THE UNIVERSITY OF
SYDNEY
Innovation Through Design: Think, Make, Break, Repeat
Link for the course: Innovation Through Design
⭐ ⭐ ⭐ ⭐ ⭐ 4.8 |1,546 ratings
गुरुर्ब्रह्मा गुरुर्विष्णु गुरुर्देवो महेश्वरा गुरुर्साक्षात परब्रह्म तस्मै श्री गुरवे नमः !
THE UNIVERSITY OF
SYDNEY
Innovation Through Design: Think, Make, Break, Repeat
Link for the course: Innovation Through Design
⭐ ⭐ ⭐ ⭐ ⭐ 4.8 |1,546 ratings
1. Repeating Design
This module focuses on the very important step in the design process of repeating, or iteration, and its role in design innovation. We also provide a summary of all the topics covered in the course and take you through the design process with a design research project. Industry experts share their insights and tips about working in the design industry.
Apply an iterative process to achieve innovative outcomes
Apply a methodological design process for products, services, and systems innovation
PRACTICE QUIZ: MODULE 5 ANSWERS
Question 1
True or false?
It is best to invest a lot of time in each of step of the design process to ensure the best possible solution.
True
False
Correct
It is more productive to go through each stage of the process as quickly and as often as possible. The earlier an idea is broken, the quicker we can focus on improving it.
Question 2
True or false?
The breaking step in a design process always has to involve user-based evaluation methods.
True
False
Correct
Evaluation methods are also used to assess solutions against design principles. These are traditionally carried out by designers as they have the knowledge of those principles and experience applying them.
Question 3
Which of the following answers are true? (Select all that apply)
Wireframes are:
quick to produce and easy to modify.
Correct
Wireframes are considered drawings of the design product which build upon sketches that represent a general idea or concept. They tend to have more detail than sketches however they are still not appropriate to test with users as they can be difficult for users to understand.
commonly used for digital applications.
Correct
Wireframes are considered drawings of the design product which build upon sketches that represent a general idea or concept. They tend to have more detail than sketches however they are still not appropriate to test with users as they can be difficult for users to understand.
line drawings that show the fundamental structure of a product.
Correct
Wireframes are considered drawings of the design product which build upon sketches that represent a general idea or concept. They tend to have more detail than sketches however they are still not appropriate to test with users as they can be difficult for users to understand.
great for testing with users.
Question 4
True or false?
It's really important to always use all of the methods introduced in this course in exactly the same order.
True
False
Correct
Human-centred design methods can be used throughout all stages of the design process and in any order. It's the role of the designer to determine which method is most appropriate at a particular point in the design process.
Question 5
True or false?
Human-centred design methods can be used to design how people interact with products.
True
False
Correct
There are many human-centred design methods, such as interviews, observations or usability testing, that allow designers to study how people interact with existing or envisioned products.
Interaction Design Foundation. (n.d.). Design iteration brings powerful results. So, do it again designer! Retrieved June 26, 2018, from https://www.interaction-design.org/literature/article/design-iteration-brings-powerful-results-so-do-it-again-designer
Optional readings
Gajendar, U. (2017). Trusting the design process. Interactions, 24(2), 24-25. doi:10.1145/3042053
Tomitsch, M., Wrigley, C., Borthwick, M., Ahmadpour, N., Frawley, J., Kocaballi, A. B., Núñez-Pacheco, C., Straker, K., & Loke, L. (2018). Design. Think. Make. Break. Repeat. A handbook of methods. Amsterdam, The Netherlands: BIS Publishers.
Question 1
In the Design - Think - Make - Break - Repeat diagram, what word aligns with the "Think" step?
Make
Envisage
Test
Learn
Question 2
(Select all that apply)
Arriving at a successful and innovative solution:
requires iterative testing.
only requires testing with one type of user.
is usually a simple process.
requires insights gained from human-centred design methods.
Question 3
(Select all that apply) Design as a process involves:
learning about context.
listening to feedback from users.
building tangible representations of new ideas.
testing potential solutions.
Question 4
What is the purpose of the design making stage in the design process?
To assess an idea
To develop the thought process behind an idea
To build an idea and see it brought to life
To evaluate an idea
Question 5
Why are storyboards used during the design thinking process? (Select all that apply)
To create a detailed representation of products and their user interfaces
To visually explore the interactions between users and products or services
To visually communicate ideas to others in the design team
To test usability issues with customers
Question 6
How does Norman believe user errors and mistakes can be eliminated through the evaluation phase of the design process? (Select all that apply)
Norman, D. (2018, January 16). What went wrong in Hawaii, human error? Nope, bad design. Retrieved from https://www.fastcodesign.com/90157153/don-norman-what-went-wrong-in-hawaii-human-error-nope-bad-design
Test early and throughout the design stage.
Test any design before it is made operational.
Test the design under conditions that are as similar and difficult to the real life scenario as possible.
Test drop down lists with multiple kinds of users for safety-critical conditions.
Question 7
This image is an example of what design making tool?
storyboarding
sketching
low-fidelity prototype
wireframing
Question 8
Data collected during the design thinking phase can be turned into:
personas and storyboards
evaluation methods
project management reports
concepts and prototypes
Question 9
Which statement best describes a human-centred design approach?
An approach to solving problems that uses the perspective of the designer
An approach to solving problems that uses the perspective of a business' marketing team
An approach to solving problems that uses the perspective of users, customers and other stakeholders
Question 10
True or false?
Personas are created from fictional information to represent typical users, customers or other stakeholders?
True
False
Congratulations, you have almost reached the end of this course! Before we wrap up with a final video, we wanted to share some tips for where you can learn more about design and innovation.
We have designed this course as an entry-level course to design and to help learners understand the value of design for innovation. We carefully curated the content and the activities to make the course accessible to a wide range of learners.
If you would like to learn more about the role of design for innovation, there are many other online courses available that offer additional perspectives, including a course on Design Strategy, developed by the University of Sydney’s Business School.
Your local university might also offer degrees in design and innovation. Here at the University of Sydney, we offer a Master of Design with specialisations in Design Innovation and Strategic Design starting in 2019. To find out more about this and other programs in design visit our School’s website .
There are also many great books on design and innovation. We have referred to some of those books throughout this course. The model and many of the methods we covered in the course are from a handbook that we published to help our students here at the University of Sydney learn about design. It’s called “Design Think Make Break Repeat: A Handbook of Methods” and is available through BIS Publishers , Amazon or Book Depository. The book’s companion website offers a large collection of free templates and resources for learning and practising design.
Practically applying design methods through exercises and concrete design challenges leads to a better understanding of design, and, importantly, the adoption of design into an everyday context.
Every learner is different. You might find that you prefer following online videos and quizzes, or, that you best learn from reading a book and completing exercises. We encourage you to keep experimenting and trying out new things. In the spirit of design: think, make, break and repeat.
Based on feedback from our learners, we have created a group on LinkedIn for everyone completing this MOOC. If you want to stay in touch with your peers and connect with past and future learners, you can join the group via the following link:
https://www.linkedin.com/groups/14154046/
We will be sharing updates in the group about relevant events, courses, and more. Every now and then we will also run giveaway campaigns for some of our books.
Martin: https://www.linkedin.com/in/martintomitsch
Martin: https://twitter.com/martintom
Cara: https://twitter.com/drcarawrigley
Design Lab: https://twitter.com/syd_designlab
School of Architecture, Design and Planning: https://twitter.com/sydney_arch
Martin: https://www.instagram.com/martintomitsch/
School of Architecture, Design and Planning: https://www.instagram.com/usyd_arch/