LAB DT CHRSITMAS MARKET
This year at LAB, we ran our very first DT Christmas market where DT students had manufactured a variety of fantastic Christmas goodies, from 3D Christmas cards to festive biscuits, as well as Christmas tree decorations.
“The DT Christmas market was so festive as it had Christmas music playing and there were Christmas decorations around the room. It had tables all set up with lots of cute christmas themed items (such as christmas cards). My favourite part of the DT Christmas market was the hot chocolate they were serving with marshmallows. I also liked the Christmas cards as some were made out of different coloured buttons and some were 3D on the page and they had beautiful writing on the bottom either saying 'Have a Merry Christmas' or 'Season's Greetings'” Amiya- 8 Airy
Mr Laher’s classes manufactured a range of Christmas cards using a variety of techniques including cards made from buttons and 3D Christmas trees with laser cut stars.
Ms Wilson and her team of DT students manufactured an array of decorations from Christmas baubles to jesmonite coasters.
Ms Endersby’s food club made some delicious treats including chocolate stirrers and a variety of Christmas biscuits.
Ms Fairs’ was serving delicious hot chocolate with cream and marshmallows.A very popular choice amongst our staff and students.
The winner of the sweet jar challenge was Elisha in 7B! A huge congratulations. The number of sweets amounted to a whopping 612!
Code Club
Code club has been introduced at the start of this year and has become a massive success. Lots of students are sharing their passion for coding, from students who have never coded to students who are creating their own adventure games.
Students have been working through weekly tutorial challenges which increase in difficulty, as well as on the spot challenges from the teacher, like creating a working dice roll or programming a working game of rock, paper, scissors. Like their lessons, year 8, 9 and 10 have been completing their coding in Python. However, as we start to understand the computational thinking nature of coding, we can start to explore other languages such as; Javascript and HTML. Year 7’s have been working through various programming challenges in Scratch, with a lot of students now starting to create their own games using the skills they have learnt. We have some interesting creations, from students creating drawing tools to horror games.
The club is generally very full but as we progress into the new year we are hoping to give even more access to students as the club grows. It doesn’t matter what skill level students are at with their coding, from beginners to advanced, there is space and fun activities that can be done/had by all.
Hear what some pupils have said:
Why do you enjoy code club?
Joao:
Code Club gives me free reign to create what I want to on python whilst also giving me challenges to complete.
Alex:
I enjoy code club because it is fun and you can hang out with friends playing the games you have made.
What have you created that you are proud of?
Joao:
I am currently working on a big project to create a text based game of Risk.
What does a typical code club session look like?
Agnes:
A typical code club session looks like Mr Hughes giving instructions to us and then we get on with our work while talking and helping each other.
Mr O Hughes
Hour of Code at LAB
Celebrating the ‘Hour of Code’ at LAB was a fantastic opportunity for all our pupils to experience Computing being used all across the curriculum. The Hour of Code is a world wide initiative to attempt to teach young people about the importance of computing in all fields of the world of work. The lessons were diverse, some were using computers and some were unplugged. All lessons had one goal and that was to teach our pupils about computational thinking.
The Hour of Code was the moment to have our students think of themselves as problem-solvers, think of themselves as creative, develop integrity, increase resilience and the ability to come up against a problem, fail if they do and then still walk away with a solution from a different angle.
Pupils had so much to learn in a short period of time however this was just a short glimpse at what computing holds for our pupils and their future. Through the Hour of Code we have engaged every single student at LAB and teachers to build on their digital literacy as well as skills giving them access to tools to help shape our digital world.
Geography, Art, History, you name it, Computing exists in all fields and the Hour of Code proved this.
Hear what some pupils have said:
“I really enjoyed it as it mixed poetry ,coding and creativity!
i would have enjoyed more time to explore and experiment with the website but i think it was very fun!” Niamh Michaelides
“I think the hour of code was interesting because I did not think English and Computing were connected. I really enjoyed it but would have liked to look at coding in English in different types of jobs.” Emily Northam
“Greetings, I have quite enjoyed the activity recognised as "Hour of code" during period 3 , as it was an interactive period of learning digital abilities , specifically during our education of linguistics and utilising technology to visually present our own poem using lines of code. This was a truly enjoyable experience, and I would recommend this activity to many other people. However, It could be improved by proving its utility in the outside world and in reality and extending the length and duration of this activity.” Jacob Serewa
“I enjoyed this activity as it was based on what we learn in English, this could have been better if it was longer.” Juan Martin-Molina
Mrs S Khatun