This course taken in Fall 2026 at Duquesne University explored the intersection of occupational therapy, rehabilitation engineering, and assistive technology. Through hands-on design and prototyping, I learned to configure and modify existing technologies, create custom devices when commercial solutions don't meet a client’s needs, and develop innovative ideas from early concepts toward commercialization.
Tri-wall cardboard footrest designed to improve seated positioning, stability, and comfort.
8/25/2026
Tri-wall cardboard positioning wedge designed to provide support, alignment, and stability while seated.
9/1/2026
Personalized AAC app using visual buttons and text-to-speech to support essential communication.
9/3/2026
Tri-wall cardboard prone standing frame to support upright positioning for users with limited mobility.
9/8/2026
Personalized ETA app that identifies and speaks the user’s directional orientation.
9/10/2026
Tri-wall cardboard rocking perch designed to promote active sitting, balance, posture, and movement.
9/15/2026
Tri-wall cardboard reading easel designed to hold books upright for comfortable, hands-free reading.
9/22/2026
Wheelchair user app that provides timed reminders and confirms sufficient tilt for pressure relief.
9/24/2026
Tri-wall cardboard adaptive stool designed to encourage balance, active sitting, and controlled movement.
9/29/2026
Accessible F1-inspired racing gaming app controlled with one button for inclusive, switch-compatible gameplay.
10/1/2026
Cognitive aid app providing step-by-step visual and audio instructions for safely applying a bandage
10/8/2026