Use this sticker as you seek understanding of the assignment or problem. Typically this will come from the community, your instructor, or your own observation. You must completely understand the objectives of the project to be successful, so this step is crucial. Develop active listening skills! Entry events for a project are usually a great place to start!
Use this sticker as you examine a problem from all angles. Ask questions, observe people, situations, and artifacts. Develop empathy for the problem that people facing the situation are experiencing. Find out what you know and what you need to know. Explore all of it!
Use this sticker as you are discussing and exploring ideas for how to solve a problem. Record these ideas quickly. Ideas may come in the form of graphic organizers, notes, drawings, outlines, or video blogs. Remember to seek feedback before progressing to the next step (then use the Evaluation/Modification sticker).
Use this sticker as you share your more formal ideas--3-d prototypes, mock-ups, drafts, skits, simulations, and storyboards. Remember to seek feedback before progressing to the next step (then use the Evaluation/Modification sticker).
Use this sticker when you are evaluating your decisions at each step in the process. When you note a user’s feedback also note what you intend to do about it going forward.
Use this sticker to explain how you are trying your prototype with real users. Try it out and note the way it performs and is understood by a real audience. Explain methodology and note observations.
My Learning Journal Entries- The most recent entry should be at the top!
Power bowling Lab
In this lab, my group and I measured the power of different bowlers by recording their energy and timing and then calculating their power. We compared the results for Jai, Krista, and Michael to see how power affected performance. Jai had the greatest power at 0.45 W, higher than both Krista and Michael. Based on this, we concluded that Jai would be most likely to win a 10-frame game.
Google Doc link: Power Bowling Lab
The slideshow depicts the movement of people between countries, focusing on migration patterns, especially from Mexico to the United States. The graph shows that 161,445 people migrated from Mexico to the U.S., which is one of the largest flows shown. Compared to other countries like Germany, Canada, and the United Kingdom, Mexico has the highest percentage of people moving specifically to the United States. The arrows and percentages highlight how strongly connected Mexico and the U.S. are through migration.
The data suggests that many Mexicans immigrate to the United States because of economic opportunities and better living conditions. The U.S. has a much larger GDP compared to Mexico, which means more jobs, higher wages, and more resources are available. This creates a strong pull factor, encouraging people from Mexico to move there. Overall, the graph shows that economic differences between countries play a major role in why people choose to migrate, especially from Mexico to the United States.
The overwhelming opinion collected from my survey was that people believe that Mexican immigrating to the U.S is beneficial
We created a game and our reflection and explanation of the project can be found on the document . The game is called Getting te Band Back Together.
An array (or list) is a collection of elements stored in a single variable, where each element can be accessed using an index.
Multiplayer is a program in Make-code that allows you to have two players on one game to make the game more engagin to a larger audience.
Complex conditionals
A complex conditional is a conditional statement that combines two or more Boolean expressions using logical operators such as AND, OR, or NOT.
What the loop is doing each time it runs, and How it affects the result/output of the program.
A Boolean expression is something that evaluates to either true or false, and A Boolean statement is usually a conditional statement that uses a Boolean expression to control the program.
In MakeCode Arcade, extensions add additional blocks and features that allow programmers to create more advanced gameplay, visual effects, and interactions beyond the default tools.
A function with a return value sends a result back to wherever it was called.
A function with parameters accepts input values that allow the function to perform its task using different data each time it is called.
A function is a named group of programming statements that performs a specific task. Functions help organize code, reduce repetition, and make programs easier to understand.
Microbit: Step Counter
Created Micro-bit code that increase number of steps by a shake< i tested by putting in my pocket and walking a certain amount that I set to 50. It makes a sound once it reaches that point.
ScreenFill 11/10
Used for loops to create a structured line of projectiles on the screen.
20% tip app 10/29
The program was created to calculate how much an entered price would be if a 20% tip was added and it tells the total of the price.
Randomness 11/7
I tested randomness by making multiple sprites move at random speeds and one saying excuse if it it overlaps with another sprite.
Putting it all together 11/5
We made a program using if and else statements using strings, booleans, and integers to be an interactive program.
Math Operators 10/29
In the project it essentialy works like a calculator by putting numbers and use any math operator to solve any amount of number you want to multiply, divide, subtract, or add.
The story is a exaggerated event that followed a squirrel falling on my sister in vacation and I chose it because it's funny and fun memory. I had a problem with coming up with a story , I also had a challenge with expanding on the story to make it into a game, but I overcame this by improvising. I was supprised at how many blocks of code I had to use, I would maybe play
Robot drawing 10/27
I used loops in order to get to certain locations on the board and used directional blocks of code to tell the prgram the direction I wanted it to go.
I created a game using strictly python
Learning objectives
Express an algorithm that uses sequencing without using a programming language
Compare multiple algorithms todtermine if they yield the same side effect or result
Represent a step-by-step algorithmic process using sequential code statements
These are two different ways we used to find our Ip address through terminal and searching find my Ip on google.
We made a game that included us making a character that eats a fruit of our creation, you gain point by eating as many fruits as possible before the timer ends
This game called lemon leaks included us creating a lemon that leaks juice when you hit a strawberry which gives you points
The last game I made was Catch a clover, the bee takes a life from you and collecting the clover using your arrows gets you points
-Make-code sprite
-Friends of kell
-Make-code sprite
- Main character
Link
https://arcade.makecode.com/S48702-54732-38889-56735
-We created Sprites by drawing them on make-code and giving them names. I made Kell and Ghast and they are friends.
Created a pet for a client of teen friends by manipulating it in Make-code, then making it have certain reactions to the I things pressed and based on that it would get happy, or just chill
We watched these videos and made short notes on some of the steps and processes to take when building or making a prototype thats functional.
In this game we answered questions about computational concepts to to gain fishing rods, then you went fishing for chash to spend in order to go to better areas with better fish.