1. Empowered Learner
An Empowered Learner is a student who participates and shows the set learning goals from their teacher. A thing students will do is set accurate learning goals, find strategies to accede their goals, and reflect on the learning process to improve outcomes for learning. They will also make networks, and make appropriate learning spaces that will help them along their path in learning. Another thing they will do is, use technology to get feedback that gives them information and helps their practice to show their learning in multiple ways. Finally, they understand the baseline concepts of technology operations, show there ability to choose, use, and troubleshoot current technologies, and are able to give their knowledge to other technologies.
2. Digital Citizen
A Digital Citizen is when students know the rights, responsibilities and opportunities in living, working and learning in a digital world and they work in a connected digital world, and they do things that are safe, legal, and ethical. Students will manade there digital identity and are aware of there actions in the digital world. They also particapate in positive, safe, legal, ethical behavior with technology. They respect rights and responsibilities and sharing intelligence with others. Finally, they manage there personal data in secure ways and know there data- collection technology.
3. Knowledge Constructor
A Knowledge Constructor is when students critically curate lots of suppilse using digital tools to make knowledge creative artifacts and meaningful learning experiences for themselves and others people to Students will plan and employ successful research strategies to find information and other resources for their intellectual or creative plans. They will also estimate the accuracy, perspective, reliability and relevance of information, media, data or other resources. Also they, curate facts from on-line resources using many different tools and tecnices to create groups of artifacts that show significant connections or conclusions. Finally thy will, construct knowledge by actively exploring issues and problems from our world, making ideas and hypothisuses, and following answers to there problems.
4. Innovative Designer
A Innovative Designer is when students use many of technologies in a design process to figure out problems by making new and useful awnsers. In this ares students will know and use a purposeful design process for making ideas, proving theories, creating imaginative artifacts, or solving original problems. They will also select and use digital tools to plan and control a design process that considers all the restrictions and risks.Also they will develop, test, and fix prototypes. Finally they will show a acceptance for ambiguity, perseverance, and the ability to work with open-ended problems.
5. Computational Thinker
A Computational Thinker is when students receive and put to use strategies for knowing and figuring out problems in ways that help the power of technological stradigies to develop and test awnsers. In this catigory students will create problem definitions especally for technology-assisted strategies such as data investagations, abstract models and numerical thinking in exploring and finding awnsers.They also will, gather data, use on-line tools to decode them, and show the data in multiple different ways to simplify problemsolving.Did you know that they also simplify problems into different parts, find important information, and earn detailed models to understand hard systems? Last but not least they can understand how automation works and use algorithmic thinking to develop a order of steps to create and test automated awnsers.
6. Creative Communicator
A Creative Communicator is when students communicate clearly and express themselves creatively for many different uses, using the platforms, tools, styles, formats and digital media fitting to their goals. Students will select the correct platforms and tools for acceving the desire of their creation or communication. They will also create original creations or responsibly repurpose or remix digital tools into new creations. Additionally they will communicate ideas clearly and effectively by making and using amany different digital objects like visualizations, models or simulations. Last but not least they will, show off there things they made that customizes the message and medium for their planned audiences.
7. Global Collaborator
A Global Collaborator is when students use on line tools to expand their viewpoint of their learning by collaborating with others and working successfully in teams locally and globally. Students in this category will use on-line tools to connect with learners from a many different backgrounds and cultures, engaging with them in ways that expand mutual understanding and learning. They also use collaborative technologies to work with others, to examine problems from many viewpoints. Also they contribute effectively to project teams, having multiple roles and responsibilities to work efficantly toward a common goal. Finally they will explore local and global issues and use collaborative technologies to work with others to look into awnsers.