Active Engagements were assigned by two classes BUS-1440-4IR Sec2 MW 2-4—The Fourth Industrial Revolution—and EVM-1100-1, Introduction to Entrepreneurship, which were taught by Neil Pollard and Joshua Ross respectively. Did I enjoy the actively engaging? I'd say that my feelings on the matter are much like the facial expression on the squirrel shown above. If you cannot tell what that feeling is, you must become the squirrel, personify the squirrel, anthropomorphize the squirrel! Look into its beady eyes and feel!
My assignments within the entrepreneurship minor are numerous and consist of slideshows, papers, and more from my myriad of sprints and quarter long classes. The reason they are grouped together and not separately is because I decided that they were not worthy enough to have their own sections but were not irrelevant enough not to be presented at all. If you want to know how I view having to do them—again—just look at the squirrel. Wax on wax off evermore, and I didn't even get to learn Karate.
Backstock is a idea that was generated in EVM-3413-1. Was I ever intending to make a refrigerator? Nope, not at all. Was it my choice to make a refrigerator the focus of this Sprint? No, no it was not. Did I make a video about it? Yes, but it's too cringe so you don't get to see it. Did I still get an A? Yes, yes I did…because I'm 🆒
"Best Brush" was the business idea I thought of in EVM-1100-1, Introduction to Entrepreneurship, which was taught by Joshua Ross. For a while I thought of myself as the chosen one that would bring about peace, freedom, justice, and security to my new toothbrush empire. Did that dream die? Sadly, yes...but I lived!
"Dogs After Avalanche" is a board game that is about avalanche rescue dogs and was made in COMP-2821-1—Introductory Game Design—which was taught by Jeffrey Edgington. Was it a group project? Well yes, but actually no. One of the .pdfs was done solely by me, another was done mostly by me, and the third was done about 1/3 by me. Regardless of which .pdf we are talking about though, I did all the art, pieces, and most of the rules. Does that mean that my group members were lazy? No, it means I'm crazy!
"Let's Eat" is a business that centers around a card game which was created in EVM-3350-1, Idea to First Dollar Sale. It was taught by John Sebesta. Also, the group members listed within the business plan have signed away their rights to the game after the class concluded, so it is mine. All mine! Muahahaha!
"Ocean's Change" was made in EVM-3447-1—Produce Videos With Your Phone—and was taught by Joe Brown. Now the question you may be asking is: was this video produced with your phone? No, silly billy goat its just royalty free stock footage. Why would you think that a class about producing videos with your phone would produce videos with a phone?
"Tempest Tactics" is a board game that is about rolling dice, placing cubes, and taking your foes cubes away. It was made in COMP-2821-1—Introductory Game Design—which was taught by Jeffrey Edgington. Was it a group project? Yes...however, refer to what I said about "Dog's After Avalanche" except this time there is only one .pdf and mostly only the genesis of the rules was not mostly/all done by me.
As you can see, when working with me I can be either your best dream or worst nightmare depending on how much work you want to do. Is that a problem? Yeah, and it's probably due to me playing too many games like XCom/XCom 2. If you don't get the reference don't worry, I won't either if I wasn't me.
"The Sheeple" is a board game that is about sleep catching up to you and your desperate need to avoid it. It was made in COMP-2821-1—Introductory Game Design—which was taught by Jeffrey Edgington, but the video was made in EVM-3447-1—Produce Videos With Your Phone—which was taught by Joe Brown, and what do you know, this video was made with my phone. That's why it's blurry...
And, yes, the game and the video were technically group projects. I'd rather have just done the rest of the modicum amount of work not done by me than have to say it was a group project. It makes me disgruntled, perturbed, vexed, and more. 😡
"RenewaTip" is a proposed 3-D printing company which would print pipette tips out of already used ones. It was for BUS-1440-4IR Sec2 MW 2-4—The Fourth Industrial Revolution—which was taught by Neil Pollard.
Did the company become a real boy? No, it's still wooden and probably will be that way till the end of time. Was it my idea? Nope. Did I do most of it? This time...of what is shown, still yes, but less so than the other assignments shown here. Did that make me happier that that was the case? No. Why? Because I don't wanna work with others, I don't wanna!