Healing and Motivation
When it comes to keeping your group alive - and bringing them back when you can't. These are the base skills that are available to you for that very goal. These skills will vary in their effectiveness, cast speed and who they heal based on which trait tree you are in, but we're starting with the basics.
Raise the Spirit
Quickly heals Morale of an ally or yourself
Bolster Courage
Significantly heals Morale of an ally or yourself
Inspire Fellows
Heals the Morale of the Fellowship (Unavailable in Dissonance)
Chord of Salvation
Instantly heals an ally's Morale
Fellowships Heart
Provides a Heal-over-time to the Fellowships and removes Fear effects
- Heals ###-### initially
- Heals ###-### Morale every 3 seconds for 30 seconds
Spirit of Freedom
Free's from any Combat State: Dazes, Stun, Fellowship Manoeuvre Stuns, and Knocked Down.
Rally!
Revives a defeated ally IN-combat
Enlivening Grace
Revives a defeated target (with nearby fellowship members with "Improved")