Class 1
Class 2
Class 3
Class 4
Note in this tutorial when drawing the rear wing you need to click the trackpad button- NOT THE ENTER BUTTON - after drawing the rear wing box. Otherwise the menu won't show up.
Class 4
This one is extra. It teaches
Make a mounting "cap" that allows your rear wing to be solidly connected to the body of your car.
This connection method can be used for the front wing as well.
Note you may need to hide previous sketches and bodies in the command menu to allow the sketch line to be drawn.
Or if your car body is rounded, you may need to use Cutting Planes to create the "cap".
Class 4
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 5: Remember to click the de-link button for the object in the menu
Class 6:
Class 6:
Watch from the 2:48 mark.
Separate individual .STL body files are needed for each body part that needs 3D printed and CNC cut: i.e. the front wing, rear wing, and CNC the body
These two skills need screenshots of completion in your virtual modeling portfolio:
Create a photo-realistic rendering of your F1 in Schools Car
Create an exploded assembly animation of your car (wheels, wings, axles, etc)
Another more advanced optional tutorial (but very good tips)
https://www.youtube.com/watch?v=ewRzgxK0wLk
https://www.youtube.com/watch?v=Y330vJreHIU
Note: You may need to convert your car body parts into Components in the Design view, so they can be animated.
For woodworking
For woodworking
Old tutorials
SimScale is an online cloud-based CFD program. You will need to create an educational/public account to use it.
It is suggested to make your mesh as simple as possible, and export/upload .STEP files or .IPT from Fusion 360 rather than .STL
Cover all holes, join bodies together. Make it a simple body.
Student created. Very good.
From student David.
Export as .IPT file instead of .STL
Use your car file instead of this wing file of course.
Created by student AA. Oct. 2025.
Very clear.
Rotating the Car Around in ANSYS:
Note to rotate the car around, you have to click and hold down the scrolling button on the mouse and rotate around the model.
Change the home orientation by clicking on the House-looking icon and selecting the view you want as the “Home” view
Follow the steps in the screencast
Full playlist of videos:
https://www.youtube.com/playlist?list=PLtt6-ZgUFmMKI7jEXe5GNpSGGGmhYjxG8
Fluent is the advanced ANSYS software.
The geometry should be simplified (export as a .STEP file), and the holes must be covered. You can start with the main body geometry and see if the "Boolean subtraction" step works. If not, you will have to go back to the geometry.
Geometry => DesignModeler
Edit DesignModeler
Import Toy Car example.scdoc file to work with
Generate
Tool => Enclosure
Set box dimension
Generate
Create => Boolean => subtract =>Target (big box) Tool => body
Generate
Tool => symmetry => xy plane
Generate
Name all faces: Inflow, outflow, walls, symmetry, body
Mesh => update => Mesh
1. Generate basic mesh
2. Do refinement
3. Do inflation
Set Up
1. Boundary conditions
a. Inflow (set velocity inlet): 25 m/s
b. Outflow
c. Outer walls
d. Body (wall)
2. Initialize (hybrid)
3. Run simulation
a. Set 1000 iterations
b. See when the residuals stop decreasing, stop the execution
Results
1. Contours => select the field (pressure or velocity; select face
2. Change views and get some pictures
3. Calculator, force, x direction – this is the frag force in Newtons
Free for students with educational license. Runs on Windows.