For a period of ten years, there is peace, thereafter, a year of war. The cycle continues endlessly.
A relatively lush and bountiful region which uses its access to sea plentifully.
Ruled by a dynsaty that can be traced back over 1000 years to its legendary founder, Great Emperor Wilhelm Paul Hresvelg, who is said to have been crowned by Erathis herself.
Its capital is Hresvelg, the largest city in Zamora.
Politics - The Adrestian Empire is a hereditary monarchy with a rigid hierarchy. All important government ministries and leadership positions are passed down through the same noble families, generation after generation, although that has not stopped political maneuvering among the nobles.
Military - The Imperial army is known to rely on its magic-users. During times of war, the head of House Bergliez becomes the Imperial army's commander-in-chief.
A cold, rugged land that has forced its people to adapt.
Ruled by the royal House Blaiddyd and a number of knightly orders.
Founded by Loog, the legendary King of Lions.
Its capital is Blaiddyd, which is also home to a prestigious school of sorcery.
Militatry - The Kingdom's military is disciplined and instilled with a strong sense of chivalry and duty. The Kingdom army is known to rely on its knights, with House Gaspard and Gautier renowned for their cavalry while Galatea was famed for their pegasus.
A more temperate region of plains and islands.
Politics - A league of multiple noble families who refuse to swear fealty to any king or emperor. Instead, the Alliance is ruled jointly as a confederacy through roundtable conferences between the five most prominent allied dukes called the the Five Great Lords, which is led by House Riegan and joined by the heads of House Goneril, House Gloucester, House Ordelia and House Edmund, all of which convene at the capital city of Riegan. Each house's territory is technically an autonomous region, though they all swear reciprocal oaths of allegiance to each other.
Although membership in the Roundtable is generally hereditary, it is not permanent; House Daphnel was once a member of the Roundtable, but forfeited their seat to House Edmund after an internal dispute led to half of its members defecting to the Holy Kingdom of Faerghus and forming House Galatea.
Military - The Alliance's military is derived from the troops maintained by each of its noble houses, which cooperate for mutual defense. In particular, House Goneril is chiefly tasked with military strikes and defense against the other neighboring kingdoms. Soldiers of the Alliance are known for their skill with bows.