Deck Bonus

Customizing your own deck bonus

Depending on what suits you bring, you gain mission cost(M-cost), points which you can use to customize your own deck bonus. The less deck capacity that a suit uses up, the more mission cost you get.

You get 2 Deck bonus slots to customize, circled in red. Click to open the deck bonus customize window.

Clicking one of the slots will open a menu:

Setting Deck Bonuses is very similar to setting modules. Note that higher level and certain deck bonuses use consumable mission modules, which you can buy more of in the store under items with GP (It sells lv2 modules only). It consumes these modules for each battle.

The following are the deck bonus tabs with translations:

Note that you can only pick one bonus from each page of bonuses.

Page 1 - Offense

Note that the above bonuses stack additively, so if you have a rocket shooter level 5 suit (15% bonus damage) and you use rocket shooter deck bonus (7%), then you deal 21% bonus damage with rocket weapons.

Page 2 - Defense

Please note that all deck bonuses from "Underwater Survival" stack additvely with defense modules (Ie. Beam coating, Live ammunition resistance, Explosive Resistance, and Melee resistance) and the Underwater Armour trait.

This is the reason why certain low-mid cost suits can get significant damage reduction in the water.

Page 3 - Mobility

*Emergency Homing refers to pressing Z during a battle to teleport your suit. The higher this stat, the less time it takes to teleport your suit. Useful for saving your expensive suit for repairs or responding to enemy attacks against objectives you own.

Page 4 - Boost

*Boost module here is not to be confused with the MS battle boost version, it is a separate item used solely for deck bonuses.

Info below is outdated, as of the December 24th 2015 update, you can set your own deck bonuses, which suits you use are irrelevant.

The active deck bonus can be seen along the top in your MS Deck.

Common Deck Bonuses

Deck Bonus Mobile Suit Combination Effect 1 Effect 2

Balanced 4 Different Types Armor Lv3 Boost Recharge Lv3

Strike Force 4 Assault Emergency Homing Lv3

Heavy Force 4 Heavy Boost Capacity Lv3

Support Force 4 Engineer Armor Lv3

Artillery Force 4 Artillery Boost Speed Lv3

Sniper Force 4 Sniper Boost Recharge Lv3

Heavy Striker 2 Heavy, 2 Assault Emergency Homing Lv2 Boost Capacity Lv2

Support Striker 2 Engineer, 2 Assault Emergency Homing Lv2 Armor Lv2

Artillery Striker 2 Artillery, 2 Assault Emergency Homing Lv2 Boost Speed Lv2

Sniper Striker 2 Sniper, 2 Assault Emergency Homing Lv2 Boost Recharge Lv2

Heavy Supporter 2 Heavy, 2 Engineer Boost Capacity Lv2 Armor Lv2

Heavy Artillery 2 Heavy, 2 Artillery Boost Capacity Lv2 Boost Speed Lv2

Heavy Sniper 2 Heavy, 2 Sniper Boost Capacity Lv2 Boost Recharge lv2

Support Artillery 2 Engineer, 2 Artillery Armor Lv2 Boost Speed Lv2

Support Sniper 2 Engineer, 2 Sniper Armor Lv2 Boost Recharge Lv2

Artillery Sniper 2 Artillery, 2 Sniper Boost Speed Lv2 Boost Recharge Lv2

Strike Trio 3 Assault, 1 Non-assault Emergency Homing Lv2

Heavy Trio 3 Heavy, 1 Non-heavy Boost Capacity Lv 2

Support Trio 3 Engineer, 1 Non-engineer Armor Lv2

Artillery Trio 3 Artillery, 1 Non-artillery Boost Speed Lv2

Sniper Trio 3 Sniper, 1 Non-sniper Boost Recharge Lv2

Water Survivor 4 Marine Mobile Suits Water Improvement Lv3

Boost Recharge Lv1

Special Deck Bonuses

Federation

Deck Bonus Mobile Suit Combination Effect 1 Effect 2

08 MS Team Gundam Ground Type or Ez8, Gundam Ground Type or Gundam Ground Type Worker, Gundam Ground Type (GM Head) or Gundam Ground Type Worker (GM Head) Emergency Homing Lv2 Armor Lv2

Project V 1 Gundam, 1 Guncannon, 1 Guntank Rocket Shooter Lv2 Boost Recharge Lv2

Zeon

Deck Bonus Mobile Suit Combination Effect 1 Effect 2

Black Tristars 3 Dom or Rick Dom Boost Capacity Lv2 Boost Recharge Lv2

Cyclops Team 2 Z'Gok E, 1 Hygogg Beam Shooter Lv2 Underwater Armor Lv3

Norris Corps 1 Gouf Custom, 1 Dom, 1 JC Zaku II Ground Type Emergency Homing Lv2 Armor Lv2

Note: For Black Tristars, it must be vanilla Dom. High mobility, cold climate, etc. do not count.

Deck Bonus Effects

Bonus Lv Effect

Armor 2 +5%

Armor 3 +7%

Boost Capacity 2 +5%

Boost Capacity 3 +7%

Boost Recharge 1 +1%

Boost Recharge 2 +3%

Boost Recharge 3 +5%

Boost Speed 2 +3%

Boost Speed 3 +5%

Emergency Homing 2 -20% Time

Emergency Homing 3 -30% Time

Water Improvement 3 -7% Damage taken underwater. Additive.

Rocket Shooter 2 +7% Bazooka and Howitzer Damage. Additive.

Beam Shooter 2 +7% Beam damage. Multiplicative.

Underwater Armor 3 -10% Damage taken underwater. Additive.