Full On Rambo

Post date: Feb 8, 2015 8:27:14 AM

  1. Added in Setting Rules for Even More Action with buzzed up Healing rules, and tweaks for small groups.
  2. Changed Stomp's damage from an Earth Pony's Nature roll to have 2d4+1, 2d4, and 1d6 damage for 1/2/3 range. Having 1d4 damage at 3" was just too piddling compared to a pegasus' 2d6 AP2's lightning bolt. 1d6 is still pretty piddling, but not as bad. :P