👉 STUDY PLANNING, SECRET MOVEMENTS👈
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They are materials and articles based on evidence in bibliographic references published on the internet in the game of chess created and developed by professionals in the field and passionate and studious people like me, in order to increase knowledge and develop skills in the game of chess. Improve the quality of teaching for personal and professional development, planning a specific training program that can contribute to the results of the game.
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The purpose of this page is practically the research field on the levels of knowledge of the game of chess through refined techniques created and elaborated by experts in the game. That the reader of this page can assign a study plan to improve the game and the area of interest that you want to work on or complement in your daily studies. All chess players who are dedicated to the game have the same intention of taking or expanding their culture in history and its importance to the world.
1- DIDACTIC:
A- Chess history 👇
👉 A History Of Chess : H. J. R. Murray : Free Download, Borrow ...
👉 http://ancientchess.com/WordPress/?page_id=269
👉 Chess Variants - Ancient Chess - How to Play - Xiangqi - Shogi
B- Archeology 👇
I am fascinated by the timeline of humanity in all its due epochs mainly by archeology, anthropology and all divisions of history the experiences, researches, artifacts, documents and records whether in photos or images among other means of language or communication or traces and human signals. They are my tools for recreating and digging up information from the past, either mentally or through research sheets (technique).
I believe that the chess (K) of the future will be a direct interaction between the player and the chess game. In other words, we will be the chessboard itself and the inanimate pieces in a virtual world with the most incredible views of the world in movements and calculations. ("The Pretender" Young Jarod In Tomorrow's Days)
My biggest vision in chess was a conscious dream in my quarters, teleporting me to a very ancient past in the country of India at the time of the empires to a palace in a courtyard where there was a prince and his mother adorned with jewels and very colorful clothes and with turbans and in the courtyard he was surrounded by toys carved in stone and ivory with representations of animals. The protected prince and his mother designed the chessboard that precedes our present in case of chaturanga (Chaturaji), in the courtyard. (I believe that these unusual experiences as visions in dreams are linked to knowledge, that both I, a scholar of chess history, and professionals with qualifications and titles such as historians, archaeologists, anthropologists in the study of chess can also have similar visions, due to their connection and direct relationship to the geography and environment of artifacts in evidence from archeology for studies)
👉 http://history.chess.free.fr/findings.htm
👉 https://www.smithsonianmag.com/science-nature/best-board-games-ancient-world-180974094/ ( AUTHOR: MEILAN SOLLY, 2020 )
👉 https://www.pinterest.it/spartaco/ancient-boardgames/ (ancient-boardgames)
C- 1. Anthropology and bohemian, 2. The university games of the time👇
👉 http://www.chessarch.com/index.php
👉 https://www.chesshistory.com/winter/index.html (Edward Winter)
D- 1. The history of Café de La Régence - Paris, 2. History of Medieval Chess, 3. Medieval literature and medieval art in the game of chess, 4. Modern History of Chess👇
👉 https://sites.google.com/site/caroluschess/works-in-progress/la-regence (Carolus Chess)-(A masterpiece)
E- The legend of sissa in chess👇
👉 https://en.wikipedia.org/wiki/Sissa_(mythical_brahmin)
F- Chess puzzle or chess composition👇 Samuel Loyd 👇
👉https://en.wikipedia.org/wiki/World_Federation_for_Chess_Composition (PCCC, WFCC, WCSC)
👉 https://en.wikipedia.org/wiki/Chess_problem
👉 https://www.chessvideos.tv/puzzle-maker.php
G- Algorithmic Puzzles (Resolution)👇
H- Chess miniature👇
👉 https://chessbookreviews.wordpress.com/tag/encyclopedia-of-chess-miniatures/
I- Chess History Division by Periods👇
1. Primitive (up to 500 AD) 2. Sanskrit (from 500 to 600) 3. Persian (from 600 to 700) 4. Arabic (from 700 to 1200) 5. Ancient period (up to 1600) 6. European (from 1200 to 1600) 7. Modern Period (from 1600 to today) 8. Classic or Romantic (from 1600 to 1886) 9. Scientific (from 1886 to 1916) 10. Hypermodern (from 1916 to 1946) 11. Eclectic (from 1946 to today).
