GRIT+5 VIT+5 STR +3 AUTH +3 SORC +5
Life: Perpetual
Weapons: Any 1-Handed
Height: 150-200
Shapechange: This character has the ability to shapechange (Raven, bat)
Charm- This character can roll to charm another player, some are immune to charm but most will be required to roll willpower of 12 or more to escape its effects
Immortality (Vampire) This character is immortal, and can only be killed in specific ways
Embrace - This character can suck blood from a living victim with their fangs by making a successful Hand to Hand check vs the player. If they pin the foe, they drain blood, the target is weakened, unable to (PvP Intent) for 1 hour. (THIS SATISFIES THE FLAW "VAMPIRIC HUNGER")'
Legendary Resistance- The character is immune to Charm, Fear, Paralyze & Poison.
Perpetual War: The character must usually engage in verbal or physical hostility with the type listed, when encountered. There may be exceptions if roleplay permits (Werewolves)
Vampiric Hunger (Should hunger not be fulfilled, they will become a ghoul)
Weakness: (Sunlight) This player can be perma-killed when slain with the sun sword in direct sunlight
Vampires enjoyed fine things and engaging in decadent behaviour, sharing such habits with liches. A vampire was always a creature of evil. If it was not evil in life, it became so in undeath. A vampire retained all the abilities it had in life, and it gained the ability to drain blood and life energy, and to dominate other creatures with its gaze. A vampire could also command rats, bats or take the form of those creatures. They were eternally bound to their coffins and the unholy earth where they were buried. Vampirism is a curse inflicted upon humanity by the elder races to thin their numbers.
A vampire looked very much like it did when alive, but with paler skin, hardened and feral features giving them a predatory aspect, and red eyes that were hard to forget.
Only humans deemed worthy to receive this gift may undergo the transformation and gain immortality at the mercy of an Elder Vampire. First, you must apply with the application link here: https://docs.google.com/forms/d/e/1FAIpQLScPk9JNlTNUJSJvm2xY96UOhHkaiKlbJR47BVxqfRpoSD3FOg/viewform
Once done, please open a ticket. You will be directed to commit to roleplay with an Elder to undergo the transformation.
There are no real guidelines here but if you want to be cliché then definitely think dark, creepy castle.
In order to kill a Vampire you must find their coffin and destroy it. Evidence must be posted that you have found it. This will ‘Stake Them’ whilst they sleep. Raid rules apply. You may also down them in PvP and then use the sun weapon loot drop (not daytime, direct sun). Vampires also need to drink human blood once a week, if they aren’t - they face an eternity as a undead Ghoul. (This must be documented via ticket system and include a screenshot of the actual feeding). The feeding should include good RP, be on another player and not an NPC and the player must be online.
Vampires are drawn to the power of their Elder and when summoned they feel the urge to attend the call. They are particularly enamoured by the Elder who turned them, and will be protective of the,
Only Humans can be turned by an Elder Vamp.
https://conan.fandom.com/wiki/Akivasha among other stories