Name: Leaf "Jackal" Windstrider
Emblem: A jackal's face surrounded in 4 leaves.
Age: 17
Species: Jackal Faunus
Appearance: Leaf stands at a height of 5'11" with an ectomorphic body build. He has messy brown hair, which used to be straight and neat when he was a child, but he hasn't bothered to comb it since he had been rescued. He does, however, have it cut to keep it from getting too long. He has green eyes and no tan (his cloak kept him from getting enough sun on his skin when he was lost in the forest). He also has Jackal ears, the fur being a lighter shade of brown than his hair. He also has strong muscles, developed during his time in the forest trying to survive.
Weapon: A pair of green-hued metal gauntlets with two retractable blades on opposite sides of the wrist about 30 cm long. Both blades can be launched and returned using a sort of winch system. Each blade ends in a claw-like curve useful for climbing and combat. It has a maximum range of 50m. The blades can be coated in dust to release an effect (freezing/explosive/corrosive/poisonous/etc) when it makes contact with significant force. The metal forming the thin cables holding the blades are infused with dust specifically selected to greatly increase its durability, so it'll take far more than a heavy blade to cut it. - name is Hemlock Petal.
Semblance: Speed Zone - Can disperse emerald-like particles in a spherical area (or inside an entire room when in an enclosed area). While surrounded in these particles, his speed is increased by about five times and his brain can process information faster to cope with his increase in speed. The drawback is that his defence drops greatly, making a well placed blow a deciding one, unless he can block the attack with his blades.
Fighting style: Leaf uses them like harpoons at a distance and blitz attacks at close range.
Strengths: Very athletic from having to survive on his own in the wilderness. He can also operate independently without problem due to years of isolation. His weapon fulfils several purposes. There are three things his gauntlets can do: 1) has hidden wrist blades similar to assassins called vambrace that he can use as a last resort to surprise a foe 2) can utilize lightning and fire dust and 3) has a grappling hook in case he needs to climb a wall.
Weaknesses: He is unused to operating in a team and may become a burden in several situations. Using his blades, after they have been launched, for close-quarters combat is difficult, making his attacks clumsy. He will do anything to protect his friends, this can be easily abused. Because he is a faunus, some people tend to discriminate and even antagonise him, despite being able to cope with this, striking a well-worded, well-timed insult can distract him. He has barely any defensive capabilities, except for his blades which he is adept in blocking most weapons with (but several enemies at a time could overwhelm him).
Why do they want to become a huntsman/huntress: He was finally found by a team of hunters/huntresses and brought to Haven. He felt in debt to the four who rescued him and strived to become a hunter himself.
Home kingdom/village: A village in Sanus, somewhere in the deserts surrounding Vacuo.
Chosen Huntsmen Academy: Haven
Family: Dead. Killed by Grimm.
Background: Leaf had lived in a village of Faunus and Humans far outside the main cities. During an attack by several Grimm when he was 10, he had escaped with his belongings. His parents were always abusive, seeing him as a waste of their efforts, and attempted to escape without him, getting killed in the process. He had survived by hunting small game in the forests north of his village and avoiding detection from Grimm. During the 8 years of isolation he had kept his sanity by thinking to himself that he would find civilization. Due to social isolation, his posture has become rather animalistic, crouching and hopping on both hands and feet frequently. He was finally found by a team of hunters/huntresses and brought to Haven. He felt in debt to the four who rescued him and strived to become a hunter himself.
Allusion: Anubis, the jackal-headed god
Theme Song: https://www.youtube.com/watch?v=ToP82VUjrNU
"Whatcha looking at, human? Of course we want equal rights!"
Name: Onyxia Blanc
Emblem: Her emblem is literally a domino, a black and white domino tilted to the side with 5 and 3 on it. Her colour is silver/grey and the emblem can be found on the back of her outfit in that silver colour.
Age: 17
Species: Faunus (Dalmatian)
Appearance: Onyxia has long curly black hair with white tips, with a dalmatian tail coming from the base of her spine. Sideswept bangs framed her face, drawing out her almond shaped golden eyes. Her skin is pale, almost ghostly and burns rather easily. She stands at approximately 5'3" and is rather slim. When Onyxia isn't wearing her Beacon uniform, she normally wears this outfit: https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/c5fabd20-1a31-406f-b985-4bdf482a9f2f/d90vnka-8b693f8e-8dab-4515-a561-00804ab83697.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2M1ZmFiZDIwLTFhMzEtNDA2Zi1iOTg1LTRiZGY0ODJhOWYyZlwvZDkwdm5rYS04YjY5M2Y4ZS04ZGFiLTQ1MTUtYTU2MS0wMDgwNGFiODM2OTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.xKeKuCHp8EqbeS1k8v1lbhOYluFTrkPSKLERO6_nHCM
Weapon: Earthshadow - a green greatsword that doubles as a bow, made from 9260 spring steel.
Semblance: EMP (Electromagnetic Pulse) - Onyxia lets out a flash of grey light, which actually deactivates any electric weapons in use and it can cause confusion in her opponents and teammates. She rarely uses her semblance since it affects her as well, giving her a bad headache.
Fighting style: Her fighting style is similar or close to Guerrilla Warfare. Using her bow as the primary means of fighting taking out a target and ditching. Can handle herself fairly well in close quarters combat. But she doesn't seem to prefer it at all. Meaning she is mid-short range at best. She could be especially valued due her semblance as she would be able to knock out the power for a target and rally up with her team once her part is done. Meaning she has to be tactical, analytical and geeky. Since her semblance is an oddball it could make sense since she always around computers.
Strengths: fairly good at close combat in which she uses both her sword and hand to hand, best at mid-short range thanks to her bow, cat like senses, very skilled at parkour
Weaknesses: stubborn, dog like tendencies (If not in a fight and someone throws something she may or may not go get it…), doesn't always obey instructions
Why do they want to become a huntsman/huntress: Onyxia wants to bring the WF back to peace.
Home kingdom/village: Vale.
Chosen Huntsmen Academy: Beacon.
Family: All dead.
Background: Onyxia's parents were both a part of the White Fang, but they didn't like how things were beginning to become violent. So they left, leaving behind one-year-old Onyxia with her grandmother. When Onyxia's grandmother passed on from a stroke, Onyxia was left alone at 12, without her parents or anyone else to guide her. The Faunus knew the WF didn't have time for kids who couldn't do anything (she hadn't gone on any missions by this point). At age 15, she left the White Fang to branch out on her own and ended up becoming a part-time mercenary, moving around constantly. She had grown tired of the White Fang's stance and wanted to reform them back to the days of when Ghira led, but with a stronger push to remain peaceful. Onyxia chose to become a huntress to find a place to belong.
Allusion: Robin Hood
Theme Song: https://www.youtube.com/watch?v=Qor2BVGbD5U&t=3s