J- Blind chess that requires extraordinary spatial vision and memory (modality)👇
Blind chess, memorizing the position of the pieces, is one of the most surprising proofs of the mind's ability. Uzbek American Timur Gareyev, 29, broke the world record for simultaneous matches without seeing the board on December 4: he played 48 in 18.5 hours, reaching over 80% of the score.
👉 https://pt.wikipedia.org/wiki/Xadrez_%C3%A0s_cegas
K- FIDE Organizers Manual (Licensed Arbitrators)👇
No fewer than two referees, a local head referee and a local technical referee, must be present. If there are more than 10 players.
👉 http://events.fide.com/wp-content/uploads/2019/09/Final-Manual_2016.pdf
L- Brazilian men's and women's championship👇
👉 https://pt.wikipedia.org/wiki/Campeonato_Brasileiro_de_Xadrez
2- THEMED:
A- Tactics and strategies, theories 👇
When assessing a strategic position, the player must take into account factors such as the relative value of the pieces on the board, pawn structure, king's safety, position of the pieces and control of key squares and groups of squares (eg diagonal, open files, individual squares).👇
👉 https://kupdf.net/download/max-euwe-strategy-amp-tactics-in-chesspdf_59d93c5808bbc5ed14434ad1_pdf
👉 https://www.ichess.net/blog/chess-strategy-tips-for-beginners/ (iChess .net)
B- The Square Rule, also known as the Quadrilateral Rule👇
C- The final game techniques in chess👇
Final game techniques are the most important tools and study patterns in chess, although they are studies of technical levels of the game, which take some time to master. Study and analyze games with final pieces, mainly in the variants, lines or checkmate network, patterns of combinations similar to other games. When we master the techniques of finishing the game knowing where to direct and position the pieces on the board, we acquire almost 80% of a game practically won in a game of chess.
👉https://pt.wikipedia.org/wiki/Final_(xadrez)
D- Ideology of Vaclav Kotesovec Chess👇
👉 http://problem64.beda.cz/silo/kotesovec_leaper_and_hopper_tours_2009.pdf
3- SYSTEMATIC:
A- Opening systems and variants, encyclopedias ECO, system of variants in the game of chess 👇
Today we can study, analyze and memorize a sequence of 20 to 30 movements in the openings, be they primary or secondary, regular or inregular and several systems in the lines and variations of the game in the openings, of course we cannot memorize or calculate hundreds of millions of moves , more studying, practicing, researching and analyzing several games with similar patterns, model games (matches), we can actually see dozens of moves in front of the opponent on a chessboard during the game.
