Air Superiority

Air Superiority Boardgamegeek


air_superiority.zip

All scenarios in one zip file (updated 3/28/08)


abusuwei.btl

This scenario is adapted directly from GDW's Air Superiority module "Desert Falcons" by JD Webster.

"Furball Over Abu Suweir! 5 June 1967

Background: Twenty EAF MiGs (12 MiG-21s and eight MiG-19s) were scrambled from a base in southern Egypt and sent to the canal zone in response to Israeli surprise attacks. They were met by 16 Mirages near Abu Suweir, and a large swirling air battle developed in which four of the MiGs were quickly shot down. The rest, low on gas, scattered and tried to land at various damaged airfields. Some crashlanded or were abandoned in the air when their pilots failed to find undamaged runways"


ambush.btl

This scenario was adapted from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

"Scenario (Hypothetical): Ambush of the USS Kittyhawk

Background (Hypothetical): On the same day Warsaw Pact troops poured across the German border, units of the Sixth Fleet in the Mediterranean were heavily attacked. The USS Kittyhawk off the coast of Libya caught the full brunt of a Libyan mass raid. Over 100 aircraft attacked , overwhelming the defending fighters. The Kittyhawk was put out of action by multiple hits."

I've added a carrier to the scenario to give the Su-22s something to aim for. I have not included any of the other ships you might expect in a task force.


awacbrit.btl

This scenario is adapted directly from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

"Scenario (Hypothetical): AWACS Defense, North Sea (Early to mid 1980s)

Background (Hypothetical): New Year's Day. For two days world leaders have tried to stave off the headlong rush into war. Suddenly, but not unexpectedly, the German front erupts. World War III has begun and both sides bid for air superiority by trying to down each other's early warning aircraft in the opening assaults."


baltic.btl

This scenario is a variation on a scenario from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

Scenario (Hypothetical): Cutthroat!--The Baltic Front

Background (Hypothetical): A Soviet air army descends upon Denmark. The Swedes are forced to react as the Soviet fleet tries to break out through the Baltic. In the heat of battle and the confusion of the moment, Danish aircraft stray into Swedish air space. The Swedes respond, strictly enforcing their neutrality.


dangera.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."


dangerb2.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."

In the movie, the MiGs were supposed to be the new MiG-28. I've substituted the MiG-29 instead, but armed with less than cutting edge missiles.


dangerb3.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."

In the movie, the MiGs were supposed to be the new MiG-28. I've substituted the MiG-29 instead, armed with cutting edge air-to-air missiles. The F-14s also have the benefit of cutting edge air-to-air missiles as well (including the Phoenix).


dangerb.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."

In the movie, the MiGs were supposed to be the new MiG-28. I've substituted the MiG-29 instead, armed with cutting edge air-to-air missiles.


dangerc.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."

In the movie, the MiGs were supposed to be the new MiG-28. The MiGs were filmed using F-5Es. What if the dogfight took place just as shown in the movie, but instead of F-5s, Maverick and the gang are going against F-20s (which look a lot like F-5s)?


dangerd.btl

This scenario was adapted directly from the GDW boardgame "Air Superiority" designed by JD Webster.

"Danger Zone, 1986"

"Two F-14 Tomcats are sent to cover a stranded American ship in the Indian Ocean. A group of hostile MiGs come out to interfere. Realizing they're outnumbered, the Tomcats call for help. Before the reinforcements arrive, one Tomcat is shot down and the other is forced to fight off six MiGs alone. The ace arrives in the proverbial nick of time, joining the battle to shoot down three of the MiGs and helping the other Tomcat shoot down a fourth. The last two MiGs flee."

In the movie, the MiGs were supposed to be the new MiG-28. The MiGs were filmed using F-5Es. What if the dogfight took place just as shown in the movie?


eagles.btl

This mission was adapted directly from GDWs "Air Superiority" boardgame, designed by JD Webster.

"Arabian Eagles, 1984

Background: Frustrated in their attempts to defeat each other, Iran and Iraq began to attack neutral oil tankers in the Persian Gulf in order to cut off each other's oil revenues. In response, the US provided Saudi Arabia with AWACS aircraft. The Saudi Arabians for their part promised to protect neutral shipping in their waters. In 1984, they made good on their promise when two of their F-15 Eagles intercepted two Iranian F-4Es and shot one down."

