4-6.CT.1 - Develop a computational model of a system that shows changes in output when there are changes in inputs.
4-6.CT.2 - Collect digital data related to a real-life question or need.
4th Grade - Creating Classroom Community (Creating Classroom Culture)
5th - Researching Skills in A Digital World (ELA ICT Classroom)*
4-6.CT.3 - Visualize a simple data set in order to highlight relationships and persuade an audience.
4-6.CT.4 - Decompose a problem into smaller named tasks, some of which can themselves be decomposed into smaller steps.
3rd - 4th - Why and How is Information Protected (Computer Lab)*
4th - 5th Grade - Troubleshooting Technology Issues (Technology)
4th - 2 Digit by 2 Digit Multiplication (Math Intervention)*
5th - Ancient Civilizations in Western Hemisphere (Social Studies)
4-6.CT.5 - Identify and name a task within a problem that gets performed multiple times while solving that problem, but with slightly different concrete details each time.
4th Grade - Using Digital Tools to Explore Geography (Social Studies)
5th - Researching Skills in A Digital World (ELA ICT Classroom)*
6th - Understanding and Solving Problems in the Coordinate Plane (Math Intervention)
10th 15:2 - Systems of Equations Graphing Calculator (Algebra 1)*
4-6.CT.6 - Compare two or more algorithms and discuss the advantages and disadvantages of each for a specific task.
4-6.CT.7 - Identify pieces of information that might change as a program or process runs.
4-6.CT.8 - Develop algorithms or programs that use repetition and conditionals for creative expression or to solve a problem.
4th Grade - Creating Classroom Community (Creating Classroom Culture)
5th - Ancient Civilizations in Western Hemisphere (Social Studies)
4-6.CT.9 - Explain each step of an algorithm or program that includes repetition and conditionals for the purposes of debugging.
4-6.CT.10 - Describe the steps taken and choices made to design and develop a solution using an iterative design process