As we know that the chess engines are the only ones that can achieve this reality with the aid of artificial intelligence to start a game won before making the first move on a chess board. It is even more incredible to capture the opponent's qualities (rook, bishop, knight, queen) in less than 10 moves.🙄🤔
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(modern) (names, exchanges, main, premature deviation, principles, openings and variants and defenses, primary and secondary, with, without, open, closed, regular, irregular, accepted and rejected gambitos, against gambitos, board center, neutralizations, variants, combinations, mined or conjugated houses, piece sacrifices, space advantages, chess initiative, line openings, contact point, pawn breaks-(rupture) on the chessboard, pawn folds, piece locking, theory of passive chess pieces, range (rays) of action of chess pieces or interference, sense and direction of chess pieces, active houses, low houses, main houses, houses in danger or threatened, weakened houses, evolution, bayonet, capybara, bot (ferrolho), hasp, piece played, final pieces, knight or bishop outpost, weaknesses on the chessboard, king's flanqueto and little king's flank , double and triple attack, block, magic board, skewer, nail, fork, oppositions, square rule, piece development, material exchange, material defense, blows to win
material 1 (double attack, spiked), blows to win material 2 ( detour, attraction, overloaded piece) against the game, checkmate nets, chessboard breaks, lines, compensation, candidate movement, chess deficiency, anti-computer tactics, anti batteries, alterman wall, deflection, triangulation, corresponding squares, prophylaxis, the fundamentals and principles of chess in theories of static and dynamic advantages in the domain of the center, midgame and endgame techniques, advantage of the first movement in chess,time control or movement time action set, initiative, chess pieces recoil factors, triple repetition, fifty-move rule, waiting movement, movement in question in the decision that the opponent will perform in his movements, impasses (deadlock), advantages of spaces, transposition, chess opening repertoires, preparation, simplification, cravada absoluta, pregadura. 👇
B- Encyclopedia Chess ECO👇
👉http://www.learn-and-play-online-chess.com/encyclopedia-of-chess-openings.html
👉 https://www.365chess.com/eco.php
C- Chess Variants👇
👉 https://exeterchessclub.org.uk/content/eco-opening-codes-list-variation-names
👉 https://en.wikipedia.org/wiki/List_of_chess_variants
D- Queen's gambit chess vs King's gambit chess (Accepted, Declined, Refused, Against Gambit, reverse or inverted)👇
👉https://www.chessgames.com/chessecohelp.html
E- Chess openings or movement books👇
👉https://pt.qwe.wiki/wiki/Encyclopaedia_of_Chess_Openings
F- Hipemodern chess 👇
👉 https://www.chesshistory.com/winter/extra/hypermodern.html (Edward Winter)
G- 50 moves rule in chess
According to the 50 move rule in chess, a player can claim a draw if no pieces are captured and no pawns are moved in the last 50 consecutive moves. According to FIDE rules, there are five different scenarios in which a match can end in a draw. Drowning, Dead Position: One of the most common cases of dead positions is when there is not enough material for any player to checkmate his opponent, Common Accord, Triple Repetition, 50 moves. Chess.com
H- STUDIES OF OPENING SYSTEMS AND VARIANTS IN THE CHESS GAME , DEEP FRITZ 7 OPENING TREES AND DATABASE (MILORDCHESS)
If you want to develop an effective and efficient opening, understand your systems and variants, be they irregular, regular, primary secondary, with, without, closed, open, names, exchanges, main, premature diversion, principles, closed with early deviations, open with anticipated deviations, defenses, attacks, against games , systems of openings and variants, advanced, accelerated and delayed bids, deferred and declined and delayed, small flank of the king, fiancheto of the bishop of the king and queen, games accepted and rejected, against gambito and mainly the studies of the nomenclatures of openings are named by geographic locations and name of people, or known by the names of chess players, not always being the name of the creator, sometimes it is the name of the chess player who popularized it or published an analysis about it.
There are dozens of different openings, with hundreds of cataloged variants, where the Oxford Companion to Chess recognized 1327 openings and variants . Think about it when starting an opening in the game by leading harmoniously towards the key squares without unbalancing your balance on a chess board.
