Healing and Motivation

When it comes to keeping your group alive - and bringing them back when you can't. These are the base skills that are available to you for that very goal. These skills will vary in their effectiveness, cast speed and who they heal based on which trait tree you are in, but we're starting with the basics.

Raise the Spirit

Quickly heals Morale of an ally or yourself

Bolster Courage

Significantly heals Morale of an ally or yourself

Inspire Fellows

Heals the Morale of the Fellowship (Unavailable in Dissonance)

Chord of Salvation

Instantly heals an ally's Morale

Fellowships Heart

Provides a Heal-over-time to the Fellowships and removes Fear effects

  • Heals ###-### initially
  • Heals ###-### Morale every 3 seconds for 30 seconds

Spirit of Freedom

Free's from any Combat State: Dazes, Stun, Fellowship Manoeuvre Stuns, and Knocked Down.

Rally!

Revives a defeated ally IN-combat

Enlivening Grace

Revives a defeated target (with nearby fellowship members with "Improved")