3D Adventure Game in KODU
Coding Challenge 1
3D Adventure Game in KODU
Coding Challenge 1
By the end of this lesson, students will:
Understand the basics of KODU Game Lab, including creating terrain, programming characters, and setting game objectives.
Develop a 3D adventure game with specific design constraints.
Learn how to iterate on their designs based on feedback and testing.
Design a 3D adventure game where the player must explore a world, collect three objects, and reach a goal while avoiding obstacles.
Design Constraints:
The world must have at least three distinct terrain types (e.g., grassland, water, mountains).
Players must collect exactly three items to unlock the final goal.
The game must include at least two enemies programmed to patrol or chase the player.
The player must have a health system (e.g., losing health when touched by enemies).
The game must be winnable within 3 minutes of playtime.