C:60: Ruy Lopes 1- e4 e5 2- Nf3 Nc6 3- Bb5 Bb4 4-c3 Ba5 5- 00 Nge7
RUY LOPES: 1- E4 e5 2-Cf3 Cc6 3- Bb5 a6 4-Ba4 d6
ESPANHOLA: 1- E4 e5 2- Cf3 Cc6 3- Bb5 a6 4- Ba4 Cf6 5- 00 Cxe4 6-d4 b5
C:61: Ruy Lopes – Df: Bird 3- Bb5 Nd4 4- Nxd4 exd4 5- Bc4 Nf6
C:62: Ruy Lopes – DF: Steinitz antiga 3- bb5 d6 4- d4 exd4 5- cxd4 Bd7
C:63: Ruy Lopes DF: Scliemann- Jaenisch 3- Bb5 f5 4- d4 exf4 5- Bxc6 dxc6 6- Nxe5
C:65: Ruy lopes – DF: Berlinesa 3- Bb5 Nf6 4- d4 exd4 5- e5 Ne4
C:66: Ruy Lopes – DF: Steinitz 4- 00 Be7 5- Re1 d6 6- c3 00
C:67: Ruy Lopes – DF: Berlinesa 3- Bb5 Nf6 4- 00 Nxe4 5- Re1 Nd6 6- Nxe5 Nxe5 7- Rxe5+
C:88: Ruy Lopez – sist: Anti- Marshall 6- Re1 b5 7- Bb3 bb7 8- d4 Nxd4 9- Nxd4 exd4 10- e5
C:89: Ruy Lopez – At Marshall 7- Bb3 00 8- c3 d5 9- d3 exd4 10- dxe4
C:70: Ruy Lopez – var: norueguesa – Schliemann atrasada 3- Bb5 g6 4- c3 a6 5- Ba4 👇
👉https://docs.google.com/document/d/1e1RZdEGYK0B9rHHFP0xBh0dh0wLfX2NvkYVil-XAn88/edit
I- Chess Openings nomenclature, principles, classification of chess openings👇
In addition to the term Opening, common terms include: Defense, Gambit, and Variant; less common terms are System, Attack, Counter-attack, Counter-gambit, and Inverted - 1. Development 2. Control of the center 3. Protect the King 4. Weakness of the pawns 5. Coordination of the pieces - 1. Double Opening of the King's Pawn or Open Game (1.e4 e5) 2. Simple Opening of the King's Pawn or Semi-Open Game (e4) 3. Simple Opening of the Queen's Pawn or Semi-Closed Game (1.d4) 4. Double Opening of Queen's Pawn or Closed Game (1.d4 d5) 5. Flanked openings (including 1.c4, 1.Cf3, 1.f4, and others) or Symmetrical openings and defenses or inverted and reverse opening positions.
👉 https://pt.m.wikipedia.org/wiki/Abertura_(xadrez)
J- Modern advanced chess openings👇
👉 http://www.bellairechessclub.com/sites/default/files/de_firmian_nick-modern_chess_openings.pdf
K- Chess Opening Repertoir ( Professional preparation of the opening repertoire) 👇
👉 https://thechessworld.com/articles/openings/professional-opening-repertoire-preparation-in-3-easy-steps/ (Author: Yury Markushin
20/10/2014)
L- Types of chess game played in the world👇
There are many types of chess: Western chess, Turkish chess, Chinese chess (Xiangqi) Arabic chess (Xatranje), Korean chess (Janggi), Japanese chess (Shogi), Indian chess (Chaturaji), Thai chess (Makruk), Indonesian chess and even Ethiopian chess (Senterej).
Sittuyin, also known as Burmese chess, is a variant of chess. It is believed to be a direct derivative of Chaturanga. Sit is a Burmese word for army, the word Sittuyin can be translated as representing the army. (wikipedia.org)
👉The science of chess, sciencia of the chessboard👈
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👉 Inanimate chess pieces in a modern reality in advanced movements, patterns and parameters. (rules)👈
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👉 state secrets👈
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Science is a new heightened reality in the game of chess. The dimensions and structures of advanced geometry on the chessboard. We know that scientists, teams of mathematical physicists, software engineers or database information engineers in intelligent communications, experts in motion, or experiments in motion and mapping through supercomputer analysis such as checkmate networks and line structures , verify variations created and elaborated by chess engines in a game or objects of study such as model games in thesis or experiments of new tactics and game strategies in positional advantages, tactical movements in maneuvers, defenses against attack or against positional game,
applied tests and evaluated in research fields or laboratories with advanced infrastructure modern technology in complex tools and methods, they can create, manipulate, develop various manuals at any time, very advanced tutorials at a time when we are still adapting the technical knowledge of hypermodern and classic chess .
