In this project, I learned how to use Fusion 360 by 3D modeling a screwdriver. I started off by importing a picture of a Stanley Screwdriver into Fusion 360 to trace, getting used to this new program was not the easiest. Tracing the image was the hardest part of the process because it was not easier creating curved lines and rounding off edges but with the help of a video and in class workshops the process became much easier. I traced the upper half of the body/ handle using the line tool and added splines and defined lines, from here I used the revolve tool to made my 2 dimensional shape into a 3 dimensional shape. In this step I created the entire body/handle of the screwdriver.
After creating the body/handle, I moved on to the Shank of the screwdriver, which is the long medal piece before reaching the tip of the screwdriver. To do this step, I placed a hexagon on the end of the screwdriver handle and then extruded the shape using the extruder tool.
After extruding the neck of the screwdriver, I moved on to the tip of the screw driver. For the tip, I used the line tool to define where I wanted to cut out of the extruded hexagon to create the shape of a tip of a flat head screwdriver. After defining the lines and angles that I enclosed the shape and used the revolve to to cut out the shape I needed for the tip of the screwdriver.
In order to get the flat head shape of the design, I used the 3-point arc tool to cut out the flat head shape and then I used the pull tool to carve out the part I no longer needed. The last and final step of this process was using the mirror tool to duplicate the same shape on the lower half of the tip of the screwdriver.
Created with Fusion 360
Right Side View
Left Side View
After creating the 3D model I 3D printed the file. This was probably the most satisfying and rewarding part of the process because I physically got to see and hold my work.