Skills
*Under Construction*
Minstrels are given three stances that they select and it changes your outgoing damage - and your outgoing healing. Which stance you take can mean the difference for you - make sure you are in the correct stance before starting anything, but if you forget you can change mid-combat.
Dissonance
This is the stance you choose for increasing your damage output by 25%. This is great for solo - and also restricts all heals to yourself. So no sharing!
Melody
This stance is a "Meet in the Middle" sort of stance. It increases your damage by 15%, but it also increases your heals by 5%.
Resonance
This stance is all heals. It increases your healing by 10%. So if you plan on healing any groups - pick this one.
Basic Minstrel Skills - Call to War
Basic Minstrel Skills - Call to War
Basic Minstrel Skills - Theatre and Inspirations
Basic Minstrel Skills - Theatre and Inspirations
Basic Minstrel Skills - Words of Power
Basic Minstrel Skills - Words of Power