STUDY PROGRAMME
Creative Technologies
AFAM CODE
ABTEC43
DISCIPLINARY AREA
Audiovisual languages and techniques
DISCIPLINARY FIELD
Integrated new media techniques
CREDITS
8
APPROACH
Theoretical/project based
The course aims at deepening the students’ competencies in the use of Unity software: advanced techniques as well as basic elements of programming will be presented, that will enable the students to carry out projects starting from the assets acquired over the course.
The programme consists of one single module, which grants 8 credits.
Successful students will be able to:
Identify the main techniques and uses of programming in the gaming field
Carry out a critical analysis of existing projects
Design and implement interactive and play experiences based on the project concept
A general, introductory section is dedicated to the understanding of the basics of game design
Individual, practical exercises support the practical and theoretical learning of the foundations of basic programming
Introduction to the tools and practices related and integrated into the subject, through group work
This is a theoretical/project based course.
The students will take part in the following activities, which may vary depending on the development of different projects:
Classroom lectures
Use of tutorials, videos or other media tools
Exercises and revisions
Workshops
Individual or group projects
Individual or group study and research
Assessment tools may include:
Completion of a project
Oral exam
Further details about the exams will be provided by the professors.
Books and resources might be requested or suggested by the professors.
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