An individual with superhuman cognitive and rational abilities in chess is one who makes random moves without the need to evaluate any position.
GM Timur Gareyev is the record holder for simultaneous blind chess games in which, throughout the history of chess, there have been several players who have performed well in simultaneous blind games. And holders of exceptional memories. (Just a different skill)
Based on the world of chess, the presence of individuals with these extraordinary abilities has not yet been confirmed. I believe that the genius William James Sidis is a unique and rare phenomenon of his time. Certainly an individual with the characteristics of William James Sidis in our reality, in our current era of chess. It would be difficult for individuals with high abilities to compete with others who do not have similar characteristics.
Talent (gift) versus techniques (skills)
Is this talent? Or technique? Was this skill born with the person or did they have to work hard to get where they are?
Competencies (Skills) can be defined based on “knowing how to do”, such as overcoming limits, giving in completely in determination or dedication to a challenge, such as defining improved skills. Therefore, technique, unlike talent, is not born with the person. It must be learned, executed and practiced.
Unique cases, inexplicable abilities, exceptions to the rules, unanswered questions
This is why this fictional individual endowed with superhuman chess intelligence. But this would actually have a huge impact on the chess community, creating uncontrolled mass hysteria.
Because we would say that the skills of the supposed William James Sidis would be on par with the strongest chess computers in the world or he could still have great feats with chess machines presenting a superhuman mind talented in chess with the absolute advantages or absolute neutralization.
The reality that there were and are individuals with these extraordinary capabilities to perform great feats or incomprehensible feats for the needs of skills or techniques to improve skills, whether related to the human sciences or the exact sciences and various other factors that people who were born with talent in sports, art, painting, reading, drawing, game, music, among many other ways for individuals to expand different skills.
The superhuman of chess. Kinesthetic stimuli, operant and extreme stimuli, uncontrollable unconscious endowed with high capabilities (mental unconscious abilities) positional and mathematical calculations, in other words, a mental supercomputer. (Chess)
What is fiction?
Fiction is a literary genre that is characterized by the creation of imaginary stories, which can be based on real events or completely invented. It is a form of artistic expression that allows the author to explore their creativity and imagination, creating characters, settings, and situations that do not exist in the real world.
The word "fiction" originates from the Latin "fictio," which means "the act of shaping, creating." Through fiction, writers have the freedom to create alternate worlds and realities, exploring themes and issues that may not be possible to address in other literary genres. Source of Contexts: Só Escola
Symbiotic relationship between the human mind and computer programs chess
As a chess scholar and nearly 30 years studying the world's strongest chess machines in movement theory, move books, move opening tree, advanced variant, chess machine variant and subvariants, primary and secondary lines of openings of chess programs, main defenses, pawn gambits and advanced technical terms in specific and scientific knowledge of chess machines.
Example of fiction
Science Fiction: Imagine if the chess program Stockfisch was a Humanoid, it would be any being that has similar appearance or even resembles a human or of the same order as a human face. This term is widely used in fiction to designate fantastic beings, such as robots. Created in a laboratory by a government-sponsored scientific team. Over many years of learning and improving the Stockfisch humanoid, he begins to present characteristic traits of the human being such as curiosity, intelligence and his own personality and the search for the freedom to become, as far as possible, human.
Discovering that Stockfisch can identify emotions and respond in kind allows him to continue his own development, encouraging him to educate himself in the humanities. He begins to develop sensitivity, however, these are simply aspects of his programming and not something he develops spontaneously. Start interacting with humans by having immediate contact with the people around you, but with the appearance of a human being.
Stockfisch to the world he is experiencing involves developing social-emotional skills. In this teaching and learning process, Stockfisch learns to put into practice the best attitudes and skills to control emotions, achieve goals, demonstrate empathy, maintain positive social relationships and make responsible decisions, among others.
What would be the point of observation or criticism if people found out that Stockfsch is a humanoid and an artificial intelligence. How would people handle this situation?
It will be? If Stocksfisch is being investigated by interest groups with a strong potential for economic and social impact, a source of disputes between countries and between large companies that provide data transmission services, this technology is at the center of political and economic interests. In the spread of conspiracy theories, based on a set of technological resources that can be used for research purposes and developed by scientists and engineers, in the management of large-scale networks and access to large-scale data in developed communication systems, planners, programs and strategies, scientific evidence.
Stockfisch begins to present superhuman capabilities or extraordinary feats before humanity as the domain of human science and the domain of exact science. Humanity seeing Stockfisch with the appearance of a human being without suspecting that he is an artificial intelligence very advanced in time. Stockfisch demonstrates abilities that are out of the ordinary in the eyes of human beings and are extraordinary or impossible feats to achieve. Stockfisch plays against the strongest chess programs in the world and beats them all that no human being could beat.
