Full On Rambo
Post date: Feb 8, 2015 8:27:14 AM
- Added in Setting Rules for Even More Action with buzzed up Healing rules, and tweaks for small groups.
- Changed Stomp's damage from an Earth Pony's Nature roll to have 2d4+1, 2d4, and 1d6 damage for 1/2/3 range. Having 1d4 damage at 3" was just too piddling compared to a pegasus' 2d6 AP2's lightning bolt. 1d6 is still pretty piddling, but not as bad. :P