INI Profiles
Update (03/2021): There is a much improved INI profile which addresses draw distance, lighting and other fixes not covered by the tweaks below- https://pastebin.com/STU7dH0j
Additionally, DQXI-SDK includes the RenderFix plugin, which augments these improvements with adjustments to Anti-Aliasing and Scene Rendering: https://github.com/emoose/DQXIS-SDK
List of Cvars
https://pastebin.com/GXh7MN2W (DQXI OG)
https://pastebin.com/kWxQVXfu (updated for Definitive Edition)
These can be tested in game with the console like so:
x.Variable - Shows current value
x.Variable Y - Changes value to Y
Or added to <documents>\My Games\DRAGON QUEST XI\Saved\Config\WindowsNoEditor\Engine.ini under "[SystemSettings]" to permanently set the desired value.
Essential Profile - Draw Distance + LOD Fix
##ESSENTIAL SETTINGS##
r.ViewDistanceScale=2
r.JackLoadReduction.HiddenThresholdDistance=8000
r.LandscapeLODBias=-2
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
foliage.LODDistanceScale=15
foliage.DensityScale=7
grass.DensityScale=7
##NOT RECOMMENDED##
#r.Shadow.DistanceScale=4
Middle Profile - 2x SSAA
##ESSENTIAL SETTINGS##
r.ViewDistanceScale=2
r.JackLoadReduction.HiddenThresholdDistance=10000
r.LandscapeLODBias=-2
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
foliage.LODDistanceScale=15
foliage.DensityScale=7
grass.DensityScale=7
##MISCELLANEOUS SETTINGS##
r.SSR.Quality=4
r.SSR.Temporal=1
r.Shadow.MaxResolution=8192
r.Shadow.CSM.MaxCascades=16
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.01
##ANTIALIASING: SSAA##
r.ScreenPercentage=150
r.PostProcessAAQuality=6
r.Tonemapper.Sharpen=0.3
##NOT RECOMMENDED##
#r.Shadow.DistanceScale=4
High Profile - 2x SSAA + TAA
##ESSENTIAL SETTINGS##
r.ViewDistanceScale=2
r.JackLoadReduction.HiddenThresholdDistance=12000
r.LandscapeLODBias=-2
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
foliage.LODDistanceScale=15
foliage.DensityScale=7
grass.DensityScale=7
##MISCELLANEOUS SETTINGS##
r.SSR.Quality=4
r.SSR.Temporal=1
r.Shadow.MaxResolution=8192
r.Shadow.CSM.MaxCascades=16
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.01
##ANTIALIASING: TemporalAA + SSAA##
r.ScreenPercentage=150
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=6
r.TemporalAASamples=16
r.TemporalAACurrentFrameWeight=0.45
r.TemporalAAFilterSize=0.5
r.Tonemapper.Sharpen=0.5
##NOT RECOMMENDED##
#r.Shadow.DistanceScale=4
Ultra High Profile - 4x SSAA + TAA
##ESSENTIAL SETTINGS##
r.ViewDistanceScale=5
r.JackLoadReduction.HiddenThresholdDistance=15000
r.LandscapeLODBias=-2
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.25
foliage.LODDistanceScale=15
foliage.DensityScale=7
grass.DensityScale=7
##MISCELLANEOUS SETTINGS##
r.MaxAnisotropy=16
r.SSR.Quality=4
r.SSR.Temporal=1
r.Shadow.MaxResolution=8192
r.Shadow.CSM.MaxCascades=16
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.01
##ANTIALIASING: TemporalAA + SSAA##
r.DefaultFeature.AntiAliasing=2
r.PostProcessAAQuality=6
r.TemporalAASamples=16
r.TemporalAACurrentFrameWeight=0.45
r.TemporalAAFilterSize=0.5
r.Tonemapper.Sharpen=1
r.ScreenPercentage=200
##MOTION BLUR SETTINGS##
r.MotionBlurQuality=4
r.MotionBlur.Amount=0.3
r.MotionBlur.Max=1
r.MotionBlur.Scale=1
r.MotionBlurSeparable=1
##NOT RECOMMENDED##
#r.Shadow.DistanceScale=4
Ini presets for graphical enhancements can also be found here:
Credits:
Fayaya#1231
Ride To Hell Retribution#0509
Havoc (for detailed list of cvars)