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In an interactionist, potential and real view, the new model of skills in the growth phase of the game was incorporated into much more complex theoretical and specific knowledge. In an active, utilitarian and spontaneous view of how to develop the intellectual capital of competences as new learning develops in a set of actions of new teachings and practical orientations in the act of understanding different objects of study and the countless mirrored facets of the game in justification theory in organized and contextualized text.
For the world population (nation, global), it is understood that a chess software or chess program or known as engines or chess machines are just a form of social, cultural and family entertainment, some players are interested in tools or methods such as resources in adjusting and improving their development in the game or in a reality far from their logical reasoning in chess.
Unfortunately, there are few skilled people in the world who really understand what is behind the software or a very complex and advanced chess mechanism at a level where, through analysis as an object of study of the game as
👉 a " prognosis", it already describes the likely future development or the outcome of a process. (state secrets 🙄🤔)
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Artificial Intelligence: A Modern Approach👇
👉 https://cs.calvin.edu/courses/cs/344/kvlinden/resources/AIMA-3rd-edition.pdf
4- MATHEMATICAL THEOREMS:
A- Math and chess👇
👉( Miodrag Petkovic )
B- Theories of the movements ( G. P. Jelliss )👇
👉https://www.mayhematics.com/t/t.htm (a masterpiece)
👉 http://www.mayhematics.com/p/KTN1_Theory.pdf (a masterpiece)
C- The Chess Board and Pawn Movement (Chess center, 2006)👇
👉http://www.chessctr.org/pdf/lessons.pdf
D- Progressive chess is an incredibly exciting game (Matej Guid,2017)👇
👉http://zalozba.fri.uni-lj.si/guid2017.pdf
E- Across the board: the mathematics of chessboard problems👇
👉 ( John J. Watkins )
F- Chessboard science👇
👉https://arxiv.org/pdf/1708.03898v1.pdf#page=8
👉 https://arxiv.org/pdf/1301.5491v1.pdf
👉 https://www.youtube.com/watch?v=iNCZVy9INuc (ChessNetwork)
G- Composition of the chessboard structure 👇
👉 https://mathworld.wolfram.com/Chess.html (Recreational math)-(a masterpiece)
H- Theory of eye movement in the game of chess👇
👉https://fei.edu.br/~cet/icpram17_LaercioJunior.pdf
👉 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.520.3212&rep=rep1&type=pdf (Eyal M. Reingold and Neil Charness)
👉https://pdfs.semanticscholar.org/8f59/c89fd1a7fab48b2929a533cd9a98d0645074.pdf (Eyal M. Reingold and Heather Sheridan)
👉 https://jov.arvojournals.org/article.aspx?articleid=2609210
5- ENGINES:
A- Anatomy of a chess engine or Heuristic language definitions👇
👉 ??John Napier's Binary Chessboard Calculator (Sidney J. Kolpas e Erwin Tomash)
👉 https://bcc.ime.usp.br/tccs/2014/hvmds/Monografia.pdf (Author. Hugo Vinicius)
👉 https://apps.dtic.mil/dtic/tr/fulltext/u2/673971.pdf (BARBARA J. HUBERMAN)
B- Progression, projection, depth, matrices and permutation (excellent work of: Max Deutsch) 🤔🙄👏👍👇
👉https://medium.com/@maxdeutsch/my-month-long-quest-to-become-a-chess-master-from-scratch-51ff8003d3f2 (Max Deutsch)
C- Pure, applied and analytical mathematics👇
D- Combinatorics👇
👉 https://en.wikipedia.org/wiki/Combinatorics
E- Graphics theory👇
👉 https://www.brianheinold.net/graph_theory/graph_theory_book.html
👉 https://en.wikipedia.org/wiki/Graph_theory
F- Opening and variant performance chart👇
👉https://www.chessgames.com/perl/chessopening?eco=000&kpage=1
👉 http://acm.cs.buap.mx/downloads/Programming_Challenges.pdf (Programming Challenges)
6- CHESS ENGINES MOTIVATE MODERN EDUCATION BY CREATING NEW REALITIES AND COMPROMISING CLASSIC GAMES BETWEEN HUMANS:
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Almost 25 years ago I researched and studied definitions of heuristic languages about chess programming and the biography or psychobiography of its authors in the creation of software, most of them information and data communication engineers. It is very cool that you follow the chess tournaments played by the machines to understand a new and very advanced modern reality in the lines of technical calculation, combinations, movement variations and many innovative systems to further complement the game's performance level.
