Misc. stats and data

Miscellaneous stats

Item, Monster, and Skill data tables

The following sheet is a DB of enemy data, item data, and attack data ripped by Echocolat. You can find detailed information about all of these things in here, including obscure things such as vulnerability to sheep attack. Feel free to use this to inform your research.

Super Jump, Ultra Jump, Star Rain frame data

Here is a JSON of the frame data for Super Jump (105), Ultra Jump (107), and Star Rain (114) that Echocolat also provided. This suggests that the ultimate timing for super jumps is still 3 frames like in SNES, and Ultra Jump also tapers off at 3 frames (instead of 2 frames on SNES).

 Source code explanation for Super Jump's data

Click to expand and see the JSON data.

[

 {

   "_action_id": 105,

   "_max_num": 100,

   "_hit_count_disp_thresholds": [

     0,

     10,

     20,

     50,

     100

   ],

   "_succeed_start_frames": [

     0,

     10,

     19,

     25,

     29,

     33,

     37,

     41,

     43,

     44,

     45,

     46,

     47,

     48,

     49

   ],

   "_succeed_frames": [

     0,

     61,

     31,

     27,

     23,

     19,

     15,

     11,

     9,

     8,

     7,

     6,

     5,

     4,

     3

   ]

 },

 {

   "_action_id": 107,

   "_max_num": 100,

   "_hit_count_disp_thresholds": [

     0,

     10,

     20,

     50,

     100

   ],

   "_succeed_start_frames": [

     0,

     10,

     19,

     25,

     29,

     33,

     37,

     41,

     43,

     44,

     45,

     46,

     47,

     48,

     49

   ],

   "_succeed_frames": [

     0,

     61,

     31,

     27,

     23,

     19,

     15,

     11,

     9,

     8,

     7,

     6,

     5,

     4,

     3

   ]

 },

 {

   "_action_id": 114,

   "_max_num": 17,

   "_hit_count_disp_thresholds": [

     0,

     5,

     9,

     13,

     17

   ],

   "_succeed_start_frames": [

     0,

     69,

     12,

     16,

     20,

     24,

     28,

     32,

     34,

     35,

     36,

     37,

     38,

     39,

     40

   ],

   "_succeed_frames": [

     0,

     62,

     32,

     28,

     24,

     20,

     16,

     12,

     10,

     9,

     8,

     7,

     6,

     5,

     4

   ]

 }

]