Agents engage in a heated conversation while waiting for the work day to end
"The warm hand of the government supports the basis of cooperation in the cold plains of Huron."
Minister Joseph Jacobs, 2154
Bargetown is run by a sizable body of employees and agents working to keep the town running. They deal with legal affairs ranging from taxation to construction, but often have their hands in more clandestine operations underneath the table. The government of Bargetown even manages foreign relations and trade with other groups. The government is currently headed by an advisor named Francis Treadway, whose job is to oversee the government and its operations.
The government employs a variety of different agents to manage all facets of the town. These workers, in addition to more specific assignments pertaining to their role, have a wide array of jobs. Filing reports and collecting taxes are all too common. Government agents, depending on their assignment, may even participate in police work, arrests and investigations. Government contractors have a lot less duties then their agent counterparts, and are usually only involved with maintaining, repairing, or upgrading systems that they are specialized in working with.
Commerce is the very lifeblood of our town and of our people.
Agent Lewis, 2155
Bargetown, like many other Coalition cities, is quite tough on crime. Limited resources mean that punishments for going against the law are quite draconian in nature. Crimes are divided up into three classifications: Minor, regular, and Severe. Minor violations include acts like petty theft and vandalism, which are punished with fines, short stays in a jail cell, or even a public beating. Violations, on the other hand, include things like significant theft and assault, which may result in exile, hard labor or even branding. Severe violations include things like murder and bribery, which may result in execution or service in the marked men program.
Another vital influence on Bargetown’s policies is its status as a trade hub. The town relies on merchants from inside and outside of The Coalition to keep things going. As a result of this need, Bargetown’s government puts a great focus on maintaining the economy to keep merchants coming. It has also been important for Bargetown to maintain relatively neutral relations with influential groups as to not scare away business.
Although there are a wide range of smaller goals that Bargetown seeks to achieve, the large overarching goal of Bargetown and many other Coalition settlements is to achieve prosperity. Part of this objective involves the taming of the wasteland and the pacification to threats all around the Sunrise Islands. Should Bargetown be able to secure these islands, new settlements can be created and brought into the fold of The Coalition, giving Bargetown more trade and allies within the region.
Bargetown's proof of residency
It is remarkably easy to fill out, even for a clueless waster.
A Registrar enjoying a paycheque of ethically ambiguous origins
The Registrars are the eyes and ears, while the Legislature is the mouthpiece.
An anarchist propaganda poster, 2162
Serving as a replacement to Bargetown’s Marshal Program, the Registrar Corps is an administrative unit acting from within both militia and government that seeks to curb corruption in the town. Mainly nepotised and made up of guild plants, rumors say many Registrars turn a blind-eye to corruption or even participate in it. Members of the unit still see service on the field, however, and are easily recognisable by their carefully maintained ceremonial uniforms.
The Legislature is a council responsible for passing a majority of laws in Bargetown. Legislators have historically been appointed by previous mayors, but as of recently, some notable figures within Bargetown’s community have also gained spots on the legislature. Being the third branch, it often competes with the government to preserve influence. Many Legislators are remarkably flawed and open to corruption if beneficial for them.