In the 80s, 90s and 2000s, before the internet expanded and globalized globally in connection with ultra-fast speeds, we only had newspapers, books published in sports or games columns. It was the only way to analyze a match in a tournament organized by FIDE with the presence of the titleholders, many of my generation or time made the piles of newspapers a fantastic moment that does not go back in the analyzes done in groups, at home or even in clubs chess. (or analyze Deep Fritz 7, Deep Thought, GNU Chess , Deep Blue in newspapers)
👉 https://ccrl.chessdom.com/ccrl/404FRC/rating_list_all.html (+ 9000 chess engines and apps)
👉https://chess24.com/en/watch/live-tournaments/tcec-season-20-superfinal-2021
A- Openings nomenclatures created and developed by chess engines👇
👉https://www.reddit.com/r/chess/comments/a3yz87/chess_engine_games_database/
👉 https://en.wikipedia.org/wiki/Top_Chess_Engine_Championship
B- Advanced chess (GM Garry Kasparov)👇
👉 https://pt.wikipedia.org/wiki/Xadrez_avan%C3%A7ado
C- Computer chess👇
👉 https://en.wikipedia.org/wiki/Computer_chess
👉 https://www.aaai.org/Papers/Workshops/1997/WS-97-04/WS97-04-013.pdf
D- CCC Blitz Championship 2020👇
It is a blitz tournament designed and created by the website chess.com. There are 500 games among the best engines today with a strength level above 3500. Best of all is the new repertoire of openings and innovative lines created and developed by the chess engines. For those interested in studying the modern opening lines of chess, the site provides pgn files for games.
👉 https://www.chess.com/computer-chess-championship
7- PAWN STRUCTURES OF CHESS ENGINE PROGRAMMING:
A- “Pawns are the soul of chess” "Gm: François-André Danican Philidor: London, 1726-1795👇
B- Pawn structure of chess engines👇
Pawn structure is a term used to describe the positions of all pawn on the board, ignoring all other pieces. The structure of pawn covers a wide range of ideas, from the general shape of pawn (such as closed or open) to the specific characteristics of each pawn.
👉 https://www.chessprogramming.org/Pawn_Structure
8- PHYSICS LABORATORY:
A- Geometry and symmetry method👇
👉 50 Chess and Mathematics Exercises for Schools ( Eramus +) (very good)
👉 https://www.researchgate.net/publication/322686139_Geometry-Based_Populated_Chessboard_Recognition
👉 https://stilman-strategies.com/bstilman/boris_papers/Jour94_CHESS7.pdf (Boris Stilman)
B- Mapping of the chessboard👇
👉 https://www.chessprogramming.org/Square_Mapping_Considerations
👉 https://deniz.dizman.org/chessboard-heatmap/
👉 https://io9.gizmodo.com/a-map-of-the-most-common-paths-for-all-32-chess-pieces-1709011131 (Ria Misra)
C- Graphics, performance of executed movements, activated and interconnected pieces👇
👉https://www.researchgate.net/publication/220174463_An_FPGA_Move_Generator_for_the_Game_of_Chess (Zeljko Zilic)
D- Quantum physics on the chessboard👇
👉https://pdfs.semanticscholar.org/be2b/749299606009e124fbca8facf12555fd3bcf.pdf (Selim G. Akl)
👉 https://en.wikipedia.org/wiki/Feynman_checkerboard
E- Astronomical calculations Non-aggressive chess pieces👇
👉 http://www.kotesovec.cz/books/kotesovec_non_attacking_chess_pieces_2013_6ed.pdf (a masterpiece, excellent work of: Kotesovec)
9- THE FAMOUS TRAPS IN THE OPENING OF THE CHESS GAME:
👉 http://billwall.phpwebhosting.com/permanent/700_Opening_Traps.pdf
👉 https://gjca2010.files.wordpress.com/2018/12/101-chess-openingtraps.pdf
10- STRATEGIC AND TECHNICAL THEORIES IN CHESS AND THE MOVEMENTS AND THEIR FUNCTIONS OF EACH INDIVIDUAL PIECE ON THE CHESS BOARD:
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An excellent work written by teacher and GM Yasser Seirawan. The author Yasser is very studious in the game of chess, as well as a lot of experience in the world of chess. Thus providing a didactic content for development in the game. Many of the biographies of the author GM Yasser Seirawan are available in pdf format on the internet.
