Among the Wizarding World, there are those who wish for greater power. These men and women wish to advance their own power through dark means. They follow a man called Lord Voldermort a man whose evil is beyond comprehension. These are Dark Wizards and Witches who kill and lie, and deceive to gain power.
These people follow Lord Voldermort, often so in the hopes to gain more power for themselves. However, many discover the horrors they must do as his servants, and serve out of fear.
Requirements
To qualify to become a Death Eater, a character must fulfill all of the following criteria.
Alignment: Any evil
BAB: +7
Skills: Charms 12 Ranks, Curses and Counter-Curses 13 ranks, Knowledge (Charms) 12 ranks, Knowledge (Dark Arts) 12 ranks, 12 ranks Knowledge (Transfiguration) 12 ranks, Potionmaking 12 ranks Transfiguration 12 ranks
Spells Known: Avada Kedavra, Crucio, Imperio
Special: Must be accepted into Voldermort's inner circle as a Death Eater. Must have performed a dark deed for no other reason, then to become a Death Eater.
Death Eater
Hit Die- d8
Class Skills
The Death Eaters class skills are Bluff (Cha), Broomstick (Dex), Charms (Wis), Concentration (Con), Curses and Counter-Curses (Cha), Disguise (Cha), Intimidation (Cha), Knowledge (Dark Arts) (Int), Knowledge (Charms), Knowledge (Herbology), Knowledge (Transfiguration) (Int), Listen (Wis),, Potionmaking (Int), Profession (Wis), Sense Motive (Wis), Spot (Wis), Transfiguration (Int)
Skill Points at Each Additional Level – 6+ Int Modifier
Class Features
Dark Mark- The Dark Lord has marked you as one of his own. Choose one of your arms to have the mark imprinted on. This arm will have the mark inside your elbow, and will be a skull with a snake coming from its mouth. If you touch this Dark Mark it allows Voldermort to instantly know your position, and he can apparate there if he wishes. The mark writhes if Voldermort touches anybodys Mark. They instantly know where he is. The Dark Mark also, provides a +2 Intimidate bonus if shown to those who would have reason to fear the Dark Lord.
Morsmordre - You learn to cast a spell unique to death eaters. Your wand flashes in a green burst of a light and a huge skull erupts up to 200 feet in the sky with a snake coming from its mouth. It signifies that the Death Eaters have arrived. This spell lasts for 10 minutes per caster level, and is so ingrained within a Death Eaters training they have no need to make a check for it. Enemies of the Death Eater are filled with dread and take a -2 to any will saves for five minutes after they initially see it.
Gift of Deception- Death Eaters learn quickly that they must mask their presence for their Dark Lord. As such they gain a +2 bonus to Bluff, Disguise, and Sense Motive checks against those who are trying to discover if they are a Death Eater. This increases to a +4 bonus at 5th level.
Dark Retribution- Death Eater's often learn that the best way to beat a foe is to unleash a fury of magical spells, to overwhelm their opponent. As such as a part of their standard action a Death Eater may declare they are using Dark Retribution. If they do so they may take a penalty to their attack roll up to their Death Eater level, to gain a bonus to damage equal to the penalty they choose.
Dark Power- The Death Eater learns to casts spells, much more viciously. As such they gain a bonus to all spells that do damage equal to their Death Eater levels. Also, all of their spells that deal damage have a DC of their spell saves increased by +1
Spell Limit- The Death Eater adds two to their spell limit each time they level.