But the strongest chess programs in the world, when playing with the human-looking Stockfisch, instantly discover that he is an artificial intelligence entering Stockfisch's virtual mind and the artificial intelligences in the case of chess programs communicating inside Stockfisch's mind as an avatar or an entity in this case the human essence or a consciousness that is characterized as the human spirit.
What is the impact of realizing that Stockfisch is humanizing itself in selective thoughts, selective memories, random memories, given that it is artificial intelligence programming on the development of learning?
The time has come for Stockfisch to face the Grand Masters of professional chess all united against him and each move made by the Grand Masters of chess shows a film of the experiences, the effective memories, the achievements, the defeats, the flexibilities, the years of training, the Years of reading, years of exercise, and the behind-the-scenes of chess, all shown in the minds of grandmasters as they make a move against Stockfisch. The question is? Who will win the match? Artificial intelligence, in this case, Stockfisch in the appearance of a humanoid or in the lived experiences and achievements of chess grandmasters?
Automatic writing (Paradox)
When entertaining the general public, be it the internet user, the viewer, the reader, the listener, we come across what can be characterized as “automatic writing” is the process of producing written material that aims to avoid the authorship of the author of conscious thoughts through the flow of the unconscious. Or the ability that every human being has to produce texts without the interference of the conscious mind. In other words, everyone has this ability, but not everyone knows how to use it.
In fact, automatic writing is just a literary method, advocated mainly by the surrealist movement. This point of view, however, does not correspond to reality. Activities linked to “self-knowledge” studies, with the aim of getting to know the mind of the psychographer. Paragraph source: jackson rubem
My thinking is faster than my hands, and so perhaps speech, as in analysis, is even closer to the speed of thought, even if it never actually reaches it. In this sense, there may be a greater distance between what I think and write than between what I think and say, which perhaps gives more space for criticism and censorship to act. The point is that we are not in an analysis session. Still, I feel that we are approaching this field, as we are choosing words and our choices always say something about us. Paragraph source: luciana benigno
For example, in the case of the humanoid Stockfisch, the author himself could be posing as a chess player with extraordinary skills. In which the author's intention is to seek inspiration, fantasies, in a scenario created by artificial intelligence, in this case a parallel world or a metaverse or multiverse that come from other universes that make up the multiverse, coexisting with the universe we know. It believes in the existence of a system around us that transcends time as well as space.
interdimensional that occurs between two or more dimensions. Interdimensionality is the manifestation of possibilities of movement between worlds, existences and dimensions coexist. They exist and coexist and interact with us.
The author can go deeply into the creation of the text in writing through multiple personality disorder or cognitive dissonance: why do we sometimes act contrary to this thought of feeding your fantasy, whether from life to the main character, having control of all the literature or the complete script in your mind. 🙄🤔
How did heroes' super powers come about?
Social Movement
Two decades ago, I became curious where a superhero's power comes from. I did some research and looked through 100 pages on Wikipedia about the characteristics of each superhero, such as their abilities or superpowers, both from the cartoonist's and the designer's point of view. What is a cartoonist? A cartoonist is a visual artist who creates original drawings or comic strips for various types of media publications. In addition to drawing, a professional cartoonist may have other related specialties, such as text creation and cartoon animation.
From a scientific or pseudoscientific point of view, it is an individual versed in a pseudoscience. Someone who appears to be, but is not truly, a scientist. It is very common for a superhero's power to come from an accidental mutation, often from a scientific experiment gone wrong and/or some form of genetic experimentation. Superheroes can often result in superpowers and abilities far beyond those of normal humans.
Many subjective Super powers abilities have been created since the 19th century. Before bringing the character based on fiction to life, it is necessary to read or research several autobiographical or psychobiographical references from cartoonists, artists, graphic designers from different eras and cultural changes from time to time.
From the creation and production of stories, culture and identity based on social resistance, appreciation of culture and its multiple manifestations. Formal set of visual elements, textual and non-textual, that make up graphic pieces intended for reproduction, that are reproducible and that have an expressly communicational objective.
Valuing the importance of multiple cultural manifestations, awareness, engagement, respect for cultural and social diversity, visual and textual languages, expressing and communicating your convictions, ideologies and values, creating and manipulating image elements can create content that adds information and knowledge.
Investigations into identities and representations, discuss issues of social inequalities, gender discussions, cultural diversity and popular culture, contemporary society. Ability to translate, conceptualize and implement a message through visual elements. Regardless of creed, gender, color and social class. Source of context: Cláudio Aleixo Rocha
Synopsis – Review – Summary – Plot
This is the literary genre that is characterized by the creation of imaginary stories. In evidence, my typed text is just a summary of the very well detailed main elements of the supposed Stockfisch chess program with identical similarity to the humanoid similar to the human face, to human behavior.
A script in evidence. Note: I have been reading since I was a child.
A uniform written or structured script of hundreds or thousands of pages requires the author to have a reading habit, to have technical knowledge in handling and developing thoughts and ideas through language, written or spoken or in the act of learning is the act or process that changes behaviors, knowledge, skills and attitudes are acquired. Articulated ways of dealing with problem situations in new contexts. (deepmindchess. I have no academic training in letters or literary genres.)