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👉 http://static.sapucaia.ifsul.edu.br/professores/mauricio/Clube_Xadrez/Xadrez%20Vitorioso%20-%20Yasser%20Seirewan/Xadrez%20Vitorioso%20-%20Finais.pdf ( Author: Gm Yasser Seirawan)-(very good)
A- Defensive and offensive maneuvers, battery on a diagonal or open column, advanced and professional combinations👇
👉 http://static.sapucaia.ifsul.edu.br/professores/mauricio/Clube_Xadrez/Xadrez%20Vitorioso%20-%20Yasser%20Seirewan/Xadrez%20Vitorioso%20-%20T%C3%A1ticas.pdf ( Author: Gm Yasser Seirawan and Jeremy Silman)-(very good)
B- 10 Steps For Getting Good At Chess Fast (chess.com)👇
👉 https://www.chess.com/forum/view/general/10-steps-for-getting-good-at-chess-fast
C- VISUALWIZE - Train your brain to see 8 movements ahead👇
👉 https://chessfox.com/discover-visualwize/#reviews Author: Louis Holtzhausen
D- Chess engine study tool ( Big analyze - Chessboard calculator - Opening training - Endgames training - "Threatened squares" )👇
The great analysis tool is a function of a chess board with a depth reading and the opening tree of the chess machine, which are the opening lines of the movement book of the chess program. When playing a game with the computer you can analyze and calculate the combinatorial and precise movements with a board transposed on the side without changing the movements of your game. ( An excellent strategy tool for game development ).
E- Modalities: 1. Bullet 1 minutes 2. Hyper Bullet 30 second 3. Ultra Bullet 15 second👇
11. WOMEN'S WORLD CHESS CHAMPIONS :
Documents that tell the story and the role of women in the game of chess since the 10th century, because they are often considered stronger than men, of course the minority and many were from royalty or noble families, unfortunately it took many centuries to break this prejudice and paradigm in the game.
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👉 https://en.wikipedia.org/wiki/Women%27s_World_Chess_Championship
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👉 Women's fide chess titles👈
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Susan Polgar (1991), became the first woman to earn the title of Grand Master through the requirements, norm and 2500 rating. However, the first woman in the history of chess who won the GM title was Nona Gaprindashvili, who at 37, won the title in a special way, out of honor. (MI 2400 rating).
