLearn P004 Henatosu

*Serena's power can now be re-awakened via the brilliant Serena Act 2.5 mod by Zeronidus!