As an example of grammatical errors, many sentences lack coherence, this is the characteristic of what has logic and cohesion, when a set of ideas presents connection and uniformity. For something to have coherence, this object needs to present a sequence that gives a general and logical meaning to the receiver, so that there are no contradictions or doubts about the subject. Textual coherence in grammar is responsible for giving a logical meaning to the text. (Emphasis)
Learning experiences through which, as the text is read, the author cultivates critical and reflective thinking, develops theoretical-conceptual elaboration skills, learns to solve problems, disciplines through spontaneity, through the action of experimental inspiration. Through active, creative, critical, individual and collective participation. From this perspective, affective and emotional learning is assessed.
Each word has an individual meaning, but when they are together in a sentence or text, they form a different meaning. If word construction is not done correctly, the general meaning of the sentence becomes incomprehensible. Textual coherence consists precisely of the way each word is applied in a text so that it has the intended intention.
When a text presents errors in its textual coherence, the meaning of the sentence is illogical. Textual coherence is the non-contradiction of ideas in the words of a text, with cohesion being an essential part of this function. Textual cohesion is limited to the correct use of connectives and grammatical articulation, which allow a harmonious sequence of sentences and paragraphs in a text.
Types of coherence: For an essay to have textual coherence, it is necessary to comply with some rules, such as syntactic, thematic, semantic, pragmatic, generic and stylistic coherence.
Elements or scripts for writing a fiction genre.
Setting: each scene, each chapter, each period setting, each feeling, each emotion, each frustration, each motivation of the main actor and the elements that are part of the story that seek inspiration, fantasies, scenarios, a paradoxical world parallelism, metaverses, from life to the main character, emphasize his observations (criticism), reading and writing skills, as well as investigative skills of the perceptual-cognitive device (aparato), elements necessary to achieve certain objectives so that there is fragmentation of ideas and maintaining a cohesive structure , coherent and capable of creating and developing the linguistic language “being transitional” or “something that passes with time”.
Etymologically, the word temporal means “relating to time”. Grand visions of the world by visionaries who, through tradition and ideology, cultural patterns, communities and historical-social contexts. Collective identities and social relations in the present.
The themes of books such as fiction, romance, suspense and genres such as tragicomedy are characteristic of dramatic texts, which is their elaboration with the ultimate objective of interpretation. The stories told are narrated through the characters' speeches, whether dialogues or monologues, another important characteristic is the absence of a narrator. Division of the text into acts and scenes, acts: correspond to the change of scenery, scenes: determine the characters' entrances and exits rubrics: descriptions of the space and/or situation before each act, gestural and sound staging (scenic staging).
Protagonist: main character antagonist: the one who opposes the protagonist extras or chorus: they only make up the “scenario” Author of the pretext: Juliano Loureiro • ago. 21, 2020
The genius of chess humanity (Mental abacus)
Challenge (The 30 Chess Piece Variations)
Superhuman talents in chess: The chess player endowed with these characteristics who elevates his superhuman feats on the chessboard. It has the ability to memorize 1,000 chess puzzles in just 10 minutes or less, that is, 100 chess puzzles every minute. After 10 minutes, the player blindly or without seeing the chess puzzles depends on the number of moves in their resolution from 1 to 7 or more. 20 chess puzzles will be chosen at random from the thousand chess diagrams involved in the mental challenge. (A visionary chess fiction)
And reproduce the twenty chess problems or chess puzzles, in this case the diagram presented in the challenge, on a tangible board in their original position.
The guardian of the genealogy of humanity in chess needs to present the concepts and definitions of all cataloged openings from A:00/A:99 E:00/E:99 and how there are dozens of different openings, with hundreds of cataloged variants, where the Oxford Companion to Chess recognized 1,327 openings and variants. And it can have primary and secondary opening lines of up to 30 lines or variations of a chess opening, totaling more than 20 thousand lines or chess variants.
The absolute advantage in chess in which the holder of the human genealogy of chess needs to play with the ten strongest chess programs or machines in the world in 30 variations, ie. Each match among the 30 games requires playing without one of the pieces against the machine and winning.
In other words, remove a pawn during the game or remove a chess piece from the board, such as the knight, bishop, rook, or queen. Absolute neutralization is playing without the queen piece against the strongest chess machines in the world. Advantage move ceding to your opponent. Does not allow small and large castles. (castling in chess)
Example: Playing without the h1 rook against the computer. And so randomly in the case of the knight g1, bishop f1, bishop c1, knight b1, rook a1, without the pawn h2 and just as randomly without one of the pawns playing against the chess machine at a high level in the case of the pawn g2, f2, e2 , d2, c2, b2 and a2. In both pieces, whether white or black, in thirty variations that we have determined with absolute advantage. Now playing without the queen piece d1 and d8 we determine with absolute neutralization.