Mixwater Farm

 

Description

Welcome to Mixwater Farmhouse, located just north of Mixwater Mill. 

I don’t think a home, even one on a farm, should be bare and cold looking, so this is a farmhouse worthy of the Dragonborn. 

Features

It isn't a huge home, but there is a comfortable bed that will give you a well-rested bonus, a kitchen that “the Chef “ would envy, enough book shelves for all of the lore books, display areas for the Elder scrolls, the dragon priest masks, the dragon claws, the paragons, the Black books, the Shield of Ysgramor and Wuuthrad, and the five bug jars (outside above the alchemy and enchanting table), along with several weapon racks. 

There is named storage for just about anything, inside and outside the home. All containers are 'safe' except the trash can (marked as respawning). 

Crafting stations included are a cooking pot, bake stone, oven, grain mill (in the kitchen), alchemy, enchanting, smithing workbench, grindstone, anvil, tanning, and a mini smelter. There are plenty of harvestable plants, and a large Hearthfire garden with planting soils. There are chickens and a hot tub beside the home. 

The barn is built against the rear of the Mixwater Worker's house and has two milking cows, two dogs, and a loft where you can house 4 followers. I added some crafting stations so they have something to do, and everyone I've tested wanders up to the house and works on the porch or in the garden as well. 

The home is Frostfall compliant inside and out, so you can get a good nights rest or craft in comfort. There is a fast travel marker that you can use once you've discovered the home, and a marker for your horse if you aren't using one of the horse mods. 

For now the mod requires all DLCs and Real Shelter. Personally, I detest crafting under a leaky roof, or leaving my livestock and trusted steed in the rain. If enough people prefer a version without Real Shelter I'll add one. 

This home has no space for children and will not. There is a sleeping place in front of the fire where one extra follower can sleep (in addition to the beds in the barn loft), but the home is just too small for children. 

This is the first mod I’m uploading,and I’m still learning, so let me know if you find any bugs or problems. Both dogs are set to essential so if you prefer they not be there you’ll have to disable them. The cows and chickens will respawn if they are killed 

The home costs 15,000 septims. Click the "For Sale" sign out front and if you have enough septims it is yours. I hope you enjoy it as much as I have been. 

Permissions

✔️ Yes No Ask Permission


Credits

The incredible support and patient replies to my questions by Kriemen, his assistance with making the home Hearthfire compatible, as well as his kind offer to port my mods to SSE, along with sharing his scripts.

Febrith Darkstar for her wonderful videos.

The many tutorials and resources provided by Darkfox127.

Bethesda for a fantastic game.

Resources I’ve used in creating my mods (with heartfelt thanks to the wonderful artists who made them available) include the following; if I missed anyone please let me know so I can add your name!

Notes

Mods I recommend using include 

Hearthfire Extended *there is a table on the craft porch for mead barrels and ingredient storage under it*, Noble Skyrim, SMIM, Purity, Frostfall, Immersive Fallen Trees, and any/all of the “Rustic” texture mods. 

I don’t use an enb and have no idea how things will appear as far as lighting, nor do I have any idea of how to correct/change things for any of them. Sorry. 

Real Shelter Patch A compatibility patch for Real Shelters is included in the archive. To run without Real Shelter, please ensure that Mixwater Farmhouse RSpatch.esp is disabled in your load.  This is not required for the SE version.

Febrith Darkstar

LE

Requires

All DLC

Real Shelter for the RS version

SE

No requirements