Mission goals:

Iran: Drop your bomb loads on the neutral tanker in an attempt to sink her, then defend yourself as best you can.

Saudi Arabia: Destroy the aggressors!


eatdirt.btl

This scenario was adapted directly from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

"Scenario (Hypothetical): Eating Dirt (early to mid 1980s)

Background (Hypothetical): The opposing armies on the West German front will be well-equipped with hundreds of surface-to-air missile systems. Aircraft operating in or near the FEBA (Forward Edge of Battle Area) will have to do so at low altitude to avoid attacks from those missile systems. An air battle in such a restrictive environment requires different tactics and techniques. This scenario illustrates such a situation, where Luftwaffe Phantoms try to protect a group of ground attack Tornados on their way through the FEBA."


firewest.btl

This scenario is adapted directly from GDW's boardgame "Air Superiority" designed by JD Webster.

"Hypothetical scenario: The Fire Spreads West (early to mid 1980s)

Background (Hypothetical): Syrian forces crumble before a massive Israeli assault. Soviet ground forces cross into Iran and Turkey, driving south to aid the Syrians. America responds by sending Marine ground and air task forces into Turkey to prevent a westerly move by the Soviets. Two Soviet divisions collide with a Turkish infantry brigade, swiftly overrunning it. In their path are US Marines in battalion strength. Air support is called for, and before either side can stop the situation, super power forces come into conflict. In this instance Marine F-18s escorting bomb-laden F-4 Phantoms encounter long-range Soviet SU-27 fighters."


french.btl

This scenario was adapted directly from GDW's modern aerial warfare boardgame "Air Superiority" by JD Webster.

"Scenario (Hypothetical): Enter the French

Background (Hypothetical): The West German forces are buckling under Soviet pressure. French army units move forward to help stabilize the front. Intelligence must be gathered so a pair of heavily escorted Mirage IIIs attempt a reconnaisance run along the front using side-looking recon pods. Soviet and Warsaw Pact MiGs attempt to interfere and down the reconnaissance aircraft."

Modifications: The French Mirage IIIs are unarmed recon aircraft. There mission is to fly through the target hexes between the two sets of buildings marking a West to East line (16 hexes total). The Mirages must fly through the hexes west to east at any altitude between levels 4 and 10. Once they begin their recon run, they may not change altitude until they have completed the run. The French earn 2 points for each recon hex entered by the Mirage IIIs.


hills.btl

This scenario was adapted directly from GDW's modern aerial warfare boardgame "Air superiority" designed by JD Webster.

"Hypothetical scenario: The Hills are Alive (early to mid 1980s)

Background (Hypothetical): Warsaw Pact armies stage a major exercise on the Austrian border. Somne units actually cross the border and Austrian defense units fire on them. Provoked, the Warsaw Pact strikes with raids of aircraft, and the tiny Austrian Air Force bravely faces the larger foe. NATO sounds the alert as Soviet and Warsaw Pact army units begin staging on the German border."


hotdog.btl

This mission is adapted directly from GDW's Air Superiority boardgame, designed by JD Webster:

"Syrian Hotdogs, June 1982

Background: Most of the air battles in the Bekaa Valley during 1982 consisted of F-15s and F-16s slaughtering hapless, inexperienced, and fleeing MiG pilots. On a few occasions, however, F-16s tangled with very aggressively flown MiG-21s that stayed to fight. Several F-16s had close calls from missiles that were evaded only by the F-16s excellent turning ability. These veteran "hot dog" Syrian pilots provided the only bright spot in an otherwise dismal period for the Syrian Air Force."

Changes: I used the MiG-21N to represent the MiG-21MF


inferno1.btl

This scenario is adapted directly from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

"Scenario (Hypothetical): Towering Inferno version 1 (early to mid 1980s)

Background (Hypothetical): High technology battles between the most advanced air combat fighters in the world promise to be deadly, violent exchanges of missile fire. When a fighter is capable of killing several enemy aircraft at once, the outcome of any fight will not be determined until the last enemy goes down in flames. Victory in the next war will reside with the side that most often achieves air superiority over the battle zones of the land forces. This battle of the best against the best might be typical of such efforts."