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WGM = Woman Grand Master - needs 2300 rating and 3 norm
WIM = Woman International Master - needs 2200 rating and 3 norm
WFM = Woman FIDE Master - needs 2100 rating and apply for FIDE title
WCM = Woman Candidate Master - needs 2000 rating and apply for FIDE title
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👉 https://quintaldorafaelferreira.wordpress.com/2016/12/03/como-se-tornar-um-mf-mi-ou-gm-no-xadrez/ (Author: Rafael Xadrez)
12. ALPHA ZERO VS STOCKFISH (GAMES):
👉 https://deepmind.com/research/open-source/alphazero-resources
A- They used 4 TPUs for the games, therefore, a processing power of 180 TFLOPS. TFLOPS note = 1000 billion floating point operations per second.👇
👉 https://qastack.com.br/chess/19366/hardware-used-in-alphazero-vs-stockfish-match
13. BITBOARDS: ( A language of incredible depth that goes unnoticed by the human eye )
👉https://www.chessprogramming.org/Efficient_Generation_of_Sliding_Piece_Attacks
👉 https://www.chessprogramming.org/Pawn_Pattern_and_Properties
👉 https://www.researchgate.net/publication/272743008_Un_motore_basato_su_strategie_euristiche_per_il_gioco_degli_scacchi (Marco Farina )
14. PGN FILES: (What a website show)
👉 https://www.pgnmentor.com/files.html
15. PSYCHOLOGY IN THE CHESS GAME:
👉 https://www.jstor.org/stable/pdf/1412592.pdf (Author(s): Alfred A. Cleveland)
👉 https://arxiv.org/ftp/arxiv/papers/0911/0911.3108.pdf (Emanuel Gluskin)
16. THE INCLUSION OF THE VISUALLY IMPAIRED IN THE REGULAR EDUCATION SCHOOL IN THE GAME OF CHESS: (INCLUSIVE EDUCATION)
School chess and possible links with Specialized Educational Assistance (SEA) for visually impaired students from the municipal network of Novo Hamburgo. Author: Cléber Gomes Guaríze, André Luís Viegas, 2019
A- FIDE Announces Online Olympics for People with Disabilities👇
👉 https://www.fide.com/news/717
17. CORRESPONDENCE CHESS (EPISTOLARY), AND THE CREATION OF A STANDARD NUMERICAL WRITING:
👉 http://billwall.phpwebhosting.com/articles/corr_chess.htm
18. BOARD GAMES IN EGYPT: (The history of board games)
👉 https://www.smithsonianmag.com/science-nature/best-board-games-ancient-world-180974094/ ( AUTHOR: MEILAN SOLLY, 2020 )
👉 https://www.pinterest.it/spartaco/ancient-boardgames/ (ancient-boardgames)
19. CULTURAL CHESS WORKSHOPS: (PROJECT)
The game of chess through the development and implementation of educational and social and cultural programs through the coordination of modules and levels of study of the game as scientific investigation for the solution of a problem, which are based on rational and systematic procedures, matrices and guidelines . development of the research project, formulation of the problem, data collection in the form of a questionnaire, interviews and observations, analysis and discussion of results, techniques and specific technical procedures in exploratory, descriptive, explanatory, bibliographical, experimental, field study, general objectives and specific objectives, active methodologies, resources and budgets as permanent materials or referring to consumables.
👉 https://biblioteca.ifc.edu.br/wp-content/uploads/sites/9/2014/07/Como-elaborar-um-projeto-de-pesquisa-de-Inicia%C3%A7%C3%A3o-Cient%C3%ADfica.pdf (Author: Sirlei de Fátima Albino, Marouva Fallgatter Faqueti)
"Superficial knowledge or structured and acquired and in-depth knowledge" 🙄🤔 ( study plans👨🎓 )
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A well played and educated chess with excellence and mastery in its four fundamentals and in the other principles of the game in which we can work these intellectual skills through program, projects and planning in the coordination of courses applied in the active methodology. (cultural workshops)
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We understand that the gift is born, talent is learned through constant practice, this is the secret of excellence, training a lot, being disciplined and persevering to perform the tasks, in addition to excellence in results.
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👉 Are deserving of a title of great honor and merit👈
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I believe that cultural gaps in the game of chess are much more than a FIDE regulatory body score on the standards requirements for obtaining (norm) a title in a few dozen games in representation of two or more players of different nationalities. (Flags)
20. PERSPECTIVE WITH ONE, TWO AND THREE POINTS ON THE CHESSBOARD, IN GEOMETRIC, SYMMETRIC, TRIGONOMETRIC SHAPES:
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The end 🤔👨🎓🙄