Modifications: Since there was no F-19 fighter during this period of history (the closest equivalent was the F-117, a plane that cannot carry air-to-air armament), and the operational F-22 was still 20 years away, I have substituted the F-19s with additional F-15s.


inferno2.btl

This scenario is adapted directly from GDW's modern aerial warfare boardgame "Air Superiority" designed by JD Webster.

"Scenario (Hypothetical): Towering Inferno version 2 (early to mid 1980s)

Background (Hypothetical): High technology battles between the most advanced air combat fighters in the world promise to be deadly, violent exchanges of missile fire. When a fighter is capable of killing several enemy aircraft at once, the outcome of any fight will not be determined until the last enemy goes down in flames. Victory in the next war will reside with the side that most often achieves air superiority over the battle zones of the land forces. This battle of the best against the best might be typical of such efforts."

Modifications: Since there was no F-19 fighter during this period of history (the closest equivalent was the F-117, a plane that cannot carry air-to-air armament), and the operational F-22 was still 20 years away, I have substituted the F-19s with additional F-15s.

This version has additional reinforcements for both sides


infidels.btl

This scenario was adapted directly from GDW's boardgame "Air Superiority" designed by JD Webster.

"Hypothetical scenario: Skirmish with the Infidels (early 1980s)

Background (Hypothetical): Observing a buildup of the Soviet Army on the Iranian border, the US ask it's ally Turkey to probe the air defenses of the Soviets in the area. The Turks launch two well-armed Starfighters. As they near the border, the Soviets meet them with a flight of Flagon interceptors. Neither side takes chances as both maneuver for quick shots."


matra.btl

This mission was adapted directly from GDWs "Air Superiority" boardgame, designed by JD Webster.

"Matra Death Kiss! 11 November 1966

Background: EAF MiG-19 fighters intruded into the Negev Desert in late 1966. Two of them spotted and attacked an Israeli Piper Cub liaison plane. While attempting to hit the evasive Cub, the two were themselves attacked by a pair of Mirage equipped with air-to-air missiles. The lead Mirage locked his Matra 530 onto one MiG-19 and fired, blowing it to smithereens. The victorious Mirage then caught the second MiG as it tried to flee and brought it down with cannon fire, scoring two firsts: the first IAF missile kill and the first Mirage double kill."

Notes: The F-80 represents the Piper Cub erratically maneuvering at low altitude. Points will be awarded if it is successfully shot down by the EAF MiGs.


scramble.btl

This scenario was adapted directly from GDW's boardgame "Air Superiority" designed by JD Webster

"Hypothetical scenario: Mideast Scramble (early to mid 1980s)

Background (Hypothetical): Iran has launched a massive offensive in the Iran-Iraq War, and Iraq is collapsing. Indian forces and Soviet forces in Afghanistan have invaded Pakistan. Israel and Syria are at war. The entire Middle East is in an upheaval and Jordan is in the middle of it. The Jordanian Air Force with its newly acquired F-20 Tigersharks is simply trying to keep the country alive. Nothing must be allowed to cross the border, so the Jordanians intercept to kill all intruders--in this case, Syrians trying to outflank Israelis."

Modifications: The MiGs must fly straight and level until they detect enemy aircraft or enemy missiles


sidra.btl

This mission was adapted directly from GDWs "Air Superiority", designed by JD Webster:

"Gulf of Sidra, August 1981

Background: The US Sixth Fleet was conducting exercises in the disputed waters of the Gulf of Sidra when two Libyan SU-22 Fitter J jets ventured out. Two US F-14A Tomcat jets intercepted. A skermish began when the lead Fitter fired a missile at the lead Tomcat. The missile, a rear quarter heat seeker, was fired head on at minimum range with no chance of guidance. The F-14s quickly reversed on the Fitters, which split up in different directions, and shot both down."

If either Fitter survives the battle, consider it a victory for Libya. Destruction of both Fitters is a victory for the US.